The Captain’s Global 1940 House Rules Collection includes a link to barnee’s G40 for TripleA thread, since that thread is based on the Axis & Allies Global 1940 House Rules Expansion.
Global War 1940 2nd ed.
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Yes thats true. I just sent Black Elk a PM asking the same thing that I asked you and mentioned the map being different with different IC setups.
Then if we have to will just change the Str. Bomber back to a different value and cost but close to no values on A D.
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@SS:
Yes thats true. I just sent Black Elk a PM asking the same thing that I asked you and mentioned the map being different with different IC setups.
Then if we have to will just change the Str. Bomber back to a different value and cost but close to no values on A D.
In G40, West Germany, France, Southern France and Normandy Bordeaux, all four TTys got ICs (either Minor or Major) there is a lot to blast.
For play-test POV, I really believe you should give 5 IPCs StBs 8 moves with AB.
And, if you really need a better range for Heavy StB, then add 1M.
That’s the way to simulate what happen for UK in G40 game.Probably, StB A0 D0 M7-8 C5, 0 hit, SBR A2 damage D6.
Heavy StB A2 D0 M8-9 C8, 1 hit, SBR A2 damage D6+2That way, 5 IPCs StB can be as intended by Black_Elk.
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I just sent you a PM suggesting these values. Didn’t see your message here until after I sent PM.
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Baron
Got in 3 more turns. These are the Bombing reports of what happened in game last 3 turns ( 2-4 ) using the Stg. Bomber. No Heavy’s.
Using the values of A0 D0 C5 M7-8 @1 doggy.
Turn 2Germany - Germany sends 3 fig escorts and 2 Stg. Bombers to London. UK intercepts with 3 figs.
3 figs A4 = 1 hit 1 UK fig Cas.
2 Stg. @1 = 0 hits3 figs D4 = 1 hit 1 Ger fig Cas.
2 AA D3 (tech +1) = 0 hits
2 German Stg. Bombers 2D6 12 damage.Italy
1 Stg. Bomber to Stalingrad.
1 AA D2 = 0 hit
1 Stg. Bomber 1D6 = 1 damage.Turn 3
Germany- Germany sends 1 fig escort and 3 Stg.Bombers to Moscow. Russia sends up 1 interceptor.
1 fig A4 = 1 hit 1 Russian fig Cas.
3 Stg. @1 no roll
1 fig D4 = 0 hits
3 AA D2 = 0 hits
3 Stg. Bombers 3D6 = 8 damageItaly- sends 2 Stg. Bombers to Stalingrad
2 AA D2 = 0 hits
2 Stg. Bombers 2D6 = 6 damage.Turn 4
Japan- sends 2 Stg. Bombers to Calcutta.
2 AA D2 = 0 hits
2 Stg. Bombers 2 D6 = 6 damage.What I’m seeing is the SBRing favors the Axis early so far in game. UK hasn’t bought any Stg. Bombers because they are trying to get rid of the German subs and building up a landing force. US is the one thats buying Stg. Bombers. 3 a turn. They now have 5 Bombers in London ready to go next turn with 3 more from Washington with some Dest. and Tran help.
So in my game it seems like US has to build in the Atlantic in the early rounds to help UK. With US money and Bombers at C5 it helps
UK. Will see how the US bombing goes. With Germany having to deal with winter weather on next 2 turns according to weather chart and there NA can call winter on any turn.Forgot. The reason why Germany is not bombing London now is because London is not fixing there damage to IC. They have a minor IC in Great Britain where they are building 4 pieces for now. But Germany did just bomb that IC with Rocket Tech, but if they didn’t have Rockets they would for sure used there bombers then.
I changed the Stalingrad bombing to Moscow above in Turn 3. It was Moscow that got bombed.
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How does it feel about 5 IPCs StBs?
Too unbalanced ?
Balanced?
Still undecided?I’m pretty sure everyone agree about it: it works like WWII StBs, useful for Strategic Bombing Raid.
It increase SBR and Fg escort & intercepts.
More than in any game I saw ever. -
Maybe unbalanced early in game and undecided yet. We got to see how it goes for the Allies now that they finally got some bombers.
