sure, no prob
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Combat Move - Japanese
Turn Complete - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters and 8 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Siberia to Buryatia
1 armour moved from Sakha to Buryatia
1 armour moved from Korea to Jehol
1 armour moved from Eastern United States to Central United States
3 bombers moved from Eastern United States to Central America
1 fighter and 1 tactical_bomber moved from Eastern United States to Central America
3 fighters and 3 tactical_bombers moved from Eastern United States to Southeast Mexico
1 fighter moved from Eastern United States to Southeast Mexico
6 fighters moved from Eastern United States to Western United States
1 armour moved from Eastern United States to Central United States
1 armour moved from Korea to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 8 Sea Zone
5 transports moved from 9 Sea Zone to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from 10 Sea Zone to Western United States
6 fighters moved from Eastern United States to Central United StatesCombat - Americans
Battle in Central America
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 3 fighters
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Central America, round 2 : 2/5 hits
Germans roll dice for 1 armour and 3 fighters in Central America, round 2 : 2/4 hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Central America
Americans roll dice for 3 bombers in Central America, round 3 : 3/3 hits
Germans roll dice for 2 fighters in Central America, round 3 : 0/2 hits
2 fighters owned by the Germans lost in Central America
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 fighters
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Buryatia
Americans attack with 2 armour
Germans defend with 1 armour
Americans roll dice for 2 armour in Buryatia, round 2 : 0/2 hits
Germans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits
Americans roll dice for 2 armour in Buryatia, round 3 : 1/2 hits
Germans roll dice for 1 armour in Buryatia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Buryatia
Americans win, taking Buryatia from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Central United States
Americans attack with 2 armour and 6 fighters
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 armour and 6 fighters in Central United States, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 2 armour and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southeast Mexico
Americans attack with 4 fighters and 3 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 3 tactical_bombers in Southeast Mexico, round 2 : 5/7 hits
Germans roll dice for 2 infantry in Southeast Mexico, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southeast Mexico
Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Jehol
Americans attack with 1 armour
Germans defend with 1 armour
Americans roll dice for 1 armour in Jehol, round 2 : 0/1 hits
Germans roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 armour owned by the Americans lost in Jehol
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Western United States
Americans attack with 1 armour, 6 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 6 fighters and 1 infantry in Western United States, round 2 : 4/8 hits
Germans roll dice for 1 armour in Western United States, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western United States
Americans win, taking Western United States from Germans with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
2 fighters could not land in 106 Sea Zone and were removed
6 fighters moved from Western United States to Eastern United States
6 fighters moved from Central United States to Eastern United States
4 fighters and 3 tactical_bombers moved from Southeast Mexico to Eastern United States
3 bombers moved from Central America to Eastern United States
15 fighters moved from 106 Sea Zone to United Kingdom
7 fighters moved from Iceland to United Kingdom
3 battleships, 12 carriers, 4 cruisers, 3 destroyers, 5 fighters, 2 submarines, 2 tactical_bombers and 10 transports moved from 106 Sea Zone to 123 Sea Zone
14 fighters moved from Eastern United States to 123 Sea Zone
5 fighters moved from Formosa to Korea
1 transport moved from 5 Sea Zone to 7 Sea ZonePlace Units - Americans
3 infantry placed in Japan
1 artillery and 2 infantry placed in Korea
2 artilleries, 5 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 62 PUs (2 lost to blockades); end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Manchuria to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Germans defend with 1 armour
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Germans roll dice for 1 armour in Jehol, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
Germans roll dice for 1 armour in Jehol, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Jehol
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - British
British buy 3 aaGuns; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Adding units owned by British to 123 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
2 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 106 Sea Zone to 123 Sea ZoneCombat - British
Battle in Central America
Battle in VenezuelaNon Combat Move - British
Place Units - British
3 aaGuns placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 18 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 11 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to United Kingdom: 11 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Yunnan to Malaya
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
3 bombers moved from Anhwe to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 37 Sea Zone
1 marine moved from India to Burma
1 infantry moved from West India to India
4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 5 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Gold Coast to Liberia
Italians take Liberia from Neutral_True
1 bomber moved from Normandy Bordeaux to IraqCombat - Italians
Battle in Java
Battle in 37 Sea Zone
Italians attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 5 submarines
ANZAC defend with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Americans defend with 4 fighters
Italians roll dice for 5 submarines in 37 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers and 9 fighters in 37 Sea Zone, round 2 : 9/16 hits -
9 hits for allied fleet, ool?
