T2 Play Off R1 BM3: oysteilo (Axis +9) vs. majikforce

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @majikforce:

    Made some NCM edits for the US and UK.  I’m not liking my allied position so far. :|  Great work!

    you have some challanges , but the game is even in my opinion. I dont think I would have gone for Korea though, That threat is now gone

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 marine moved from 21 Sea Zone to Guam
                1 infantry moved from Iraq to Northwest Persia
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to Philippines

    Combat - ANZAC
                Battle in Guam
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Guam from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41266_Fre5.tsvg

  • '22 '16

    @oysteilo:

    @majikforce:

    Made some NCM edits for the US and UK.  I’m not liking my allied position so far. :|  Great work!

    you have some challanges , but the game is even in my opinion. I dont think I would have gone for Korea though, That threat is now gone

    Yeah I was probably a bit premature with my Korea attack but I was trying to possibly get your navy and air force out of position for a turn, but I don’t think I bought correctly or maneuvered my navy in the correct position.  Always learning!

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Belarus to Eastern Poland
                2 armour moved from Baltic States to Eastern Poland
                6 mech_infantrys moved from Baltic States to Eastern Poland
                3 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 armour and 3 mech_infantrys moved from Belarus to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                2 bombers moved from Holland Belgium to Western Ukraine
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 armour and 6 mech_infantrys
                    Russians defend with 1 armour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour and 6 mech_infantrys in Bessarabia, round 2 : 5/9 hits, 2,50 expected hits
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/5 hits, 1,83 expected hits
                        1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 artilleries and 1 infantry
                        Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits
                        Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits, 2,33 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 artilleries and 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the British lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,17 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                1 battleship, 1 carrier, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France
                2 aaGuns, 7 armour, 15 artilleries, 15 infantry and 9 mech_infantrys moved from Belarus to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                8 infantry moved from Novgorod to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 tactical_bomber moved from Western Ukraine to Bryansk
                2 bombers moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                9 mech_infantrys moved from Germany to Romania
                1 fighter moved from 104 Sea Zone to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 infantry placed in France
                1 mech_infantry placed in Western Germany
                9 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Germans : 5,50
        British : -0,67
        Russians : 1,83

    triplea_41266_Ger6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Caucasus to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Vologda to Russia
                1 armour moved from Volgograd to Northwest Persia
                2 armour and 2 mech_infantrys moved from Russia to Kazakhstan

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41266_Rus6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                3 fighters and 3 tactical_bombers moved from Manchuria to Kweichow
                1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                2 bombers moved from Manchuria to Yunnan
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 battleships moved from 42 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
                    Americans defend with 1 carrier, 2 fighters and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                        1 carrier owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports in 35 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
                        Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        2 fighters owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 43
                    Casualties for Americans: 1 carrier, 2 fighters and 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 2 : 1/7 hits, 1,83 expected hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1,33 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Philippines, round 3 : 1/7 hits, 1,83 expected hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 3 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Philippines, round 4 : 1/6 hits, 1,67 expected hits
                        Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,17 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 3,17 expected hits
                        Chinese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 2,83 expected hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 2,50 expected hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -7
                    Casualties for British: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                        Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 74 Sea Zone
                3 tactical_bombers moved from Kweichow to Hunan
                3 fighters moved from Kweichow to Hunan
                3 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Yunnan to Hunan
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0,83
        Americans : -3,83
        Chinese : 0,33
        Japanese : -7,50

    triplea_41266_Jap6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    so I moved my sub from sz 6 to 35 against your carrier and transport. The sub was supposed to go to sz 5 to prevent lend lease for russia. I submerged the sub so it did not participate in combat in 35 sz (you have no destroyer). Then since no dice was thrown I think this is OK

  • '22 '16

    Actually I’m gonna be picky on this one. You moved the sub during combat phase and then had a battle in that sz. Regardless of if the sub fought or submerged it should stay in sz 35.  You can repost with the edit or I can do it on my turn. I hope you understand my reasoning and agree.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @majikforce:

    Actually I’m gonna be picky on this one. You moved the sub during combat phase and then had a battle in that sz. Regardless of if the sub fought or submerged it should stay in sz 35.  You can repost with the edit or I can do it on my turn. I hope you understand my reasoning and agree.