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@SS:
Baron
Got in 3 more turns. These are the Bombing reports of what happened in game last 3 turns ( 2-4 ) using the Stg. Bomber. No Heavy’s.
Using the values of A0 D0 C5 M7-8 @1 doggy.
Turn 2Germany - Germany sends 3 fig escorts and 2 Stg. Bombers to London. UK intercepts with 3 figs.
3 figs A4 = 1 hit 1 UK fig Cas.
2 Stg. @1 = 0 hits3 figs D4 = 1 hit 1 Ger fig Cas.
2 AA D3 (tech +1) = 0 hits
2 German Stg. Bombers 2D6 12 damage.Italy
1 Stg. Bomber to Stalingrad.
1 AA D2 = 0 hit
1 Stg. Bomber 1D6 = 1 damage.Turn 3
Germany- Germany sends 1 fig escort and 3 Stg.Bombers to Moscow. Russia sends up 1 interceptor.
1 fig A4 = 1 hit 1 Russian fig Cas.
3 Stg. @1 no roll
1 fig D4 = 0 hits
3 AA D2 = 0 hits
3 Stg. Bombers 3D6 = 8 damageItaly- sends 2 Stg. Bombers to Stalingrad
2 AA D2 = 0 hits
2 Stg. Bombers 2D6 = 6 damage.Turn 4
Japan- sends 2 Stg. Bombers to Calcutta.
2 AA D2 = 0 hits
2 Stg. Bombers 2 D6 = 6 damage.What I’m seeing is the SBRing favors the Axis early so far in game. UK hasn’t bought any Stg. Bombers because they are trying to get rid of the German subs and building up a landing force. US is the one thats buying Stg. Bombers. 3 a turn. They now have 5 Bombers in London ready to go next turn with 3 more from Washington with some Dest. and Tran help.
So in my game it seems like US has to build in the Atlantic in the early rounds to help UK. With US money and Bombers at C5 it helps
UK. Will see how the US bombing goes. With Germany having to deal with winter weather on next 2 turns according to weather chart and there NA can call winter on any turn.Forgot. The reason why Germany is not bombing London now is because London is not fixing there damage to IC. They have a minor IC in Great Britain where they are building 4 pieces for now. But Germany did just bomb that IC with Rocket Tech, but if they didn’t have Rockets they would for sure used there bombers then.
I changed the Stalingrad bombing to Moscow above in Turn 3. It was Moscow that got bombed.I pretty like your accurate depiction.
I saw that some UK interception works.
Do you know the German player choose to lose a 7 IPCs Fg instead of a 5 IPCs Bomber?
Was it a hard choice or not?If I compare San Francisco Rules Fg A6 D8 C10 with your experimenting Fg A4 D4 C7, do you think it may gives some reason to be less afraid of loosing a Fg?
Because, in SFR SBR (D12 digit) Fg attack A2 defend D2, fight at a much lower rate, for a single round.
It feels like they are underused, while Fgs in this Global war work the same reg combat and SBR. -
@Baron:
@SS:
Baron
Got in 3 more turns. These are the Bombing reports of what happened in game last 3 turns ( 2-4 ) using the Stg. Bomber. No Heavy’s.
Using the values of A0 D0 C5 M7-8 @1 doggy.
Turn 2Germany - Germany sends 3 fig escorts and 2 Stg. Bombers to London. UK intercepts with 3 figs.
3 figs A4 = 1 hit 1 UK fig Cas.
2 Stg. @1 = 0 hits3 figs D4 = 1 hit 1 Ger fig Cas.
2 AA D3 (tech +1) = 0 hits
2 German Stg. Bombers 2D6 12 damage.Italy
1 Stg. Bomber to Stalingrad.
1 AA D2 = 0 hit
1 Stg. Bomber 1D6 = 1 damage.Turn 3
Germany- Germany sends 1 fig escort and 3 Stg.Bombers to Moscow. Russia sends up 1 interceptor.
1 fig A4 = 1 hit 1 Russian fig Cas.
3 Stg. @1 no roll
1 fig D4 = 0 hits
3 AA D2 = 0 hits
3 Stg. Bombers 3D6 = 8 damageItaly- sends 2 Stg. Bombers to Stalingrad
2 AA D2 = 0 hits
2 Stg. Bombers 2D6 = 6 damage.Turn 4
Japan- sends 2 Stg. Bombers to Calcutta.
