Karl7 (Allies) vs Simon33 (Axis+3) BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 63 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41264_Fre3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    dice stick it to me again… when will the bleeding end?  :lol:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Bessarabia to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Eastern Poland
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                1 fighter and 2 tactical_bombers moved from Poland to Belarus
                2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 6/15 hits, 4.17 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 armour and 4 mech_infantrys moved from Poland to Novgorod
                3 aaGuns, 5 armour, 6 artilleries, 13 infantry and 5 mech_infantrys moved from Baltic States to Novgorod
                1 fighter and 2 tactical_bombers moved from Belarus to Poland
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Poland
                2 fighters moved from Bessarabia to Western Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 submarine and 1 transport moved from 125 Sea Zone to 113 Sea Zone
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 mech_infantrys placed in Western Germany
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 3.00
        Russians : -0.33
        AA fire in United Kingdom : : -0.33

    triplea_41264_Ger4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                4 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                1 artillery moved from Finland to Vyborg
                1 mech_infantry moved from Finland to Karelia
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 5 armour, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 5 armour, 6 infantry and 2 mech_infantrys in Ukraine, round 2 :  5/13 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 5 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 armour placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_41264_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer and 2 fighters moved from 55 Sea Zone to 46 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
                1 fighter moved from 46 Sea Zone to New Guinea
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                2 bombers moved from French Indo China to India

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in New Guinea
                    Japanese attack with 1 fighter
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                        ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in New Guinea
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 battleship moved from 55 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 aaGun and 1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Shantung to Hunan
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from Philippines to Japan
                2 fighters moved from Philippines to French Indo China
                4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
                2 bombers moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.67
        AA fire in India : : -0.33
        Japanese : 0.33

    triplea_41264_Jap4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
                1 armour and 1 marine moved from Algeria to 92 Sea Zone
                1 armour, 1 marine and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 armour and 1 marine moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 :  6/6 hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
                    Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 armour and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour and 1 marine in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Tunisia to 92 Sea Zone
                1 tactical_bomber moved from Tunisia to 92 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_41264_Ame4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    triplea_41264_Chi4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
                1 armour and 1 marine moved from Algeria to 92 Sea Zone
                1 armour, 1 marine and 1 transport moved from 92 Sea Zone to 87 Sea Zone
                1 armour and 1 marine moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 :  6/6 hits
                        Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
                    Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in French West Africa
                    Americans attack with 1 armour and 1 marine
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour and 1 marine in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Tunisia to 92 Sea Zone
                1 tactical_bomber moved from Tunisia to 92 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 9x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 2 cruisers in Iraq, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 battleship moved from 63 Sea Zone to 33 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_41264_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                1 bomber and 1 fighter moved from Egypt to Iraq
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
                        British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Iraq to 81 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Kenya
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Egypt
                1 armour moved from Syria to Egypt
                1 infantry moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 carrier placed in 81 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4,5
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        British : -0.33

    triplea_41264_Ita4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41264_ANZ4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to United Kingdom

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41264_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Western Germany to 115 Sea Zone
                3 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Poland to Archangel
                1 fighter and 1 tactical_bomber moved from Poland to Karelia
                1 fighter and 1 tactical_bomber moved from Poland to Vyborg
                3 mech_infantrys moved from Poland to Belarus
                9 armour, 6 artilleries, 11 infantry and 7 mech_infantrys moved from Novgorod to Belarus

    Combat - Germans
                Battle in Norway
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking Norway from Russians, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Karelia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Belarus
                    Germans attack with 12 armour, 8 artilleries, 19 infantry and 12 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 12 armour, 8 artilleries, 19 infantry and 12 mech_infantrys in Belarus, round 2 : 19/51 hits, 15.17 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 12 armour, 8 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 bombers moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 artillery moved from France to Western Germany
                3 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                3 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Western Germany
                3 artilleries placed in Novgorod
                1 bomber placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : -1.50

    triplea_41264_Ger5.tsvg

  • '19 '17 '16

    I assumed you would submerge in SZ115. If you want to fight, you can roll that in the forum.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour and 1 artillery moved from Finland to Norway
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Norway
                    Russians attack with 1 armour and 1 artillery
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 1 artillery in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        1 artillery owned by the Russians lost in Norway
                        Russians roll dice for 1 armour in Norway, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Norway, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 4 :  2/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 artillery

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 3 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Ukraine to Bryansk
                5 armour and 2 mech_infantrys moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                1 aaGun and 4 infantry moved from Ukraine to Rostov
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    triplea_41264_Rus5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    diced again

    ho lee….

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 infantry moved from Yunnan to Szechwan
                2 bombers moved from Yunnan to India
                2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 armour moved from French Indo China to Burma

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 2/2 hits, 0.33 expected hits
                    2 bombers killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 5 artilleries, 11 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 5 artilleries, 11 infantry and 2 mech_infantrys in Burma, round 2 : 3/21 hits, 6.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Hunan to Burma
                1 artillery moved from Hunan to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 fighter moved from Szechwan to Yunnan
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Dutch New Guinea to Philippines
                1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                3 infantry moved from Jehol to Manchuria
                1 artillery moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                1 carrier, 4 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        UK_Pacific : -0.33
        AA fire in India : : 1.67
        Japanese : -3.00

    triplea_41264_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    oh, got those bombers!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Korea
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 marine moved from French West Africa to 87 Sea Zone
                1 marine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_41264_Ame5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_41264_Chi5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Korea
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 marine moved from French West Africa to 87 Sea Zone
                1 marine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Morocco
                2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 artillery and 1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from Persia to 72 Sea Zone

    Combat - British
                Battle in French Madagascar
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking French Madagascar from Neutral_Axis, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                3 aaGuns, 3 artilleries and 17 infantry moved from India to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 infantry placed in Persia
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 artilleries

    triplea_41264_UK_5.tsvg

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