G4018L Farmboy Allies vs Karl7 Axis +4

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : 0.67

    triplea_41871_Chi3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from West India: 1 bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 bomber
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
                1 cruiser moved from 102 Sea Zone to 101 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 89 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 infantry and 1 marine placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 24 PUs;
                British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 infantry moved from India to Burma
                2 artilleries and 11 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Shan State
                1 bomber moved from Eastern Persia to Shan State

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 14 infantry in Burma, round 2 : 3/16 hits, 3.33 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                2 aaGuns moved from India to Burma
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4,1,5,2,2,5,2,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 6 mech_infantrys

    Combat Hit Differential Summary :

    British : 2.00
        Chinese : -1.00
        Japanese : 1.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 1 fighter and 1 infantry
        Chahar : 2 infantry
        Sikang : 2 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 2 artilleries, 14 infantry and 4 mech_infantrys
        India : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        30 Sea Zone : 1 submarine
        38 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        63 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry and 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        102 Sea Zone : 3 carriers, 5 destroyers, 5 fighters and 1 tactical_bomber
        Eire : 1 flag, 1 armour
        Eastern Persia : 1 flag, 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser and 4 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 35 / 49
        Americans : 52 / 82
        Chinese : 6 / 7
        British : 28 / 31
        UK_Pacific : 21 / 20
        Italians : 15 / 30
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_UK_3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Gibraltar to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 armour and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Albania to Yugoslavia
                2 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_41871_Ita3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.50
        Japanese : -0.33

    triplea_41871_ANZ3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                1 fighter moved from United Kingdom to British Guiana

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.50
        Japanese : -0.33

    triplea_41871_Fre3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Slovakia Hungary
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                9 armour, 2 artilleries and 4 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
                        AA fire in United Kingdom :  0/6 hits
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 :  16/29 hits
                        British roll dice for 3 aaGuns, 1 armour and 14 infantry in United Kingdom, round 2 :  9/15 hits
                        3 aaGuns owned by the British, 2 infantry owned by the French, 8 infantry owned by the Germans, 1 artillery owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 3 :  11/20 hits
                        British roll dice for 1 armour in United Kingdom, round 3 :  0/1 hits
                        1 armour owned by the British lost in United Kingdom
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for British: 3 aaGuns, 1 armour and 12 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                7 infantry moved from Germany to Slovakia Hungary
                3 aaGuns, 4 artilleries, 14 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
                4 infantry moved from Romania to Slovakia Hungary
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Holland Belgium to Gibraltar
                2 tactical_bombers moved from Western Germany to Gibraltar
                3 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                2 aaGuns moved from Western Germany to Germany
                1 infantry moved from Poland to Slovakia Hungary
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                4 transports moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                2 artilleries and 5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
                EDIT: Adding units owned by Germans to Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 80 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_41871_Ger4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Poland
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Finland to Karelia
                9 artilleries and 23 infantry moved from Eastern Poland to Romania
                3 mech_infantrys moved from Ukraine to Romania
                1 armour moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys in Romania, round 2 : 9/36 hits, 9.33 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Karelia to Belarus
                3 mech_infantrys moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Poland to Novgorod
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Eastern Poland to Romania
                1 armour moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Bessarabia
                3 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                2 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.67

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Romania : 1 flag, 2 aaGuns, 3 armour, 9 artilleries, 23 infantry and 4 mech_infantrys
        Poland : 1 flag, 1 infantry
        Belarus : 4 armour and 4 mech_infantrys
        Karelia : 1 armour
        Bessarabia : 1 aaGun, 3 artilleries and 2 infantry
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 95
        Russians : 44 / 60
        Japanese : 35 / 49
        Americans : 52 / 82
        Chinese : 6 / 7
        British : 22 / 0
        UK_Pacific : 21 / 20
        Italians : 18 / 33
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I guess I wan’t to keep going in 38

    A
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    A
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    A
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Caroline Islands to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Siam to Shan State
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Kiangsi to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Kweichow to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Hopei to Chahar
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
                1 tactical_bomber moved from Kiangsu to Chahar
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 infantry moved from Shantung to Anhwe
                2 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Borneo
                Battle in Guam
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 bomber, 2 infantry and 1 marine
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                    retreated to 38 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 38 Sea Zone and was removed
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                2 artilleries and 1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 aaGun and 9 infantry moved from Korea to Manchuria
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Philippines to Paulau Island