-
sub tip bbs tip carriers loose one carrier
-
i don’t undertand what you mean.
please take your losses
thanks -
loose
sub
tip battleships
tip carriers
loose one carrier -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Yunnan to Malaya
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
3 bombers moved from Anhwe to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 37 Sea Zone
1 marine moved from India to Burma
1 infantry moved from West India to India
4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 5 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Gold Coast to Liberia
Italians take Liberia from Neutral_True
1 bomber moved from Normandy Bordeaux to IraqCombat - Italians
Battle in Java
Battle in 37 Sea Zone
Italians attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 5 submarines
ANZAC defend with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Americans defend with 4 fighters
Italians roll dice for 5 submarines in 37 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers and 9 fighters in 37 Sea Zone, round 2 : 9/16 hits
Units damaged: 4 carriers owned by the ANZAC and 2 battleships owned by the ANZAC
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 9/17 hits
1 carrier owned by the ANZAC, 1 submarine owned by the ANZAC, 1 submarine owned by the Italians and 4 carriers owned by the Italians lost in 37 Sea Zone
Italians roll dice for 4 submarines in 37 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 3 bombers, 1 cruiser, 3 destroyers and 9 fighters in 37 Sea Zone, round 3 : 8/16 hits -
8 more
-
4 carriers, 1 dd, 1 cr, tac and a bb
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Yunnan to Malaya
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
3 bombers moved from Anhwe to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 37 Sea Zone
1 marine moved from India to Burma
1 infantry moved from West India to India
4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 5 submarines moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Gold Coast to Liberia
Italians take Liberia from Neutral_True
1 bomber moved from Normandy Bordeaux to IraqCombat - Italians
Battle in Java
Battle in 37 Sea Zone
Italians attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 5 submarines
ANZAC defend with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Americans defend with 4 fighters
Italians roll dice for 5 submarines in 37 Sea Zone, round 2 : 0/5 hits
Italians roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers and 9 fighters in 37 Sea Zone, round 2 : 9/16 hits
Units damaged: 4 carriers owned by the ANZAC and 2 battleships owned by the ANZAC
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 9/17 hits
1 carrier owned by the ANZAC, 1 submarine owned by the ANZAC, 1 submarine owned by the Italians and 4 carriers owned by the Italians lost in 37 Sea Zone
Italians roll dice for 4 submarines in 37 Sea Zone, round 3 : 0/4 hits
Italians roll dice for 3 bombers, 1 cruiser, 3 destroyers and 9 fighters in 37 Sea Zone, round 3 : 8/16 hits
ANZAC roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 3 : 9/16 hits
4 carriers owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Italians, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 fighters owned by the Italians, 4 submarines owned by the Italians and 1 battleship owned by the ANZAC lost in 37 Sea Zone
Italians roll dice for 3 bombers, 1 cruiser and 7 fighters in 37 Sea Zone, round 4 : 7/11 hits
ANZAC roll dice for 1 battleship, 7 fighters and 4 transports in 37 Sea Zone, round 4 : 6/8 hits
3 fighters owned by the ANZAC, 1 cruiser owned by the Italians, 4 fighters owned by the Americans and 5 fighters owned by the Italians lost in 37 Sea Zone
Italians roll dice for 3 bombers and 2 fighters in 37 Sea Zone, round 5 : 2/5 hits
ANZAC roll dice for 1 battleship and 4 transports in 37 Sea Zone, round 5 : 1/1 hits
1 transport owned by the ANZAC, 1 fighter owned by the Italians and 1 battleship owned by the ANZAC lost in 37 Sea Zone
3 transports owned by the ANZAC lost in 37 Sea Zone
Italians win, taking Java from ANZAC with 3 bombers and 1 fighter remaining. Battle score for attacker is 45
Casualties for Italians: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 5 submarines
Casualties for ANZAC: 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Casualties for Americans: 4 fighters
Battle in Manchuria
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Manchuria
Italians roll dice for 1 armour in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Italians win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Italians attack with 2 mech_infantrys
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 mech_infantrys in Malaya, round 2 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 artillery in Malaya, round 2 : 0/1 hits
1 aaGun owned by the ANZAC lost in Malaya
Italians roll dice for 2 mech_infantrys in Malaya, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Italians roll dice for 2 mech_infantrys in Malaya, round 4 : 1/2 hits
ANZAC roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Italians win, taking Malaya from ANZAC with 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 aaGun and 1 artilleryNon Combat Move - Italians
3 bombers and 1 fighter moved from 37 Sea Zone to Shan StatePlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 71 Sea Zone
1 submarine placed in 80 Sea Zone
3 infantry placed in Persia
2 artilleries placed in Iraq
2 fighters placed in Southern Italy
Italians undo move 3.
