@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from India to Persia
Combat - British
Battle in Persia
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Persia
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 marines moved from Yunnan to Burma
3 aaGuns, 2 artilleries and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 51 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - British
1 aaGun and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,3,3,5,6,2,2,2,2,1,3,3,4,6,5,1,5,6,6
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 2 fighters placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 fighters
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 3 aaGuns, 2 artilleries and 9 infantry
Burma : 2 marines
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag
Southeast Mexico : 1 artillery, 2 fighters and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
64 Sea Zone : 1 carrier and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 10 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 37 / 36
UK_Pacific : 24 / 28
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Scramble in Egypt?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to Caucasus
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
I was trying to cancel out the sequence saying no scramble and no BB barrage just to close the program but this new version just started rolling dice.
Anyways, I should have an attack with BB so I will roll it here.
Rolls: 1@4; Total Hits: 11@4: (4)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to Caucasus
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Turning off Edit Mode
I removed another AA gun since I got a hit with my BB. If you want to edit the AA guns back and remove something else please feel free.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 4 fighters, 3 infantry and 1 marine
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 2/4 hits
2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Egypt, round 2 : 1/7 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 15 infantry in Egypt, round 2 : 7/19 hits
1 aaGun owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 marine owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 1 aaGun, 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is -53
Casualties for Italians: 1 artillery, 4 fighters, 3 infantry and 1 marine
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 aaGuns moved from Volgograd to Caucasus
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Nevermind the roll on here for the BB. I see that it rolled it after the AA. I thought it was rolled first and missed it. The BB missed with a 6 so I edited your AA back. You can still edit the other AA for a inf if you want. Sorry for the confusion
Nevermind the roll on here for the BB. I see that it rolled it after the AA. I thought it was rolled first and missed it. The BB missed with a 6 so I edited your AA back. You can still edit the other AA for a inf if you want. Sorry for the confusion
ok, I will take a look.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
106 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 63 / 113
Russians : 15 / 0
Japanese : 10 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 36 / 36
UK_Pacific : 24 / 28
Italians : 20 / 30
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 4 fighters; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour moved from Russia to Tambov
Germans take Tambov from Russians
2 armour moved from Tambov to Rostov
1 fighter moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Volgograd to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
9 bombers moved from Bryansk to Egypt
4 bombers moved from Western Germany to Egypt
1 fighter moved from Syria to Egypt
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
7 tactical_bombers moved from Volgograd to Persia
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Scramble for Egypt?
no thanks
going to need great AA rolls but I think this game is lost!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 4 fighters; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour moved from Russia to Tambov
Germans take Tambov from Russians
2 armour moved from Tambov to Rostov
1 fighter moved from Syria to 98 Sea Zone
1 tactical_bomber moved from Volgograd to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
9 bombers moved from Bryansk to Egypt
4 bombers moved from Western Germany to Egypt
1 fighter moved from Syria to Egypt
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
7 tactical_bombers moved from Volgograd to Persia
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 7 tactical_bombers
British defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 7 tactical_bombers in Persia, round 2 : 6/7 hits
British roll dice for 1 armour and 3 infantry in Persia, round 2 : 0/4 hits
1 armour owned by the British and 3 infantry owned by the British lost in Persia
Germans win with 7 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 armour and 3 infantry
Battle in Egypt
Germans attack with 13 bombers, 1 fighter and 4 infantry
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry; ANZAC defend with 1 infantry
AA fire in Egypt : 3/6 hits
2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Egypt
Germans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Germans roll dice for 11 bombers and 4 infantry in Egypt, round 2 : 8/15 hits
British roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 14 infantry in Egypt, round 2 : 5/18 hits
2 bombers owned by the Germans, 2 aaGuns owned by the British, 1 infantry owned by the ANZAC, 3 infantry owned by the Germans and 5 infantry owned by the British lost in Egypt
Germans roll dice for 9 bombers and 1 infantry in Egypt, round 3 : 6/10 hits
British roll dice for 2 artilleries, 2 fighters and 8 infantry in Egypt, round 3 : 4/12 hits
4 bombers owned by the Germans and 6 infantry owned by the British lost in Egypt
Germans roll dice for 5 bombers and 1 infantry in Egypt, round 4 : 4/6 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Egypt, round 4 : 4/6 hits
4 bombers owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Egypt
Germans roll dice for 1 bomber and 1 infantry in Egypt, round 5 : 1/2 hits
British roll dice for 2 fighters in Egypt, round 5 : 2/2 hits
1 bomber owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the Germans lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -108
Casualties for Germans: 13 bombers, 1 fighter and 4 infantry
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter and 13 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Germans
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Trans-Jordan
7 tactical_bombers moved from Persia to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Bryansk to Syria
1 armour moved from Russia to Urals
10 armour moved from Russia to Volgograd
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
6 bombers and 4 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Chahar to Suiyuyan
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Suiyuyan : 2 aaGuns and 10 infantry
Production/PUs Summary :
Germans : 67 / 95
Russians : 11 / 0
Japanese : 10 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 36 / 36
UK_Pacific : 24 / 28
Italians : 20 / 30
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I did get good AA dice but needed much better overall D to have a chance against Japan!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 81 Sea Zone to Egypt
4 tactical_bombers moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
6 artilleries moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
Combat - Japanese
Battle in Persia
Battle in Egypt
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Japanese roll dice for 2 battleships in Egypt, round 2 : 2/2 hits
British roll dice for 1 fighter in Egypt, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Egypt
Japanese win, taking Persia from British, taking Egypt from British with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 6 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 1 infantry in Tsinghai, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 6 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour moved from Shensi to Kazakhstan
15 mech_infantrys moved from Shensi to Kazakhstan
1 aaGun moved from Shensi to Tsinghai
4 fighters moved from Egypt to 81 Sea Zone
4 tactical_bombers moved from Egypt to 81 Sea Zone
6 fighters moved from Caucasus to Southern Italy
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,5,1,4,1,2
Japanese collect 11 PUs (4 lost to blockades); end with 12 PUs
Yep, took all three.