2 AA D2 = 0 hits
2 Stg. Bombers 2 D6 = 6 damage.What I’m seeing is the SBRing favors the Axis early so far in game. UK hasn’t bought any Stg. Bombers because they are trying to get rid of the German subs and building up a landing force. US is the one thats buying Stg. Bombers. 3 a turn. They now have 5 Bombers in London ready to go next turn with 3 more from Washington with some Dest. and Tran help.
So in my game it seems like US has to build in the Atlantic in the early rounds to help UK. With US money and Bombers at C5 it helps
UK. Will see how the US bombing goes. With Germany having to deal with winter weather on next 2 turns according to weather chart and there NA can call winter on any turn.Forgot. The reason why Germany is not bombing London now is because London is not fixing there damage to IC. They have a minor IC in Great Britain where they are building 4 pieces for now. But Germany did just bomb that IC with Rocket Tech, but if they didn’t have Rockets they would for sure used there bombers then.
I changed the Stalingrad bombing to Moscow above in Turn 3. It was Moscow that got bombed.I pretty like your accurate depiction.
I saw that some UK interception works.
Do you know the Germain player choose to lose a 7 IPCs Fg instead of a 5 IPCs Bomber?
Was it a hard choice or not?If I compare San Francisco Rules Fg A6 D8 C10 with your experimenting Fg A4 D4 C7, do you think it may gives some reason to be less afraid of loosing a Fg?
Because, in SFR SBR (D12 digit) Fg attack A2 defend D2, fight at a much lower rate, for a single round.
It feels like they are underused, while Fgs in this Global war work the same reg combat and SBR.I was playing Germany and it didn’t dawn on me until you just said something about it. So much going on I missed it. But with getting rid of the Ger fig u would hope of getting that extra 4 icp damage after losing the 2 icp difference in cost, but fig still can attack else where if it doesn’t escort.
The SF rules Fig A6 D8 C10 would be for me hands down not taking as a casualty. 3 icp difference in cost would gain A2 and D4 and even with A2 D2 SBR.
Yes I can see why there under used. Pretty strong for 10 icp fighter. -
Baron,
Turn 5
US- US sends 4 Stg. Bombers to Berlin. Germany sends up 3 Fig interceptors.
4 Stg. Bombers @1 = 0 hits
3 Figs D4 = 1 hit 1 US Bomber casualty.
3 AA D3 (tech +1) = 1 hit 1 US Bomber casualty.
2 US Stg. Bombers 2D6 9 damageTurn 6
Germany- Germany sends 3 Stg. Bombers to Moscow
3 AA D2 = 0 hits
3 German Stg. Bombers 3D6 12 damage.UK- UK sends 2 Stg. Bombers to Berlin. 3 German figs intercept.
2 Stg. Bombers @1 = 0 hits
3 Figs D4 = 3 hits 2 UK bomber casualties.US- US sends 4 Stg. Bombers to Berlin. Germany sends up 3 interceptors.
4 Stg. Bombers @1 = 0 hits
3 figs D4 = 1 hit 1 US bomber casualty.
3 AA D3 (tech +1) = 0 hits
3 Stg. Bombers 3D6 8 damage.Was able to get in a few more turns. Allies doing some SBR damage later in game now. Look in at this game now I can see US has to buy Heavy Bombers for the risk there making with no escorts.
As for Germany and Italy buying the 5C bomber, that I will need to play more in my game. With there early start of Bombing have to see if its to low for those 2 countries. May have to make them pay 8 a bomber.For the Allies I can see US buying H. Bombers right away. Even a UK H. Bomber now and then. Now I don’t know the setup for the G40 and 1942 game. I will take a look at those setups and see where the IC are. I know you said there were 4 in and around Paris.
I can see maybe the C5 bomber for US UK being to strong with 4 IC’s that close to London ?
Have to see if Barney came up with something in the Triple A games.I know this, the Fig A4 D4 C7 M4-5 will stay in game now. As far as the Fig A4 D4 in dogfights is still debatable.
I don’t know if I will get any more turns in game this week. Got a 39 game Saturday and need to get that ready for the Lackey’s !
