like you said, let’s change it up!
L16/L17 G40 GeneralSvend-Sved (L+20) vs AetV (X) III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 armour moved from Bessarabia to Baltic States
1 armour moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Egypt
Battle in Baltic States
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
2 fighters moved from Sumatra to YunnanPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Alexandria to 76 Sea Zone
1 fighter moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 artillery and 1 infantry moved from Greece to Albania
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from Belarus to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
4 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
5 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 7 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Szechwan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Philippines to 43 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Wake Island
Battle in Queensland
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 fighter
Japanese win, taking Celebes from Dutch, taking Wake Island from Americans, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
11 infantry moved from Manchuria to Jehol
1 aaGun, 4 artilleries and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
2 bombers moved from 43 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Manchuria
2 transports placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 39 Sea Zone to 44 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from 96 Sea Zone to Libya
2 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in LibyaNon Combat Move - Americans
1 bomber moved from Northern Italy to Malta
1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 89 Sea Zone to 64 Sea Zone
1 carrier moved from 89 Sea Zone to 11 Sea Zone
2 submarines moved from 64 Sea Zone to 11 Sea Zone
2 fighters moved from Western United States to 11 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 infantry moved from Shensi to Kweichow
9 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Belgian Congo to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 carrier moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from India to Szechwan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 transport
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangsi
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win, taking Szechwan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Tobruk
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery, 1 bomber and 5 infantry
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Siam to French Indo China
2 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to YunnanPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 fighter placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 29 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,2,1
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 carrier moved from 62 Sea Zone to 60 Sea Zone
1 cruiser moved from 62 Sea Zone to 60 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Italian Somaliland to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/9 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 carrier, 1 fighter and 1 transport
Germans roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 fighter and 1 transport in 81 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans lost in 81 Sea Zone
British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomberNon Combat Move - Germans
2 fighters moved from Western Ukraine to Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 aaGuns, 9 armour, 4 artilleries, 10 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Novgorod
1 mech_infantry placed in Germany
2 submarines and 1 transport placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Western Ukraine
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
7 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to BryanskPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,1
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from 54 Sea Zone to New South Wales
2 artilleries and 1 infantry moved from Queensland to New South Wales
2 bombers moved from Philippines to New South Wales
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kiangsi to Anhwe
11 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to AnhweCombat - Japanese
Battle in Korea
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits
Japanese roll dice for 3 infantry in Korea, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 infantry in Korea, round 6 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/15 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 1 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
AA fire in New South Wales : 0/6 hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 1 infantry in New South Wales, round 2 : 5/9 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry in New South Wales, round 2 : 3/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the ANZAC, 1 fighter owned by the Japanese and 3 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers and 3 fighters in New South Wales, round 3 : 3/6 hits
ANZAC roll dice for 2 artilleries and 2 fighters in New South Wales, round 3 : 2/4 hits
2 fighters owned by the Japanese, 2 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in New South Wales, round 4 : 0/4 hits
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in New South Wales, round 5 : 3/4 hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 2 fighters and 3 infantry
Casualties for Japanese: 1 artillery, 4 fighters and 1 infantryNon Combat Move - Japanese
2 bombers moved from New South Wales to Queensland
2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 31 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 artilleries moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 battleship placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5
Japanese collect 43 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Marianas : 1 harbour
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Anhwe : 1 flag, 4 artilleries and 10 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Queensland : 1 flag, 1 airfield, 2 bombers and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
37 Sea Zone : 1 cruiser
26 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 3 transports
6 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 50 / 65
Russians : 31 / 33
Japanese : 43 / 67
Americans : 52 / 67
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 19 / 19
Italians : 12 / 15
ANZAC : 6 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 4,000
Median : 4,000
Variance : 2,400
Standard Deviation : 1,549
Total rolls : 106Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4,400
Median : 5,000
Variance : 1,158
Standard Deviation : 1,076
Total rolls : 20Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4,000
Median : 5,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4,400
Median : 5,000
Variance : 1,158
Standard Deviation : 1,076
Total rolls : 20Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,250
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,702
Median : 4,000
Variance : 1,054
Standard Deviation : 1,026
Total rolls : 57 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Libya to 96 Sea Zone
3 infantry moved from Libya to 96 Sea Zone
1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
2 carriers and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to 99 Sea Zone
1 bomber moved from Malta to Northern ItalyCombat - Americans
Battle in Greece
Battle in 37 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking Greece from Germans, taking 37 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.Non Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Northern Italy to Tobruk
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 destroyers moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 carrier moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from 11 Sea Zone to 10 Sea Zone
2 submarines moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 fighter and 13 infantry moved from Kweichow to YunnanPlace Units - Chinese
1 artillery placed in Yunnan
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 56 Sea ZoneCombat - British
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Tobruk to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to AlgeriaPlace Units - British
3 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
Are you aware that you need to take back one of the VC’s in order to continue the game in the Pacific GeneralSvend-Sved?
-
No, what do u mean ?





