18L axis-dominion (+4) vs shinji (allies) bm3


  • @Shin:

    Apologies for the wait!  I just got a bunch of new jobs - but I’ll post when I get the opportunity!

    ok no problem!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 2 fighters
                EDIT: Adding units owned by Americans to Java: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour moved from Iraq to Northwest Persia
                      Americans take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from India to Shan State
                2 fighters moved from Java to Shan State

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Battle in Persia
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans lost in Persia
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 3 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Persia
                    Americans win, taking 42 Sea Zone from Japanese, taking Persia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Shan State
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Shan State
                    Americans win with 1 fighter remaining. Battle score for attacker is -15
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 battleship and 2 transports moved from 42 Sea Zone to 54 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Fiji to 50 Sea Zone
                2 infantry moved from Fiji to 50 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 50 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 fighter moved from Shan State to Yunnan

    Place Units - Americans
                1 factory_minor placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers and 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 4 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
                EDIT: Turning off Edit Mode
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Americans : -0.67
        Japanese : 1.33

    triplea_41882_Ame8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : -1.33
        Japanese : 1.00

    triplea_41882_Chi8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 2 fighters
                EDIT: Adding units owned by Americans to Java: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour moved from Iraq to Northwest Persia
                      Americans take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Persia
                2 artilleries and 3 infantry moved from Iraq to Persia
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from India to Shan State
                2 fighters moved from Java to Shan State

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Battle in Persia
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans lost in Persia
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 3 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Persia
                    Americans win, taking 42 Sea Zone from Japanese, taking Persia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Shan State
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Shan State, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Shan State
                    Americans win with 1 fighter remaining. Battle score for attacker is -15
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 battleship and 2 transports moved from 42 Sea Zone to 54 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Fiji to 50 Sea Zone
                2 infantry moved from Fiji to 50 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 50 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                4 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 fighter moved from Shan State to Yunnan

    Place Units - Americans
                1 factory_minor placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers and 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 carriers, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 4 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
                EDIT: Turning off Edit Mode
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Malaya
                      UK_Pacific take Shan State from Japanese
                      UK_Pacific take Malaya from Japanese
                5 mech_infantrys moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                2 fighters moved from Yunnan to India
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                2 fighters and 1 tactical_bomber moved from Iraq to India
                1 bomber moved from Iraq to India
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 mech_infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Germans
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                6 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,1,4,2,2,4,3,4,6,3,1,2,4,2,3,6,2,3,4,1,5,5,3,3,5,1,6
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0.67
        Americans : -0.67
        Chinese : -1.33
        Japanese : 2.33

    triplea_41882_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Caucasus
                2 armour and 1 mech_infantry moved from Tambov to Caucasus
                2 fighters moved from Tambov to Caucasus
                1 bomber moved from Malta to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Caucasus
                    Italians attack with 3 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/6 hits, 2.67 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Western Ukraine to Rostov
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters moved from Caucasus to Volgograd
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania
                9 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,6,3,3,6
                Italians collect 8 PUs (11 lost to blockades); end with 9 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Italians : -1.67
        AA fire in Egypt : : 0.83
        Russians : 0.67

    triplea_41882_Ita8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to South Australia
                3 infantry moved from Queensland to South Australia
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Iraq to Persia

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French
                1 cruiser moved from 50 Sea Zone to 54 Sea Zone
                2 infantry moved from Iraq to Persia
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41882_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                5 mech_infantrys moved from Western Ukraine to Russia
                3 armour moved from Belarus to Russia
                2 armour moved from Novosibirsk to Russia
                2 infantry moved from Tambov to Russia
                4 artilleries moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from Americans

    Combat - Germans
                Battle in Russia
                    Germans attack with 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
                        Germans roll dice for 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Russia, round 2 : 3/18 hits, 6.00 expected hits
                        Russians roll dice for 2 mech_infantrys in Russia, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                11 infantry moved from Tambov to Russia
                11 artilleries moved from Tambov to Russia
                3 armour and 5 mech_infantrys moved from Ukraine to Russia
                1 aaGun moved from Tambov to Russia
                7 armour and 6 mech_infantrys moved from Tambov to Russia
                1 armour moved from Tambov to Russia
                2 mech_infantrys moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Tambov to Russia
                1 aaGun and 1 artillery moved from Archangel to Belarus
                4 armour moved from Volgograd to Caucasus
                7 armour and 7 mech_infantrys moved from Rostov to Caucasus
                5 armour and 5 mech_infantrys moved from Tambov to Caucasus
                1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Ukraine to Rostov
                6 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Novgorod to 110 Sea Zone
                1 tactical_bomber moved from Novgorod to Western Germany
                2 bombers moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 bomber moved from Volgograd to Shantung
                1 bomber moved from Volgograd to Kwangtung
                2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to France
                1 fighter moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Western Ukraine to Western Germany

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Germans collect 62 PUs (3 lost to blockades); end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        Russians : 0.33

    triplea_41882_Ger9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                21 artilleries, 31 infantry and 12 mech_infantrys moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Iraq to India