3 infantry placed in KwangtungTurn Complete - Italians
Italians collect 57 PUs; end with 59 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 70 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 75 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 78 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 marine moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Italians defend with 1 transport
1 transport owned by the Italians lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
ANZAC win with 2 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 32
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 33
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 7 fighters, 1 harbour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
4 armour moved from Morocco to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
5 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Central America
4 armour, 23 carriers, 6 destroyers, 41 fighters, 4 infantry, 7 submarines and 4 transports moved from 91 Sea Zone to 89 Sea Zone
4 armour and 4 infantry moved from 89 Sea Zone to Venezuela
5 fighters moved from 89 Sea Zone to Central America
36 fighters moved from 89 Sea Zone to Venezuela
1 submarine moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 88 Sea Zone to 101 Sea Zone
2 fighters moved from Gibraltar to Brazil
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to Brazil
3 infantry moved from Algeria to Morocco
1 infantry moved from Spain to 93 Sea Zone
1 mech_infantry moved from Spain to 93 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 105 Sea Zone to 88 Sea Zone
4 submarines moved from 112 Sea Zone to 91 Sea Zone
22 infantry moved from Normandy Bordeaux to Spain
4 fighters moved from Western Germany to 88 Sea Zone
1 artillery moved from Tunisia to Algeria
2 infantry moved from Tunisia to Algeria
1 armour moved from Suriname to Peru
Germans take Peru from Neutral_True
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Yakut S.S.R. to Buryatia
2 mech_infantrys moved from Yenisey to Buryatia
1 armour moved from Yenisey to Buryatia
1 bomber moved from Yenisey to Buryatia
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
1 armour moved from Jehol to Amur
Germans take Amur from Americans
3 mech_infantrys moved from Anhwe to Manchuria
3 armour moved from Anhwe to Manchuria
2 mech_infantrys moved from Kweichow to Jehol
1 armour moved from Kweichow to Jehol
1 mech_infantry moved from Yunnan to Anhwe
1 artillery moved from Yunnan to Hunan
1 armour moved from Sikang to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Sikang to Kweichow
2 infantry moved from Shan State to Yunnan
4 artilleries moved from West India to India
3 artilleries and 4 infantry moved from French Central Africa to French West AfricaCombat - Germans
Battle in 89 Sea Zone
Germans attack with 23 carriers, 6 destroyers, 7 submarines and 5 transports
British defend with 2 transports
2 transports owned by the British lost in 89 Sea Zone
Germans roll dice for 7 submarines in 89 Sea Zone, round 2 : 4/7 hits
Germans win, taking 89 Sea Zone from Neutral with 23 carriers, 6 destroyers, 7 submarines and 5 transports remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Central America
Germans attack with 1 armour, 5 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 5 fighters and 1 infantry in Central America, round 2 : 4/7 hits
Americans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
1 infantry owned by the British lost in Central America
Germans win, taking Central America from Americans with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Venezuela
Germans attack with 4 armour, 36 fighters and 4 infantry
British defend with 2 infantry
Germans roll dice for 4 armour, 36 fighters and 4 infantry in Venezuela, round 2 : 24/44 hits
British roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Venezuela
Germans win, taking Venezuela from British with 4 armour, 36 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Buryatia
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
Americans defend with 2 armour
Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Buryatia, round 2 : 3/6 hits
Americans roll dice for 2 armour in Buryatia, round 2 : 0/2 hits
2 armour owned by the Americans lost in Buryatia
Germans win, taking Buryatia from Americans with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 armourNon Combat Move - Germans
1 bomber moved from Buryatia to Yenisey
36 fighters moved from Venezuela to 89 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 artillery moved from 88 Sea Zone to British Guiana
5 fighters moved from Central America to 89 Sea ZonePlace Units - Germans
1 harbour placed in West Indies
1 carrier and 2 transports placed in 93 Sea Zone
7 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Germans collect 100 PUs (1 lost to blockades); end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 33
