^ignore that, wrong thread
16L BM2 hobo (axis) vs JWW (allies) game 2
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8 hits first round, need ool for your fleet
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6ss’s and a hit to both usa CV’s
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you hit 7 times and I got only 4 hits round 2, you want to keep the brit carrier intact and just lose destroyers?
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I’m just going to assume you keep the carrier intact but you can edit if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield and 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
3 bombers and 2 fighters moved from Southern Italy to 91 Sea ZoneCombat - Italians
Italians creates battle in territory 98 Sea Zone
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in French West Africa
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 2 fighters
British win, taking French West Africa from French with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Italians attack with 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
British defend with 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 6 submarines and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Italians
retreated to 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -38
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 3 destroyers and 6 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
1 tactical_bomber owned by the British and 2 fighters owned by the British forced to land in GibraltarNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
3 bombers moved from 91 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
1 bomber placed in Southern Italy
1 airfield placed in Southeast Mexico
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southeast Mexico: 1 infantry
EDIT: Changing ownership of Mexico from Americans to Italians
EDIT: Adding units owned by Italians to Mexico: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 22 PUs;Combat Move - ANZAC
1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 destroyers moved from 66 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Iraq to PersiaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 36 PUs totalTerritory Summary for ANZAC :
Burma : 3 fighters
Malaya : 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 cruiser, 2 fighters and 2 submarines
63 Sea Zone : 2 destroyers
Iraq : 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 64 / 86
Russians : 2 / 0
Japanese : 50 / 72
Americans : 51 / 62
Chinese : 9 / 9
British : 35 / 32
UK_Pacific : 14 / 14
Italians : 20 / 22
ANZAC : 14 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from 87 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 64 / 86
Russians : 2 / 0
Japanese : 50 / 72
Americans : 51 / 62
Chinese : 9 / 9
British : 35 / 32
UK_Pacific : 14 / 14
Italians : 20 / 22
ANZAC : 14 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
in typical unorthodox fashion, I decided to lose a dd and keep a CV undamaged. I then attacked your ita tran w/FRE fgt and landed it on the usa cv…
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@JWW:
in typical unorthodox fashion, I decided to lose a dd and keep a CV undamaged. I then attacked your ita tran w/FRE fgt and landed it on the usa cv…
oh wait I can’t do that can I? auughh, please fix this on your turn. Sorry. I should simply resign, not expending enough brain power when I feel all is ultimately lost!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Adding units owned by Italians to 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
14 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Persia
13 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Persia -
I put it back the way it was. you took 2 carrier hits in the first round of that last battle so you can’t have 2 full carriers. you can only change the last round which was basically keeping your full carrier and losing a destroyer, or just tipping your carrier and getting back 1 destroyer. I assumed you would want the full carrier so you can defend with 2 more fighters.
I moved your french fighter back to uk. if you want, you can move it to gib instead, that way you can scramble with 3 fighters instead of 2 fighters and 1 tac. let me know if you want to do that instead. either way that fleet will die unless you get extremely extremely lucky.
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oh and I forgot to ask, scramble orders for z91 :lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
14 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Persia
13 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Persia -
moved french fgt to gib, scramble all three fighters. I needed your 1st rd ita attack to be under avg vs over……maybe I can get extremely lucky but again, considering the epic russian fail, embarrassing, it is probably all for naught anyway…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
14 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Persia
13 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to PersiaCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer, 3 fighters and 3 transports; French defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer, 3 fighters and 3 transports
Casualties for French: 1 fighter
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Battle in Iraq
Germans attack with 13 armour, 1 infantry and 9 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Iraq from British with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Persia
Germans attack with 3 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 aaGun moved from Northwest Persia to Persia
1 aaGun and 6 artilleries moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
10 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Novosibirsk to Caucasus
2 bombers moved from 91 Sea Zone to Southern France
1 submarine moved from 122 Sea Zone to 119 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 112 Sea Zone
3 armour placed in Novgorod
1 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
Going to concede……good game hobo…
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thanks for the game