    OK. I am not sure I understand why you are picky about it, but it is your right to decide and as you say it did move during combat, but on the other hand it is kind of the same thing as throwing forum dice on battles you forgot, or move units into empty enemy areas, most people find that OK. I clicked the sea zone and selected all units and forgot about the sub

    Anyway, no big deal, please move the sub back to 35 during USA. No worries!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_41266_Chi6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                2 bombers moved from Queensland to Yunnan
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser and 1 marine moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from 88 Sea Zone to Gibraltar
                1 fighter moved from 88 Sea Zone to 104 Sea Zone
                1 bomber moved from Queensland to Yunnan
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking Morocco from Italians, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  3/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Americans attack with 3 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 3 bombers in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Americans win with 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from Yunnan to Burma
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to Queensland
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 destroyers moved from 88 Sea Zone to 91 Sea Zone
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 bomber moved from Egypt to Crete
                1 fighter moved from Egypt to 96 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Hopei
                1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                British creates battle in territory 125 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Crete
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 marine
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 :  2/3 hits
                        Italians roll dice for 1 marine in Crete, round 2 :  0/1 hits
                        1 marine owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Hopei
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Hopei
                    British win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 fighters moved from Hopei to Shensi
                2 aaGuns, 8 infantry and 2 mech_infantrys moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Crete to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 marine moved from Trans-Jordan to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41266_UK_6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 1,83 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Belarus: 1 aaGun
                EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 1,17
        Russians : -0,33

    triplea_41266_Ita6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_41266_Fre6.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Bryansk to Tambov
                2 infantry moved from Belarus to Archangel
                2 bombers moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Archangel
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 submarine moved from 111 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Tambov
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Tambov, round 2 : 2/6 hits, 2,50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 5 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 infantry; ANZAC defend with 1 infantry
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 2,83 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Bessarabia to Bryansk
                2 bombers moved from Tambov to Chahar
                1 tactical_bomber moved from Archangel to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 infantry moved from Belarus to Smolensk
                4 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Belarus to Bryansk
                6 mech_infantrys moved from Romania to Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                1 infantry placed in France
                2 fighters and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        British : -0,17
        Americans : 0,67
        Russians : 0,33

    triplea_41266_Ger7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                2 infantry moved from Vologda to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Tambov, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_41266_Rus7.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    Sorry. I will be slow for the next 10 days. Will post from time to time

  • '22 '16

    Okay post when you can.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Hunan to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Hunan to Kweichow
                1 fighter and 2 tactical_bombers moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters moved from Japan to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/7 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Kweichow, round 3 :  4/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Hunan
                2 fighters moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 battleship, 5 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines
                2 bombers moved from Kweichow to Chahar
                1 fighter and 2 tactical_bombers moved from Kweichow to Chahar
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 infantry
                EDIT: Adding units owned by Japanese to Celebes: 1 infantry
                EDIT: Turning off Edit Mode
                2 destroyers placed in 19 Sea Zone
                1 airfield and 1 factory_minor placed in Malaya
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41266_Jap7.tsvg

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    moved one inf back to celeb from malaya

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Morocco to Algeria
                1 marine moved from Gibraltar to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Burma to Hunan
                2 bombers moved from Burma to Kweichow

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Kweichow
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 2 bombers in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Kweichow
                        Americans roll dice for 1 bomber in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour
                Battle in Hunan
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Kweichow to India
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to India
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_41266_Ame7.tsvg

Suggested Topics

  • 3
  • 4
  • 126
  • 110
  • 28
  • 43
  • 3.8k
  • 2.4k
Axis & Allies Boardgaming Custom Painted Miniatures

155

Online

17.5k

Users

40.0k

Topics

1.7m

Posts