Combat Move - Japanese
Turn Complete - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 33
Purchase Units - Americans
Americans buy 9 armour, 3 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
3 fighters moved from Philippines to Manchuria
3 fighters moved from Korea to Manchuria
1 armour, 1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Amur
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to Mexico
Americans take Mexico from Germans
1 armour moved from Mexico to Southeast Mexico
Americans take Southeast Mexico from Germans
1 armour moved from Central United States to Central America
1 armour moved from Central United States to Central America
3 bombers moved from Eastern United States to Central AmericaCombat - Americans
Battle in Central America
Americans attack with 2 armour and 3 bombers
Germans defend with 1 armour and 1 infantry
Americans roll dice for 2 armour and 3 bombers in Central America, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 infantry in Central America, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Central America
Americans win, taking Central America from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour
Battle in Manchuria
Americans attack with 1 armour, 1 artillery, 7 fighters and 1 infantry
Germans defend with 3 armour and 3 mech_infantrys; Italians defend with 1 armour
Americans roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Manchuria, round 2 : 4/10 hits
Italians roll dice for 4 armour and 3 mech_infantrys in Manchuria, round 2 : 3/7 hits
3 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Manchuria
Americans roll dice for 7 fighters in Manchuria, round 3 : 4/7 hits
Italians roll dice for 3 armour in Manchuria, round 3 : 2/3 hits
3 armour owned by the Germans and 2 fighters owned by the Americans lost in Manchuria
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 1 infantry
Battle in Amur
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 fighter and 1 infantry in Amur, round 2 : 0/2 hits
Germans roll dice for 1 armour in Amur, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Amur
retreated to Amur
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Manchuria to Korea
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Amur to Korea
4 fighters moved from 123 Sea Zone to Eastern United States
3 bombers moved from Central America to Eastern United States
2 fighters moved from 123 Sea Zone to Eastern United States
3 battleships, 12 carriers, 4 cruisers, 3 destroyers, 8 fighters, 2 submarines and 10 transports moved from 123 Sea Zone to 109 Sea Zone
11 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 infantry placed in Japan
3 armour placed in Central United States
3 armour placed in Western United States
3 fighters placed in Eastern United States
Americans undo move 4.
3 armour placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3,2,3,5,6,2,4,6,2,5,5,3,2,2,3,4,3,6,4,3,4,5,5,2,2,5,6,3,1,3,4,1,2,1,1,3,2,1,2,3,6,3,3,1,3,2,3,6,5,1,1,3,6,2,1,5,6,3,3,3,1,5,1,1,5,5,4,5,5,4,4,1,2,2,5,5,1,2,1,6,2,3,1,3,4,1,1,1,6,3,6,2,2,2,6,1,3,3,4,4,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2,1,6,6,6
Americans collect 60 PUs (6 lost to blockades); end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 33
Purchase Units - British
British buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 123 Sea Zone to 109 Sea Zone
6 artilleries and 6 infantry moved from United Kingdom to 109 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
6 fighters moved from United Kingdom to 109 Sea ZoneNon Combat Move - British
Place Units - British
2 transports placed in 109 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 33
Purchase Units - Italians
Italians buy 2 armour, 2 destroyers, 2 fighters, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Malaya to Yunnan
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Anhwe to Manchuria
3 bombers moved from Shan State to Anhwe
1 fighter moved from Shan State to 39 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from West India to India
1 mech_infantry moved from India to Burma
1 marine moved from Burma to Shan State
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
2 armour moved from West India to Burma
1 infantry moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Persia to West India
2 artilleries moved from Iraq to Persia
1 bomber moved from Iraq to Kweichow
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Southern Italy to PersiaNon Combat Move - Italians
Place Units - Italians
2 destroyers and 1 transport placed in 80 Sea Zone
2 submarines placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Malaya
2 fighters placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Italians collect 48 PUs (9 lost to blockades); end with 48 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 59 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 67 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 72 PUs