• i ve bought and ic in egyt but i already have one. :-o

    i plead u to allow me to buy 1 art, 2 mechs instead.
    thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 2 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                3 marines moved from Western United States to 10 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter and 3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malta to Anglo Egyptian Sudan

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 2 submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                2 aaGuns, 1 artillery and 1 infantry moved from India to Burma
                2 infantry moved from Shan State to Burma
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 tactical_bomber placed in United Kingdom
                1 destroyer and 1 submarine placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 factory_minor
                EDIT: Adding units owned by British to Egypt: 1 artillery and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    triplea_40858_UK_2.tsvg


  • @Amon-Sul:

    i ve bought and ic in egyt but i already have one. :-o

    i plead u to allow me to buy 1 art, 2 mechs instead.
    thanks

    yes of course….this game has been a bit of a mess, huh!


  • @JWW:

    @Amon-Sul:

    i ve bought and ic in egyt but i already have one. :-o

    i plead u to allow me to buy 1 art, 2 mechs instead.
    thanks

    yes of course….this game has been a bit of a mess, huh!

    I hope we can finally stabilize :)

    awaiting Ur Italy :)


  • @Amon-Sul:

    @JWW:

    @Amon-Sul:

    i ve bought and ic in egyt but i already have one. :-o

    i plead u to allow me to buy 1 art, 2 mechs instead.
    thanks

    yes of course….this game has been a bit of a mess, huh!

    I hope we can finally stabilize :)

    awaiting Ur Italy :)

    yes, this is a very busy work week for me so I am sorry for the lack of play. Next week I will be back to normal.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Bulgaria to Greece
                      Italians take Greece from Neutral_Allies
                1 armour moved from Greece to Bulgaria
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria

    Purchase Units - Italians
                Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/5 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Crete from Neutral_Allies, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 bomber moved from Algeria to Southern Italy
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun and 3 infantry moved from Northern Italy to France
                1 artillery moved from Southern France to France

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 3 infantry
        Tunisia : 1 flag
        Romania : 1 aaGun and 2 infantry
        Tobruk : 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 artillery and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Western Ukraine : 1 flag, 1 armour
        Crete : 1 flag, 2 infantry
        Bulgaria : 1 armour
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 28 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40858_Ita2.tsvg


  • @JWW:

    @Amon-Sul:

    @JWW:

    @Amon-Sul:

    i ve bought and ic in egyt but i already have one. :-o

    i plead u to allow me to buy 1 art, 2 mechs instead.
    thanks

    yes of course….this game has been a bit of a mess, huh!

    I hope we can finally stabilize :)

    awaiting Ur Italy :)

    yes, this is a very busy work week for me so I am sorry for the lack of play. Next week I will be back to normal.

    np. take ur time :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 58 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Turn Complete - French

    triplea_40858_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine

    Purchase Units - Germans
                Germans buy 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 fighter in 114 Sea Zone, round 2 :  3/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 114 Sea Zone to Western Ukraine
                3 aaGuns, 1 armour, 3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 11 infantry moved from Romania to Bessarabia
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from 114 Sea Zone to Eastern Poland
                8 infantry moved from Poland to Eastern Poland
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                5 armour and 13 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine

    Place Units - Germans
                1 fighter and 4 infantry placed in Western Germany
                1 infantry placed in France
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 5 armour, 2 bombers, 8 infantry and 13 mech_infantrys
        Bessarabia : 1 flag, 2 artilleries and 11 infantry
        Western Ukraine : 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 15 infantry and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 4 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 25 / 35
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 21 / 26
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40858_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Archangel to Vologda
                1 aaGun and 3 infantry moved from Ukraine to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                3 aaGuns, 4 artilleries and 24 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Olgiy to Timguska

    Place Units - Russians
                1 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40858_Rus3.tsvg


  • doing the NCM for JPN 3 and the game let me attack an area w/air that I couldn’t land from? It was a big turn but….

    The fgt that attacked malaya should have come from z36, rather than Kwangsi, and the fgt that attacked z43 should have come from Kwangsi not z36 and they all could have landed safely…typically the game doesn’t let you attack areas that you can’t land from…2 of my carriers couldn’t reach z37, not sure why this was allowed?

    I will edit the one fgt onto Siam. Let me know if you have any questions.


  • Now I am getting an error message trying to upload this game file…auugghhhh


  • let’s see if this works?

    AvJ.tsvg


  • let me know if you can’t download the above file….


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 89 Sea Zone to 91 Sea Zone
                3 marines moved from 91 Sea Zone to Spain
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 marine moved from Central United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Spain
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 1 armour, 1 artillery, 4 infantry, 4 marines and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 :  1/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 infantry, 4 marines and 2 mech_infantrys in Spain, round 2 :  2/12 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Neutral_True and 3 infantry owned by the Americans lost in Spain
                        Americans roll dice for 1 armour, 1 artillery, 1 infantry, 4 marines and 2 mech_infantrys in Spain, round 3 :  1/9 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  1/3 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
                        Americans roll dice for 1 armour, 1 artillery, 4 marines and 2 mech_infantrys in Spain, round 4 :  2/8 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 4 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 4 marines and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 4 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from 25 Sea Zone to Midway
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to British Guiana
                1 bomber moved from Western United States to Queensland
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Szechwan to Shensi
                7 infantry moved from Szechwan to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kweichow, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to Iraq
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Malaya
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                    British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 125 Sea Zone
                    Russians loiter and taunt; British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  3/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  1/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 marines
                        British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 2 marines in Malaya, round 2 :  1/2 hits
                        1 marine owned by the Japanese and 1 fighter owned by the British lost in Malaya
                        British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 :  2/2 hits
                        Japanese roll dice for 1 marine in Malaya, round 3 :  0/1 hits
                        1 marine owned by the Japanese lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 2 marines

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 aaGun moved from India to Burma
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,2,6,2,3,2,6,3,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_40858_UK_3.tsvg


  • You attacked Spain?!?!?!?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    retreated to Alexandria
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 5 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to France
                1 aaGun and 2 infantry moved from Romania to Yugoslavia
                1 armour moved from Bulgaria to Turkey
                      Italians take Turkey from Neutral_True
                1 bomber moved from Alexandria to Libya
                1 armour moved from Algeria to Libya
                1 armour moved from Western Ukraine to Bessarabia

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 artillery and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 fighter and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Libya : 1 armour, 1 artillery, 1 bomber and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 armour
        Western Ukraine : 1 flag
        Turkey : 1 flag, 1 armour and 8 infantry
        Crete : 1 flag, 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 aaGun and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 25 / 31
        Japanese : 52 / 57
        Americans : 54 / 74
        Chinese : 5 / 5
        British : 35 / 40
        UK_Pacific : 7 / 9
        Italians : 24 / 33
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

    triplea_40858_Ita3.tsvg


  • @JWW:

    You attacked Spain?!?!?!?

    Why not?

    Game on, dude, let`s roll  8-) :lol:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                3 fighters moved from Java to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Spain
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    triplea_40858_Fre3.tsvg


  • @Amon-Sul:

    @JWW:

    You attacked Spain?!?!?!?

    Why not?

    Game on, dude, let`s roll  8-) :lol:

    haven’t seen this in a while, which is fun!

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