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I know this, the Fig A4 D4 C7 M4-5 will stay in game now. As far as the Fig A4 D4 in dogfights is still debatable.
For me, I cannot play without Fg A2 D2 C6 or 7 (depending which cost structure I use), hit aircraft first and TcB A3 D2 C8 chose any ground target.
Do you still use these abilities with Fg and TcB?On SBR values, giving A4 D4 is a high value but it is needed against bomber with attack value.
If bomber with no value at all, it works pretty well.Probably UK and US needs to built Fgs first to intercept German bombers, then building StBs.
This would follow WWII air combat evolution in England.
So, your issue still follow history.
Maybe it is a bit hard on UK at first, but seems natural.However, it remains an issue to observe in first round of all games.
StB C5, is it too hard on UK and USSR? -
@Baron:
I know this, the Fig A4 D4 C7 M4-5 will stay in game now. As far as the Fig A4 D4 in dogfights is still debatable.
For me, I cannot play without Fg A2 D2 C6 or 7 (depending which cost structure I use), hit aircraft first and TcB A3 D2 C8 chose any ground target.
Do you still use these abilities with Fg and TcB?
YESOn SBR values, giving A4 D4 is a high value but it is needed against bomber with attack value.
If bomber with no value at all, it works pretty well.Probably UK and US needs to built Fgs first to intercept German bombers, then building StBs.
This would follow WWII air combat evolution in England.
So, your issue still follow history.
Maybe it is a bit hard on UK at first, but seems natural.TRUE
However, it remains an issue to observe in first round of all games.
StB C5, is it too hard on UK and USSR?On UK some what and alot more on Russia do to no interceptors.
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Russia don’t have any Fg?
In 1942.2 they start with 2 Fgs.
With my modified Fgs and TcBs with lower combat values, Russia gets an additional TcB, for 3 planes total.In this case, I would probably add 1 Fg at 7 IPCs to protect Russian IC.
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Yes they do have 2 fighters. Don’t know what happened with 1 of them. They did send up the other fig but got shot down.
It got shot down in T3. I will add another Fig in Moscow next game.
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Here’s Europe after 6 turns with the C5 Bomber. As you can see Russian IC’s have damage. Berlin IC has damage. But now Moscow will fall next turn even with there NA Winter (inf D5). UK had to deal with 12 German subs so they got off to a slow start. US can now send in 2 escorts next turn against Berlin.
But with no pressure on France and Italy support I don’t see that happening. Just hope it doesn’t change moves in game to much with "let’s just go to Norway with Carriers with figs and bomb the hell out of Berlin.
Allies could scrap that and land in Russia. HA -
@SS:
Yes they do have 2 fighters. Don’t know what happened with 1 of them. They did send up the other fig but got shot down.
It got shot down in T3. I will add another Fig in Moscow next game.
On setup change, I usually take 2 Fgs becomes three.
2 TcBs becomes 3, too.
If a full Carrier have 2 Fgs, I add 1 TcB.
If he had 1 Fg and 1 TcB, I add 1 Fg.
After, I try to add same number of units between Axis and Allies.
If Allies get 1 or 2 more its ok.
If Axis gets more, I try to give another to Russia and a few more AAA between Allies. -
@SS:
@Baron:
I know this, the Fig A4 D4 C7 M4-5 will stay in game now. As far as the Fig A4 D4 in dogfights is still debatable.
For me, I cannot play without Fg A2 D2 C6 or 7 (depending which cost structure I use), hit aircraft first and TcB A3 D2 C8 chose any ground target.
Do you still use these abilities with Fg and TcB?
YESOn SBR values, giving A4 D4 is a high value but it is needed against bomber with attack value.
If bomber with no value at all, it works pretty well.Probably UK and US needs to built Fgs first to intercept German bombers, then building StBs.
This would follow WWII air combat evolution in England.
So, your issue still follow history.
Maybe it is a bit hard on UK at first, but seems natural.TRUE
However, it remains an issue to observe in first round of all games.
StB C5, is it too hard on UK and USSR?On UK some what and alot more on Russia do to no interceptors.
On Fg and TcB, do player get it smoothly on their special effect dice?
Was it awkward first, then an easy habit later?
Do people enjoy blowing up a Fg, a TcB or a Tank in regular combat? -
@Baron:
@SS:
Yes they do have 2 fighters. Don’t know what happened with 1 of them. They did send up the other fig but got shot down.
It got shot down in T3. I will add another Fig in Moscow next game.
On setup change, I usually take 2 Fgs becomes three.
2 TcBs becomes 3, too.
If a full Carrier have 2 Fgs, I add 1 TcB.
If he had 1 Fg and 1 TcB, I add 1 Fg.
After, I try to add same number of units between Axis and Allies.
If Allies get 1 or 2 more its ok.
If Axis gets more, I try to give another to Russia and a few more AAA between Allies.I will go back and look at your setup chart again and make any changes if need be.
@Baron:
@SS:
@Baron:
I know this, the Fig A4 D4 C7 M4-5 will stay in game now. As far as the Fig A4 D4 in dogfights is still debatable.
For me, I cannot play without Fg A2 D2 C6 or 7 (depending which cost structure I use), hit aircraft first and TcB A3 D2 C8 chose any ground target.
Do you still use these abilities with Fg and TcB?
YESOn SBR values, giving A4 D4 is a high value but it is needed against bomber with attack value.
If bomber with no value at all, it works pretty well.Probably UK and US needs to built Fgs first to intercept German bombers, then building StBs.
This would follow WWII air combat evolution in England.
So, your issue still follow history.
Maybe it is a bit hard on UK at first, but seems natural.TRUE
However, it remains an issue to observe in first round of all games.
StB C5, is it too hard on UK and USSR?On UK some what and alot more on Russia do to no interceptors.
On Fg and TcB, do player get it smoothly on their special effect dice?
Was it awkward first, then an easy habit later?
Do people enjoy blowing up a Fg, a TcB or a Tank in regular combat?Yes, a bit to remember and yes, they ,me like the Tac hit on your pick.
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I’ve been lurking this thread, ever since you pointed me in the direction of this section. I honestly didn’t even know it existed until a week ago! :-D
This is the kind of feedback I was hoping more people might explore for G40 or 42.2, but as one might expect the HR section tends to attract more discussion and digression than hard data haha.
I honestly feel like I need to start setting aside some cash now to build out a global war game of my own.
:-)For scale, I know there are different levels of accessibility. I still tend to gravitate towards the highly simplistic boards in the hopes that maybe if those worked a bit better, then when graduating to the more advanced stuff the gameplay would be more satisfying. Clearly this map kicks the ���� out of G40 at that level. So it’s really cool to see the concept being explored at a higher level.
Just wanted to toss some moral support into the mix, even if I fall silent for the in depth discussion of the practical elements, since I’d be a total newbie there. It still looks killer!
:evil: -
I’ve been lurking this thread, ever since you pointed me in the direction of this section. I honestly didn’t even know it existed until a week ago! :-D
This is the kind of feedback I was hoping more people might explore for G40 or 42.2, but as one might expect the HR section tends to attract more discussion and digression than hard data haha.
True. I just thought this would be the best place do to the game.
I honestly feel like I need to start setting aside some cash now to build out a global war game of my own.
:-)Aaahhh you must do that as soon as possible. Never regret it. Make sure you have dice boxes at both ends and split the UK players so you have 1 player on each end to keep game moving.
For scale, I know there are different levels of accessibility. I still tend to gravitate towards the highly simplistic boards in the hopes that maybe if those worked a bit better, then when graduating to the more advanced stuff the gameplay would be more satisfying. Clearly this map kicks the ���� out of G40 at that level. So it’s really cool to see the concept being explored at a higher level.
Thank You. Yes game is a bit longer now with Baron’s mods and your C5 Stg. Bomber ! But its all great !!!
Just wanted to toss some moral support into the mix, even if I fall silent for the in depth discussion of the practical elements, since I’d be a total newbie there. It still looks killer!
:evil:Thank You again Black Elk. I will post more reports next week after we have are 39 game.
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Baron, what do you think of the Stg. bomber getting 2 D6 -1 because the Fig D4 on SBR.
At least it gives UK some punch but they have to make sure they have interceptors in Russia and London at all times.