18L Giallo (L) vs AetV (X+6) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 bombers moved from Gibraltar to Holland Belgium
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 artillery moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 4 bombers and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 bombers and 1 infantry in Holland Belgium, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 5 :  0/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 6 :  1/2 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 50 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
                4 bombers moved from Holland Belgium to United Kingdom
                1 bomber moved from Gibraltar to Fiji
                1 bomber moved from Eastern United States to New Zealand
                1 battleship, 3 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 50 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 submarines moved from 101 Sea Zone to 51 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 10 Sea Zone
                1 bomber, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Hopei to Kweichow
                6 artilleries and 10 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 6 artilleries and 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 artilleries and 10 infantry in Anhwe, round 2 :  7/16 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 armour, 1 carrier, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Hopei to Anhwe
                3 infantry moved from Hopei to Anhwe
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                4 artilleries and 4 infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 4 artilleries and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 4 artilleries and 4 infantry in Trans-Jordan, round 2 :  3/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 bomber moved from Caucasus to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 aaGun, 2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 aaGuns, 1 artillery, 14 infantry and 2 mech_infantrys moved from India to Burma
                2 fighters moved from 79 Sea Zone to India
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in United Kingdom
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,5,1,3,6,2
                British collect 36 PUs (1 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41360_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Rostov to Caucasus
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from Egypt to Tobruk
                1 marine moved from Cyprus to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 marine moved from Crete to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    triplea_41360_Ita6.tsvg


  • The Russian SS is fighting or submerging in sz92?

  • '21 '20 '19 '18 '17 '16

    fight


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Rostov to Caucasus
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from Egypt to Tobruk
                1 marine moved from Cyprus to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 marine moved from Crete to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Malta
                Battle in Tobruk
                    Italians attack with 1 fighter and 1 marine
                    Americans defend with 1 armour
                        Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                        1 marine owned by the Italians and 1 armour owned by the Americans lost in Tobruk
                    Italians win, taking Malta from British with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer; Russians defend with 1 submarine
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Caucasus
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Tobruk to Egypt
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 carrier, 2 destroyers and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        British : -1,17
        Americans : 0,50
        Russians : -0,33

    triplea_41360_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 marine moved from 41 Sea Zone to Sumatra
                2 submarines moved from 54 Sea Zone to 50 Sea Zone
                1 fighter moved from 54 Sea Zone to New South Wales
                1 artillery and 3 fighters moved from Queensland to New South Wales
                1 carrier moved from 54 Sea Zone to 50 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41360_ANZ6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 marine moved from 41 Sea Zone to Sumatra
                2 submarines moved from 54 Sea Zone to 50 Sea Zone
                1 fighter moved from 54 Sea Zone to New South Wales
                1 artillery and 3 fighters moved from Queensland to New South Wales
                1 carrier moved from 54 Sea Zone to 50 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    triplea_41360_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 bomber, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                8 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Smolensk
                3 fighters moved from Rostov to Volgograd
                2 bombers moved from Rostov to Smolensk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 fighters and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 3 fighters and 8 mech_infantrys in Volgograd, round 2 : 4/11 hits, 2,83 expected hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 fighters and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Novgorod
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                3 fighters moved from Volgograd to Rostov
                1 tactical_bomber moved from Southern Italy to Rostov
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                3 armour placed in Ukraine
                3 artilleries placed in Novgorod
                4 mech_infantrys placed in Germany
                Germans undo move 5.
                3 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : -0,67

    triplea_41360_Ger7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Russia to Samara
                1 infantry moved from Vologda to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                3 armour and 3 mech_infantrys moved from Vologda to Timguska
                2 aaGuns and 10 infantry moved from Vologda to Russia
                5 infantry moved from Chahar to Anhwe

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Territory Summary for Russians :

    Anhwe : 5 infantry
        Timguska : 3 armour and 3 mech_infantrys
        Bryansk : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 53 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Samara : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 87
        Russians : 13 / 22
        Japanese : 56 / 72
        Americans : 56 / 76
        Chinese : 11 / 13
        British : 37 / 39
        UK_Pacific : 6 / 9
        Italians : 16 / 30
        ANZAC : 13 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,692
            Median : 4,000
            Variance : 0,417
            Standard Deviation : 0,645
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,778
            Median : 5,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Italians Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41360_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                2 marines moved from Western Australia to 56 Sea Zone
                3 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Shan State
                3 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 2 marines, 1 submarine, 3 tactical_bombers and 3 transports moved from 56 Sea Zone to 41 Sea Zone
                2 infantry and 2 marines moved from 41 Sea Zone to Sumatra
                3 artilleries moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Sumatra
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 cruiser owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Sumatra
                    Japanese attack with 3 artilleries, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                    ANZAC defend with 1 marine
                        Japanese roll dice for 3 artilleries, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Sumatra, round 2 : 5/13 hits, 5,67 expected hits
                        ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 3 artilleries, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
                3 artilleries moved from Hunan to Kwangsi
                1 aaGun moved from Hunan to Kwangsi
                1 aaGun and 3 infantry moved from French Indo China to Shan State
                2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
                1 artillery and 3 infantry moved from Malaya to Shan State
                4 fighters moved from Sumatra to 41 Sea Zone
                2 tactical_bombers moved from Sumatra to 41 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 armour moved from Yakut S.S.R. to Buryatia

