Confirmed with TGC. That sub had to fight to the death since there was no retreat option.
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Morocco to Algeria
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Americans
Battle in JavaNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Gilbert Islands to New ZealandPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer, 2 fighters and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Volgograd to Caucasus
Italians take Kazakhstan from RussiansCombat - Italians
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Scramble to SZ92?
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yes all 3 fighters
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer, 2 fighters and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Volgograd to Caucasus
Italians take Kazakhstan from RussiansCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 4 fighters and 4 submarines
French defend with 1 fighter; British defend with 1 fighter and 2 submarines; Americans defend with 1 destroyer, 1 fighter and 3 submarines
Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 2 destroyers and 4 fighters in 92 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits
3 submarines owned by the Americans and 3 submarines owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 2 destroyers and 4 fighters in 92 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 2/4 hits
1 submarine owned by the Italians, 2 submarines owned by the British, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 4 : 3/3 hits
1 fighter owned by the French, 2 fighters owned by the Italians, 1 fighter owned by the British, 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 fighter
Casualties for Italians: 2 destroyers, 2 fighters and 4 submarines
Casualties for British: 1 fighter and 2 submarines
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarinesNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Volgograd
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
I think I should have gone with a G4 DOW and a G7 Moscow attack (if possible). I’m wondering if I can recover this game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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I think I should have gone with a G4 DOW and a G7 Moscow attack (if possible). I’m wondering if I can recover this game.
atm it doesnt look good for you, but hey things can change pretty fast around here!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Persia
1 bomber moved from Rostov to Iraq
1 infantry moved from Baltic States to Belarus
1 armour and 6 mech_infantrys moved from Baltic States to Archangel
10 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter moved from Rostov to BelarusCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 16 mech_infantrys in Archangel, round 2 : 3/17 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 15 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 bomber moved from Iraq to Volgograd
1 bomber moved from Persia to Volgograd
2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
4 artilleries and 4 infantry moved from Rostov to Ukraine
1 transport moved from 115 Sea Zone to 112 Sea Zone
8 mech_infantrys moved from Germany to Eastern Poland
5 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Rostov to Ukraine
3 artilleries and 3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Belarus to Ukraine
1 aaGun, 8 artilleries and 8 infantry moved from Rostov to UkrainePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.17
AA fire in Persia : : -0.17
British : -0.33
AA fire in Iraq : : -0.17
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
32 infantry moved from Russia to Tambov
15 artilleries moved from Russia to Tambov
10 artilleries and 30 infantry moved from Russia to Samara
1 armour moved from Russia to Tambov
1 armour moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 armour, 15 artilleries and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 15 artilleries and 32 infantry in Tambov, round 2 : 14/48 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 15 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Russia to SamaraPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 fighter and 1 infantry moved from Anhwe to Chahar
1 fighter and 1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Hunan to Chahar
1 infantry moved from Yunnan to Burma
1 bomber and 1 fighter moved from French Indo China to Burma
1 armour moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 4/7 hits, 2.50 expected hits
Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Chahar, round 3 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Hunan
1 fighter moved from Chahar to Yunnan
1 fighter moved from Chahar to Hunan
1 fighter moved from Chahar to Anhwe
1 fighter moved from French Indo China to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 bomber moved from Burma to Sumatra
1 fighter moved from Burma to French Indo China
3 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries, 2 infantry and 1 marine placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from New Zealand to India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking Holland Belgium from Germans, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 carriers, 1 cruiser, 5 destroyers and 11 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 4 : 0/2 hits
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 bomber moved from New Zealand to India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking Holland Belgium from Germans, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 carriers, 1 cruiser, 5 destroyers and 11 fighters moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 4 : 0/2 hits
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 2 cruisers moved from 39 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Iraq to Northwest Persia
1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from India to Northwest PersiaCombat - British
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 carrier and 2 fighters moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 fighter and 1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Rostov to Greece
2 aaGuns moved from Volgograd to RostovPlace Units - Italians
1 artillery and 1 infantry placed in France
1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 30 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 33 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 30 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Yenisey to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Yenisey to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 bomber moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans retreated to Belarus
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans winRussians win with 1 infantry remaining, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 aaGuns, 22 artilleries and 18 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Volgograd to Rostov
1 aaGun, 10 armour and 4 mech_infantrys moved from Caucasus to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Ukraine to Rostov
1 bomber, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Iraq to Rostov
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 3 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0.17
British : 0.33
Americans : 0.33
AA fire in Iraq : : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Yenisey to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 mech_infantry moved from Yenisey to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 bomber moved from Volgograd to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans retreated to Belarus
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans winRussians win with 1 infantry remaining, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 aaGuns, 22 artilleries and 18 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Volgograd to Rostov
1 aaGun, 10 armour and 4 mech_infantrys moved from Caucasus to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Ukraine to Rostov
1 bomber, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Iraq to Rostov
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 3 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 1 aaGun
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : 0.33
Americans : 0.33
AA fire in Iraq : : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 infantry moved from Tambov to Volgograd
3 fighters moved from Russia to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 fighters and 4 infantry in Volgograd, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
3 fighters moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Novosibirsk to Russia
2 aaGuns, 1 armour, 15 artilleries and 27 infantry moved from Tambov to Russia
2 aaGuns, 1 armour, 10 artilleries and 27 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to VologdaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs