17L BM Giallo(allies) vs dawgoneit(axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 fighters and 4 tactical_bombers moved from Germany to Eastern Poland
                4 armour and 3 mech_infantrys moved from Western Germany to Poland
                2 bombers and 1 tactical_bomber moved from Western Germany to Eastern Poland
                6 infantry moved from Western Ukraine to Eastern Poland
                8 infantry moved from Romania to Eastern Poland
                1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Non Combat Move - Germans

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry and 1 mech_infantry placed in Germany
                Germans undo move 2.
                6 infantry placed in Germany
                4 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40605_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 4x airfield; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 artillery moved from Tambov to Rostov
                2 mech_infantrys moved from Russia to Rostov
                1 armour moved from Bryansk to Rostov
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                6 infantry moved from Novosibirsk to Tsinghai
                3 infantry moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Timguska, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Timguska, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Tsinghai, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Rostov, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour and 1 artillery in Rostov, round 4 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 4 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns and 5 infantry moved from Russia to Bryansk
                1 aaGun moved from Novosibirsk to Tsinghai
                1 aaGun moved from Novosibirsk to Tsinghai
                10 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_40605_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 armour moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                3 tactical_bombers moved from Kwangsi to French Indo China
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Tsagaan Olom to Kansu
                4 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Suiyuyan to Kansu
                1 artillery and 5 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 infantry placed in Kiangsu
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,2,1,4,4,1,6,3,3,5,2,3,3,3,1,1,1,5,4,5,1,1,2,4,6,4,6,5,6,6,5,1
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    triplea_40605_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Formosa
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                8 bombers moved from Borneo to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    triplea_40605_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    will subs fight at sz 6?


  • yes

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Formosa
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                8 bombers moved from Borneo to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 2 submarines and 3 transports
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 7 :  1/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 submarines and 3 transports
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                    Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 8 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 8 bombers and 1 destroyer in 21 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                    Americans win with 8 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Formosa

    Non Combat Move - Americans
                8 bombers moved from 21 Sea Zone to Guam
                1 battleship and 4 destroyers moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 22 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Guam
                1 fighter moved from 22 Sea Zone to 20 Sea Zone
                1 fighter moved from 22 Sea Zone to Guam
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 destroyers, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 bombers and 3 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_40605_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 bombers, 2 carriers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                3 fighters moved from Caroline Islands to 22 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Formosa
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                8 bombers moved from Borneo to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 2 submarines and 3 transports
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 7 :  1/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 submarines and 3 transports
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
                    Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 8 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 8 bombers and 1 destroyer in 21 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                    Americans win with 8 bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Formosa

    Non Combat Move - Americans
                8 bombers moved from 21 Sea Zone to Guam
                1 battleship and 4 destroyers moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 22 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Guam
                1 fighter moved from 22 Sea Zone to 20 Sea Zone
                1 fighter moved from 22 Sea Zone to Guam
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 destroyers, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 bombers and 3 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 1 artillery, 2 carriers and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                      UK_Pacific take 19 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                3 infantry moved from India to Burma
                1 armour moved from Bryansk to Baltic States
                      Russians take Belarus from Germans
                      Russians take Baltic States from Germans
                1 armour moved from Bryansk to Belarus
                3 armour and 3 mech_infantrys moved from Bryansk to Novgorod
                1 bomber moved from Caucasus to Novgorod
                3 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
                3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 marine moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Novgorod
                    British attack with 3 armour, 1 bomber and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Novgorod, round 2 :  3/7 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 3 infantry owned by the Germans lost in Novgorod
                    British win, taking Novgorod from Germans with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Burma
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 3 :  2/2 hits
                        1 fighter owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for British: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                8 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 carriers and 1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 4 fighters
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 3 armour

    triplea_40605_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                9 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                6 artilleries and 7 infantry moved from Southern France to France
                15 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 1 artillery
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 :  0/2 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 artillery

    Non Combat Move - Italians

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    triplea_40605_Ita11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from 35 Sea Zone to Shan State
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands
                3 submarines moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Shan State
                    ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Shan State, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 3 :  0/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 4 :  1/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 4 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
                        ANZAC roll dice for 1 artillery and 2 fighters in Shan State, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    ANZAC win, taking Marshall Islands from Japanese, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to 37 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_40605_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                2 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Baltic States
                2 infantry moved from Germany to 113 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        1 armour owned by the British lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Novgorod
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 3 armour and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Novgorod, round 2 :  5/8 hits
                        Russians roll dice for 3 armour and 2 mech_infantrys in Novgorod, round 2 :  0/5 hits
                        2 mech_infantrys owned by the British and 3 armour owned by the British lost in Novgorod
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 3 armour and 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the British lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Eastern Poland
                4 armour moved from Poland to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                2 armour, 8 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                7 infantry moved from Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Norway: 2 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 113 Sea Zone
                2 armour and 1 mech_infantry placed in Germany
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_40605_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                4 infantry moved from Yenisey to Timguska
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 artillery moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Nenetsia to Archangel
                4 infantry moved from Vologda to Archangel
                6 infantry moved from Vologda to Russia
                7 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry placed in Russia
                Russians undo move 1.
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_40605_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians
                2 infantry moved from Kansu to Suiyuyan
                2 fighters and 5 tactical_bombers moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                2 armour moved from Yunnan to Kwangsi
                2 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 5 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 5 tactical_bombers in Shan State, round 2 :  3/9 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                2 fighters and 5 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,6,5,3,6,6,2,5,4,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,3,4,5,5,2,6,1,6,5,3,4,1,2,2,1,2,4,4,2,3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,1,6,5,3,4
                Japanese collect 29 PUs (22 lost to blockades); end with 29 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_40605_Jap12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Formosa to 20 Sea Zone
                1 bomber moved from Guam to Burma
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Okinawa
                Battle in Norway
                    Americans attack with 4 artilleries, 2 fighters and 4 infantry
                    Germans defend with 6 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Norway, round 2 :  4/10 hits
                        Germans roll dice for 6 infantry in Norway, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Norway
                        Americans roll dice for 4 artilleries, 2 fighters and 1 infantry in Norway, round 3 :  0/7 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 4 artilleries and 2 fighters in Norway, round 4 :  2/6 hits
                        Germans roll dice for 1 infantry in Norway, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Americans win, taking Okinawa from Japanese, taking Norway from Germans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Burma
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers, 5 destroyers and 6 fighters moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 destroyers moved from 26 Sea Zone to 33 Sea Zone
                7 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Eastern United States to Midway
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Norway to 112 Sea Zone
                1 aaGun moved from Alaska to British Columbia
                1 mech_infantry moved from Alaska to Western United States
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 22 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 bomber placed in Western United States
                4 fighters placed in Eastern United States
                1 infantry placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_40605_Ame12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Formosa to 20 Sea Zone
                1 bomber moved from Guam to Burma
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Okinawa
                Battle in Norway
                    Americans attack with 4 artilleries, 2 fighters and 4 infantry
                    Germans defend with 6 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Norway, round 2 :  4/10 hits
                        Germans roll dice for 6 infantry in Norway, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 5 infantry owned by the Germans lost in Norway
                        Americans roll dice for 4 artilleries, 2 fighters and 1 infantry in Norway, round 3 :  0/7 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 4 artilleries and 2 fighters in Norway, round 4 :  2/6 hits
                        Germans roll dice for 1 infantry in Norway, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Americans win, taking Okinawa from Japanese, taking Norway from Germans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 1 artillery and 4 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Burma
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 battleships, 2 cruisers, 5 destroyers and 6 fighters moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 destroyers moved from 26 Sea Zone to 33 Sea Zone
                7 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Eastern United States to Midway
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Norway to 112 Sea Zone
                1 aaGun moved from Alaska to British Columbia
                1 mech_infantry moved from Alaska to Western United States
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 22 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 bomber placed in Western United States
                4 fighters placed in Eastern United States
                1 infantry placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Kansu
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                3 armour, 8 artilleries, 23 infantry and 3 mech_infantrys moved from India to Burma
                1 bomber moved from Bryansk to Baltic States
                1 armour and 2 mech_infantrys moved from Bryansk to Baltic States
                1 armour and 1 mech_infantry moved from Tambov to Bryansk
                3 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Northwest Persia to Rostov
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark
                Battle in Burma
                    British attack with 3 armour, 8 artilleries, 23 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 3 armour, 8 artilleries, 23 infantry and 3 mech_infantrys in Burma, round 2 :  9/37 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Denmark from Germans, taking Burma from Japanese with 3 armour, 8 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Baltic States
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Germans defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Baltic States, round 2 :  3/4 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Baltic States
                    British win, taking Baltic States from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 4 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns moved from India to Burma
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Baltic States to Norway
                1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
                3 carriers moved from 110 Sea Zone to 112 Sea Zone
                6 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 marine moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                3 artilleries placed in Persia
                3 infantry placed in Iraq
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_40605_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    triplea_40605_Ita12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Algeria to Morocco
                1 fighter moved from Bryansk to Kansu
                2 infantry moved from Iraq to Persia
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    triplea_40605_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                4 infantry moved from Western Germany to Denmark
                2 bombers moved from Eastern Poland to Denmark
                2 tactical_bombers moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 bombers and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 bombers and 4 infantry in Denmark, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 :  4/6 hits
                        Russians roll dice for 1 armour in Baltic States, round 2 :  0/1 hits
                        1 armour owned by the British lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Belarus
                    Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Western Ukraine
                2 tactical_bombers moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                2 tactical_bombers moved from Baltic States to Western Ukraine
                2 fighters moved from Baltic States to Western Ukraine
                5 infantry moved from Poland to Eastern Poland
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from Denmark to France
                3 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                6 infantry moved from Holland Belgium to Western Germany
                5 infantry moved from Western Germany to Germany
                5 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                10 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs

    triplea_40605_Ger13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Rostov
                1 infantry moved from Bryansk to Rostov
                6 infantry moved from Timguska to Kansu
                1 infantry moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Belarus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                15 infantry moved from Russia to Bryansk
                2 aaGuns and 6 infantry moved from Tsinghai to Kansu
                2 infantry moved from Archangel to Novgorod

    Place Units - Russians
                6 artilleries placed in Russia
                1 artillery placed in Novgorod

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_40605_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 8 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Hopei to Kweichow
                3 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Japan to Okinawa
                3 armour moved from Kwangsi to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 fighter and 4 tactical_bombers moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Okinawa
                    Japanese attack with 2 fighters
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 fighters in Okinawa, round 2 :  1/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Okinawa, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Okinawa
                        Japanese roll dice for 1 fighter in Okinawa, round 3 :  1/1 hits
                        Americans roll dice for 1 armour in Okinawa, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Okinawa
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Okinawa to Kiangsu
                4 infantry moved from Amur to Korea
                1 aaGun moved from Amur to Korea

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 29
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,6,6,6,5,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,4,4,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,5,4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,2,5,2,3,4,2,6,5,1,6,6,3,3,6,2,5,5,5,4,1,4,3,1,3,1,1,3,6,2,1,1,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,6,4,1,6,3,2,3,5,3,2,2,6,4,5,3,2,3
                Japanese collect 22 PUs (29 lost to blockades); end with 22 PUs

    triplea_40605_Jap13.tsvg

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