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Manchuria
                2 artilleries and 2 fighters placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Americans : -0,33
        Chinese : -0,33
        Japanese : -0,33

    triplea_41360_Jap7.tsvg

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 1@2 4@4; Total Hits: 41@2: (4)4@4: (4, 3, 3, 3)

    DiceRolls: 1@1; Total Hits: 01@1: (3)

    92

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Western United States to Aleutian Islands
                1 submarine moved from 8 Sea Zone to 13 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 artillery moved from Algeria to Morocco
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Aleutian Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Aleutian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Aleutian Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Turning on Edit Mode
                    EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
                    EDIT: Turning off Edit Mode
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Aleutian Islands to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                2 mech_infantrys moved from Central United States to British Columbia
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 50 Sea Zone to 26 Sea Zone
                3 submarines moved from 51 Sea Zone to 30 Sea Zone
                1 bomber moved from Fiji to Hawaiian Islands
                1 bomber moved from New Zealand to Hawaiian Islands
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                4 bombers moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 bombers moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States
                2 infantry placed in Normandy Bordeaux
                Americans undo move 1.
                1 carrier placed in 110 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41360_Ame7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                6 artilleries and 10 infantry moved from Anhwe to Hunan
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    triplea_41360_Chi7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Western United States to Aleutian Islands
                1 submarine moved from 8 Sea Zone to 13 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 artillery moved from Algeria to Morocco
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                4 fighters and 1 tactical_bomber moved from 50 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Aleutian Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Aleutian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Aleutian Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Turning on Edit Mode
                    EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
                    EDIT: Turning off Edit Mode
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Aleutian Islands to British Columbia
                2 aaGuns moved from Western United States to British Columbia
                2 mech_infantrys moved from Central United States to British Columbia
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 50 Sea Zone to 26 Sea Zone
                3 submarines moved from 51 Sea Zone to 30 Sea Zone
                1 bomber moved from Fiji to Hawaiian Islands
                1 bomber moved from New Zealand to Hawaiian Islands
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                4 bombers moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 bombers moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States
                2 infantry placed in Normandy Bordeaux
                Americans undo move 1.
                1 carrier placed in 110 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Hunan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                6 artilleries and 10 infantry moved from Anhwe to Hunan
                1 fighter moved from Kweichow to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                3 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Burma to French Indo China
                3 fighters and 1 tactical_bomber moved from India to French Indo China
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia

    Combat - British
                Battle in Kweichow
                    British attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in French Indo China
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  3/6 hits
                        Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 :  2/3 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the British and 3 mech_infantrys owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter and 1 mech_infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
                1 aaGun moved from Hopei to Kweichow
                2 aaGuns, 1 artillery and 15 infantry moved from Burma to India
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 transports moved from 79 Sea Zone to 72 Sea Zone
                1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                4 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from Northwest Persia to Iraq
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Place Units - British
                2 fighters placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41360_UK_7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41360_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode
                Italians buy 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                      Italians take Tobruk from Americans
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from France to Southern France
                1 fighter moved from 95 Sea Zone to Southern France

    Combat - Italians
                Battle in Tunisia
                Battle in Southern France
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Tunisia from Americans, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 marine moved from Malta to 96 Sea Zone
                2 cruisers and 1 marine moved from 96 Sea Zone to 95 Sea Zone
                1 marine moved from 95 Sea Zone to Northern Italy
                5 infantry moved from Northern Italy to France
                1 fighter moved from Southern France to 95 Sea Zone

    Place Units - Italians
                3 infantry and 1 marine placed in Northern Italy
                1 transport placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -0,67

    triplea_41360_Ita7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
                1 destroyer moved from 61 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41360_ANZ7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
                1 destroyer moved from 61 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41360_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                2 infantry moved from Rostov to Tambov
                1 bomber moved from Novgorod to Tambov
                2 mech_infantrys moved from Volgograd to Samara
                2 fighters moved from Rostov to Samara
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 4 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,50 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/3 hits, 1,33 expected hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Germans roll dice for 2 fighters and 1 mech_infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Samara
                        Germans roll dice for 2 fighters and 1 mech_infantry in Samara, round 4 : 0/3 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 fighters and 1 mech_infantry in Samara, round 5 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Samara to Volgograd
                1 bomber moved from Tambov to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
                2 mech_infantrys moved from Eastern Poland to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 bomber and 3 fighters moved from Holland Belgium to Western Germany
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                1 artillery and 1 infantry moved from France to Northern Italy
                1 fighter moved from Western Germany to France
                3 armour moved from Ukraine to Volgograd
                1 aaGun moved from Germany to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                1 infantry placed in Western Germany
                2 infantry placed in France
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 artillery placed in France
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -1,50
        British : -0,33
        Americans : -0,33
        Russians : -0,33

    triplea_41360_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                3 armour and 3 mech_infantrys moved from Timguska to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                5 infantry moved from Anhwe to Hunan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 12 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_41360_Rus8.tsvg

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