G4018L Farmboy Allies vs Karl7 Axis +4

  • 2023 '22 '21 '20 '19 '18 '17

    I probably won’t get to the turn until tomorrow. I also realized that on my last turn I left a US destroyer next to paulau Island. I just realized that that is probably against the rules. I can’t put my ships adjacent to Japanese controlled territories until we are at war.

    I can edit it back to next to Australia, but since you made your move with it there I thought I should check with you first.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ha, I thought it was an ANZAC DD!

    But yeah, it’s illegal to put it there.

  • 2023 '22 '21 '20 '19 '18 '17

    I’ll edit it back to Australia. Its one of those rules that I know but sometimes forget in game play. I was actually plotting my next move planning on putting US destroyers with the Japan transports when it occurred to me that I actually can’t do this and realized that that placement was illegal. Sorry, and if you think it would have effected any of your choices on your Japan turn, we can edit to correct that as well.

    I also will move that British bomber to E Persia from West India. It makes little difference to my move I think  and it doesn’t offer any new targets (my thinking was that I might want to send it up to leningrad if Russia joined the war)) but I had said above that I had intended to do that before and then forgot on the ANZAC and Russia turns.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from West India: 1 bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 bomber
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
                1 cruiser moved from 102 Sea Zone to 101 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 89 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 infantry and 1 marine placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_41871_Ame3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : 0.67

    triplea_41871_Chi3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from West India: 1 bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 bomber
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Western United States to 102 Sea Zone
                1 cruiser moved from 102 Sea Zone to 101 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 102 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 89 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 infantry and 1 marine placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 24 PUs;
                British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 infantry moved from India to Burma
                2 artilleries and 11 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to Shan State
                1 bomber moved from Eastern Persia to Shan State

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries and 14 infantry in Burma, round 2 : 3/16 hits, 3.33 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                2 aaGuns moved from India to Burma
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 transport moved from 72 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                4 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,4,1,5,2,2,5,2,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 6 mech_infantrys

    Combat Hit Differential Summary :

    British : 2.00
        Chinese : -1.00
        Japanese : 1.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 1 fighter and 1 infantry
        Chahar : 2 infantry
        Sikang : 2 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 2 artilleries, 14 infantry and 4 mech_infantrys
        India : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        30 Sea Zone : 1 submarine
        38 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        63 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry and 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        102 Sea Zone : 3 carriers, 5 destroyers, 5 fighters and 1 tactical_bomber
        Eire : 1 flag, 1 armour
        Eastern Persia : 1 flag, 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser and 4 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 38
        Japanese : 35 / 49
        Americans : 52 / 82
        Chinese : 6 / 7
        British : 28 / 31
        UK_Pacific : 21 / 20
        Italians : 15 / 30
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 10 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_UK_3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber moved from Gibraltar to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                2 aaGuns and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 armour and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Albania to Yugoslavia
                2 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_41871_Ita3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.50
        Japanese : -0.33

    triplea_41871_ANZ3.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Dutch New Guinea to New Guinea
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                2 infantry moved from New South Wales to South Australia
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                1 fighter moved from United Kingdom to British Guiana

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.50
        Japanese : -0.33

    triplea_41871_Fre3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Slovakia Hungary
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                9 armour, 2 artilleries and 4 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 12 infantry
                        AA fire in United Kingdom :  0/6 hits
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 1 fighter, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 :  16/29 hits
                        British roll dice for 3 aaGuns, 1 armour and 14 infantry in United Kingdom, round 2 :  9/15 hits
                        3 aaGuns owned by the British, 2 infantry owned by the French, 8 infantry owned by the Germans, 1 artillery owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in United Kingdom, round 3 :  11/20 hits
                        British roll dice for 1 armour in United Kingdom, round 3 :  0/1 hits
                        1 armour owned by the British lost in United Kingdom
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 9 armour, 5 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for British: 3 aaGuns, 1 armour and 12 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                7 infantry moved from Germany to Slovakia Hungary
                3 aaGuns, 4 artilleries, 14 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
                4 infantry moved from Romania to Slovakia Hungary
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Holland Belgium to Gibraltar
                2 tactical_bombers moved from Western Germany to Gibraltar
                3 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                2 aaGuns moved from Western Germany to Germany
                1 infantry moved from Poland to Slovakia Hungary
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                4 transports moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                2 artilleries and 5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
                EDIT: Adding units owned by Germans to Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 80 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_41871_Ger4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Poland
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Finland to Karelia
                9 artilleries and 23 infantry moved from Eastern Poland to Romania
                3 mech_infantrys moved from Ukraine to Romania
                1 armour moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys in Romania, round 2 : 9/36 hits, 9.33 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 9 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Karelia to Belarus
                3 mech_infantrys moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Poland to Novgorod
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Eastern Poland to Romania
                1 armour moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Bessarabia
                3 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Eastern Poland to Romania
                1 mech_infantry moved from Eastern Poland to Romania
                2 armour moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.67