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_41871_Jap4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 4 transports
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                        4 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 battleship, 2 cruisers and 4 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 104 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 30 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Americans : 0.17
        Japanese : -0.33

    triplea_41871_Ame4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -1.50
        Japanese : 1.33

    triplea_41871_Chi4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 4 transports
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                        4 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 battleship, 2 cruisers and 4 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 104 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 30 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Eire to Scotland
                      British take Scotland from Germans
                1 artillery and 3 infantry moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan State
                6 mech_infantrys moved from India to Yunnan
                4 mech_infantrys moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Burma to Yunnan
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Madagascar
                Battle in Yunnan
                    British attack with 2 artilleries, 4 infantry and 10 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries, 4 infantry and 10 mech_infantrys in Yunnan, round 2 : 5/16 hits, 3.33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/5 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Shan State to India
                2 aaGuns moved from Burma to Yunnan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Egypt to Romania
                1 destroyer moved from 102 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Burma to Yunnan
                1 aaGun and 6 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 0.00
        Americans : 0.17
        Chinese : -1.50
        Japanese : 0.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries, 6 infantry and 10 mech_infantrys
        Tsinghai : 1 fighter and 3 infantry
        Shan State : 2 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        New South Wales : 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        63 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Central United States : 3 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        West India : 1 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 armour
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
        French Madagascar : 1 flag, 2 infantry
        Romania : 1 fighter
        104 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 44 / 60
        Japanese : 55 / 65
        Americans : 51 / 71
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 10 / 14
        Italians : 17 / 33
        ANZAC : 10 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_UK_4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Poland
                1 bomber moved from Tobruk to Poland

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Poland to Slovakia Hungary
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 fighter moved from Southern Italy to Gibraltar
                1 aaGun and 3 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Greater Southern Germany
                2 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                2 artilleries and 1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41871_Ita4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 armour moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to South Australia
                3 fighters moved from Burma to Yunnan

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_41871_ANZ4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 armour moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to South Australia
                3 fighters moved from Burma to Yunnan

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from British Guiana to Morocco

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Yunnan : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 5 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 destroyers and 1 transport
        Egypt : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 95
        Russians : 41 / 60
        Japanese : 55 / 65
        Americans : 51 / 71
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 10 / 14
        Italians : 18 / 28
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_Fre4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
                Germans buy 2 artilleries, 3 fighters, 11 infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                3 submarines moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                2 artilleries moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                1 fighter and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 armour and 2 artilleries
                    British defend with 1 airfield and 1 armour
                        Germans roll dice for 1 armour and 2 artilleries in Scotland, round 2 :  0/3 hits
                        British roll dice for 1 armour in Scotland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 :  1/3 hits
                        British roll dice for 1 armour in Scotland, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 armour
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 3 submarines and 5 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 104 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/4 hits
                        1 carrier owned by the Americans, 3 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the British and 1 fighter owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 3 submarines
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to Gibraltar
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                2 bombers moved from 104 Sea Zone to United Kingdom
                3 armour moved from United Kingdom to 110 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Norway to 112 Sea Zone
                1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to United Kingdom
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Western Germany to United Kingdom

    Place Units - Germans
                3 submarines placed in 110 Sea Zone
                1 fighter and 2 infantry placed in United Kingdom
                2 artilleries and 8 infantry placed in Germany
                2 fighters and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
                EDIT: Adding units owned by Germans to Poland: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41871_Ger5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                2 armour and 2 mech_infantrys moved from Romania to Bulgaria
                1 artillery and 2 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 mech_infantrys moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland
                1 armour moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Romania to Bulgaria

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bulgaria
                    Russians attack with 3 armour and 3 mech_infantrys
                    Italians defend with 1 artillery
                        Russians roll dice for 3 armour and 3 mech_infantrys in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
                        Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Bulgaria
                    Russians win, taking Bulgaria from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Eastern Poland
                1 aaGun and 3 artilleries moved from Bessarabia to Eastern Poland
                2 aaGuns, 8 artilleries, 20 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 fighter moved from Finland to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                4 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
                4 mech_infantrys moved from Russia to Belarus
                6 infantry moved from Novosibirsk to Tsinghai

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Italians : -0.67
        Russians : -0.67

    Territory Summary for Russians :

    Tsinghai : 6 infantry
        Amur : 2 aaGuns and 12 infantry
        Romania : 1 flag, 1 infantry
        Belarus : 4 mech_infantrys
        Baltic States : 1 artillery and 2 infantry
        Eastern Poland : 3 aaGuns, 4 armour, 11 artilleries, 22 infantry and 8 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
        Ukraine : 3 armour and 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Bulgaria : 1 flag, 3 armour and 3 mech_infantrys
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Yugoslavia : 1 flag, 1 artillery and 1 infantry
        Finland : 1 flag, 1 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 45 / 61
        Japanese : 55 / 65
        Americans : 51 / 71
        Chinese : 5 / 5
        British : 23 / 0
        UK_Pacific : 10 / 14
        Italians : 17 / 28
        ANZAC : 10 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_Rus5.tsvg

  • '15 '14

    That is the problem about sea lion in BM. In case Russia can stack EP in the sea lion turn, they have a higher income than Germany from there for at least a while.

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