@Craig:
As one of the lucky few who was able to be part of the early playtesting, I felt good about being able to right many of the wrongs that were part of the OOB Revised game.
As I was also someone who a part of the LHTR work from version 1.1 on, I was happy to see that it was used as the basis for the Anniversary game.
And I felt good to be a part of a group of experienced players who helped mold many of the new ideas that were being put forth in the new game.
In the end, I didn’t like all that was included in the game, but I felt comfortable that all the parts were workable within the context of the whole. We worked as a group to come up with what we felt was the best possible combination of rules that would work for ALL levels of gamers. And that the rules didn’t have any holes, or any that we could see at the time.
This whole thing isn’t specifically about HBs- it is about changes that were made after the game was taken out of our hands and given over to the people at WotC. We handed over what we thought was a good product.
I only feel bad in that there are now issues that are going to come forth that we clearly saw ahead on time and took the time to fix so that they wouldn’t be a problem. Now they show back up! :? :-o :? :-o :? :-o :? :-o
I can live with new problems that come about from things that we (a small group of playtesters) couldn’t foresee, but I can’t stand the utter stupidity that comes from disregarding our experience! :evil: :evil: :evil: :evil: :evil:
That is why I b**** about this. I know that they can’t now change the product since it is already been produced. I would like them to be a bit more proactive in either their acceptance of the mistakes or in officially coming up with changes to fix the problem.
Their track record doesn’t bode well for me in getting such action. Unfortunately, I was mistaken in thinking that the inclusion of people like myself would help to fix such ineptitude.
And no Krieghund, I can’t go on any longer trying to play the nice guy just because I was “in the know”. I respect you immensely and know that you are a better man than I when it comes to dealing with the bureaucratic bullshit. As such, you know that I don’t hold it against you when you continue to be nice and try to do the right thing. Everyone deals with this in their own way.
You know how I feel about all of this and how I feared this very thing happening. I can accept being attacked for those things that are of my creation and my responsibility. What I can not and will not accept is being badgered about things that are the responsibility of others.
There was nothing wrong with what we had come up with. To change them, they way they have is ridiculous and without proper merit. It is even without explanation, event though I know that it will be a cold day in hell that they will ever explain why they do what they do.
I will buy my copy (or copies) of the game. I will play it and I will continue to be an advocate for the A&A game series. I will continue to GM an A&A tournament and play in others A&A tournaments. I will continue to be a vocal presence on the various A&A message boards. I will do all these things and more as a true fan of the game and the people who play it.
BUT, I will continue to rail against the continued mismanagement of the game by the company that produces it.
They are lucky that I am not allowed into the same room with these idiots! Unbelievable.:roll:
Craig
Well, I do appreciate both your position, and Krieghund’s, and any one else’s. We all do love this game.
And nothing else “bothered” me as much, or stood out to me. Even with the map changes, and the lack of “JTDTM” making it harder for the axis, balanced by the focus on the pacific war (which I have vocally supported for years), plus the pacific VC (also a huge fan), I felt all of these, while perhaps making it harder on the axis, made for a more historical, and better game.
I was glad to see “new” rules, such as the carrier rule, survive. Happy to see many LHTR “fixes” survive.
The ONE thing, the absolute one thing I did NOT want to see, was a return to the OOB HB insta-tech auto-win system which LHTR fixed.
The “bomb to zero” strategy was IMPOSSIBLE for the allies. Despite heavy allied bombing, NEVER was Germany reduced to zero (or -10 :roll:) production capacity. For a game to make HUGE positive strides in making the game historically accurate, only to bring back this travesty, is a big disappointment.
Yope, and anyone else, has a right to be upset. Especially since we all saw this coming…