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys in Archangel, round 2 : 17/66 hits, 18.67 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -1.67

    triplea_41882_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 marine moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                5 fighters moved from 37 Sea Zone to Malaya
                2 infantry moved from Kwangtung to Kwangsi
                4 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 tactical_bomber moved from Philippines to Malaya

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 6 fighters, 1 marine and 2 tactical_bombers
                    British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 6 fighters, 1 marine and 2 tactical_bombers in Malaya, round 2 : 5/9 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese and 1 armour owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 5 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour
                Battle in Kwangsi
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/7 hits, 3.00 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 20 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                5 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Shan State to Kwangtung
                2 fighters moved from Shan State to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                3 artilleries and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
                1 aaGun and 2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 20 Sea Zone
                2 mech_infantrys and 1 tactical_bomber placed in Shantung

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        UK_Pacific : 1.17
        Japanese : -2.50

    triplea_41882_Jap9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Persia to Northwest Persia
                2 fighters moved from 80 Sea Zone to Northwest Persia
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from Yunnan to Hopei

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 9 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 9 fighters in 42 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 9 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Americans attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Northwest Persia to 80 Sea Zone
                9 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 fighters placed in 80 Sea Zone
                1 factory_minor placed in Persia
                1 harbour placed in Iraq
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.67
        Japanese : 1.33

    triplea_41882_Ame9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 1.67
        Japanese : -0.67

    triplea_41882_Chi9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries and 3 infantry moved from Persia to Northwest Persia
                2 fighters moved from 80 Sea Zone to Northwest Persia
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                6 fighters moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from Yunnan to Hopei

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 9 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 9 fighters in 42 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 9 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Americans attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Northwest Persia to 80 Sea Zone
                9 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 fighters placed in 80 Sea Zone
                1 factory_minor placed in Persia
                1 harbour placed in Iraq
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                3 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                6 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 artilleries and 13 infantry moved from Persia to Northwest Persia
                1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 98 Sea Zone
                4 transports moved from 80 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Shan State
                1 bomber moved from India to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Malaya
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 harbour and 1 marine
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Japanese lost in Malaya
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in Shan State
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from India to Northwest Persia
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 bomber moved from Malaya to India
                7 mech_infantrys moved from India to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3,5,6,4,2,6,3,2,6,3,3,4,3,6,3,3,3,4,1,5,3,6,6,4,1,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83
        Americans : 0.67
        Chinese : 1.67
        Japanese : 0.00

    triplea_41882_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                4 mech_infantrys moved from Bryansk to Smolensk
                1 armour and 4 mech_infantrys moved from Romania to Ukraine
                6 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                4 infantry moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria
                9 infantry moved from Yugoslavia to Northern Italy
                2 fighters moved from Volgograd to Bulgaria

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6
                Italians collect 18 PUs (2 lost to blockades); end with 30 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    triplea_41882_Ita9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
                EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from South Australia to Queensland
                2 fighters moved from Yunnan to India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41882_ANZ9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
                EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from South Australia to Queensland
                2 fighters moved from Yunnan to India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Persia: 2 infantry
                EDIT: Removing units owned by ANZAC from Persia: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Adding units owned by French to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41882_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 marines, 6 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Rostov to Caucasus
                13 infantry moved from Russia to Smolensk
                15 artilleries moved from Russia to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                3 armour moved from Russia to Smolensk
                7 armour moved from Russia to Smolensk
                7 mech_infantrys moved from Russia to Smolensk
                5 mech_infantrys moved from Russia to Smolensk
                2 armour and 2 mech_infantrys moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Smolensk
                6 armour and 6 mech_infantrys moved from Russia to Volgograd
                1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Samara to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
                2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to France
                1 artillery and 1 infantry moved from Southern France to France
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter moved from Bryansk to Ukraine
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun, 1 artillery and 5 infantry moved from Belarus to Smolensk
                2 bombers moved from Western Germany to Southern Italy
                1 bomber moved from Shantung to Caucasus
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 submarines placed in 110 Sea Zone
                1 destroyer and 3 transports placed in 112 Sea Zone
                2 marines placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,5,5,1
                Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    triplea_41882_Ger10.tsvg


  • just a sec


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 marines, 6 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Rostov to Caucasus
                13 infantry moved from Russia to Smolensk
                15 artilleries moved from Russia to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                3 armour moved from Russia to Smolensk
                7 armour moved from Russia to Smolensk
                7 mech_infantrys moved from Russia to Smolensk
                5 mech_infantrys moved from Russia to Smolensk
                2 armour and 2 mech_infantrys moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Smolensk
                6 armour and 6 mech_infantrys moved from Russia to Volgograd
                1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Samara to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
                2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to France
                1 artillery and 1 infantry moved from Southern France to France
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter moved from Bryansk to Ukraine
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun, 1 artillery and 5 infantry moved from Belarus to Smolensk
                2 bombers moved from Western Germany to Southern Italy
                1 bomber moved from Shantung to Caucasus
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 submarines placed in 110 Sea Zone
                1 destroyer and 3 transports placed in 112 Sea Zone
                2 marines placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,5,5,1
                Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41882_Ger10.tsvg


  • one more change. going to take that art I had in normandy to gib as well


  • I can edit that in japan’s turn if u want

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