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Romania : 1 flag, 2 aaGuns, 3 armour, 9 artilleries, 23 infantry and 4 mech_infantrys
        Poland : 1 flag, 1 infantry
        Belarus : 4 armour and 4 mech_infantrys
        Karelia : 1 armour
        Bessarabia : 1 aaGun, 3 artilleries and 2 infantry
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 95
        Russians : 44 / 60
        Japanese : 35 / 49
        Americans : 52 / 82
        Chinese : 6 / 7
        British : 22 / 0
        UK_Pacific : 21 / 20
        Italians : 18 / 33
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I guess I wan’t to keep going in 38

    A
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    A
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    A
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Caroline Islands to Philippines
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Siam to Shan State
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Kiangsi to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Kweichow to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Hopei to Chahar
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
                1 tactical_bomber moved from Kiangsu to Chahar
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 infantry moved from Shantung to Anhwe
                2 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Borneo
                Battle in Guam
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 bomber, 2 infantry and 1 marine
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                    retreated to 38 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 38 Sea Zone and was removed
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 tactical_bomber moved from Chahar to Kweichow
                2 artilleries and 1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 aaGun and 9 infantry moved from Korea to Manchuria
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Philippines to Paulau Island

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_41871_Jap4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 4 transports
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                        4 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 battleship, 2 cruisers and 4 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 104 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 30 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Americans : 0.17
        Japanese : -0.33

    triplea_41871_Ame4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -1.50
        Japanese : 1.33

    triplea_41871_Chi4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 4 transports
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers and 4 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                        4 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 battleship, 2 cruisers and 4 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 carriers and 3 destroyers moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 102 Sea Zone to 104 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                1 submarine moved from 30 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Eire to Scotland
                      British take Scotland from Germans
                1 artillery and 3 infantry moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                1 bomber, 2 fighters and 1 tactical_bomber moved from India to Shan State
                6 mech_infantrys moved from India to Yunnan
                4 mech_infantrys moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Burma to Yunnan
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Madagascar
                Battle in Yunnan
                    British attack with 2 artilleries, 4 infantry and 10 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries, 4 infantry and 10 mech_infantrys in Yunnan, round 2 : 5/16 hits, 3.33 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/5 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Shan State to India
                2 aaGuns moved from Burma to Yunnan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Egypt to Romania
                1 destroyer moved from 102 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Burma to Yunnan
                1 aaGun and 6 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 0.00
        Americans : 0.17
        Chinese : -1.50
        Japanese : 0.33

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries, 6 infantry and 10 mech_infantrys
        Tsinghai : 1 fighter and 3 infantry
        Shan State : 2 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        New South Wales : 2 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        21 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        63 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Central United States : 3 aaGuns, 1 factory_major, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        West India : 1 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 1 armour
        Anglo Egyptian Sudan : 2 infantry
        Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
        French Madagascar : 1 flag, 2 infantry
        Romania : 1 fighter
        104 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 40 / 95
        Russians : 44 / 60
        Japanese : 55 / 65
        Americans : 51 / 71
        Chinese : 5 / 5
        British : 25 / 0
        UK_Pacific : 10 / 14
        Italians : 17 / 33
        ANZAC : 10 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41871_UK_4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Poland
                1 bomber moved from Tobruk to Poland

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Poland to Slovakia Hungary
                1 artillery moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 fighter moved from Southern Italy to Gibraltar
                1 aaGun and 3 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Greater Southern Germany
                2 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                2 artilleries and 1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41871_Ita4.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 armour moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to South Australia
                3 fighters moved from Burma to Yunnan

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_41871_ANZ4.tsvg

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