Setup the bid, let me know if any issues.
18L Variance (L+6) vs AetV (X) BM3 Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Siam
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 carriers moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/6 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Siam to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 armour moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kiangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : -0,33
Americans : -0,67
Chinese : 2,33
UK_Pacific : 0,67
AA fire in India : : 0,67
Japanese : -1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 4 bombers
EDIT: Adding units owned by Americans to Gibraltar: 4 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/11 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from West India to India
4 fighters moved from Gibraltar to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,6,5
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Crete
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 1/4 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 armour moved from Tunisia to Morocco
Italians take Algeria from Neutral_Axis
Italians take Morocco from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 fighter moved from Southern Italy to Syria
1 aaGun and 4 infantry moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in SyriaTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,50
British : -0,67
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 54 Sea Zone
2 armour and 1 infantry moved from New South Wales to Queensland
2 aaGuns and 3 fighters moved from New South Wales to Queensland
5 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 4,3,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 fighter moved from Western Ukraine to Bessarabia
3 aaGuns, 7 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 armour, 6 artilleries and 3 infantry moved from Poland to Baltic States
1 armour and 4 mech_infantrys moved from Germany to Baltic States
1 artillery and 6 infantry moved from Karelia to Novgorod
3 bombers moved from Russia to Baltic States
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 armour and 2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Greece to 99 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 1,67
Russians : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits
Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
10 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
4 aaGuns, 2 armour and 28 infantry moved from Belarus to Smolensk
5 mech_infantrys moved from Volgograd to Tsinghai
2 armour moved from Volgograd to Tsinghai
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Sakha to Siberia
5 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun and 11 infantry moved from Yenisey to Timguska
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Manchuria to Siberia
1 tactical_bomber moved from Japan to Siberia
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Sumatra
Battle in Ceylon
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Sumatra from UK_Pacific, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Siberia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
2 infantry moved from Manchuria to Amur
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
1 aaGun moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Jehol to Amur
2 infantry moved from Jehol to Chahar
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 bomber moved from India to Shan State
1 fighter moved from French Indo China to Shan StatePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Japan
2 mech_infantrys placed in French Indo China
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese : -1,00
AA fire in India : : -0,17
Russians : -0,33
Japanese : 0,50 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Gibraltar to Syria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone -
intercept Syria SBR?
-
I decide to send them all.
Intercept please.May my Pilots and AA-Crews be glorious!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
lucky cruiser
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Gibraltar to Syria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Air Battle in Syria
Americans attacks with 4 units heading to Syria
Italians launches 3 interceptors out of Syria
Attackers Fire, : 0/4 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Syria
AA fire in Syria : 1/4 hits
1 bomber killed by AA
Bombing raid in Syria rolls: 8,4,8 and causes: 6 damage to unit: airfield
Bombing raid in Syria causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/14 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser and 3 transports
Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser and 3 transports in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 3 transports in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win with 1 cruiser and 3 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Syria to Iraq
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to Western United States
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Eastern United States
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
6 fighters and 1 tactical_bomber moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 battleship, 2 cruisers and 3 transports
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 6 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 99 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 transports owned by the Italians, 2 cruisers owned by the Italians, 2 infantry owned by the Germans, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 2 infantry
Casualties for British: 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 3 transportsNon Combat Move - British
6 fighters moved from 99 Sea Zone to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,5,3
British collect 25 PUs (8 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
Italian fleet not so lucky
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 4x airfield; Remaining resources: 20 PUs;
Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Syria to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Baltic States to BelarusCombat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 3/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Western Ukraine
1 armour and 1 infantry moved from Morocco to Algeria
1 infantry moved from Libya to TobrukPlace Units - Italians
2 transports placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 2,17
Russians : -0,33 -
    Combat Move - Americans
     Â
      1 submarine moved from 54 Sea Zone to 42 Sea Zone
      2 fighters moved from 54 Sea Zone to 37 Sea Zone
     ÂNice move by the way. I read about it recently but totally forgot about that sneaky move.
I counted the space for your Aircrafts like :-o three times. -
too bad the fighters rolled sh!t
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Queensland to New South Wales
2 aaGuns moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from Queensland to New Zealand
2 fighters moved from Queensland to 26 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from Bessarabia to Novgorod
3 bombers moved from Baltic States to Russia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 submarines moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Novgorod
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 artilleries in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Poland to Eastern Poland
3 bombers moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
3 aaGuns, 7 armour, 11 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Novgorod to Belarus
2 fighters moved from Syria to Southern Italy
2 tactical_bombers moved from Syria to Western Ukraine
1 tactical_bomber moved from Syria to BelarusPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 2,00
British : -0,33
Russians : -0,17