@deepblue:
After my first pass I would have to choose:
1. Russia
2. Germany
3. United Kingdom
4. Japan
5. United States
6. Italy
No matter what order is chosen I think Germany and Russia should stay together and Japan should go before the US probably back to back.
If UK goes before Italy that would allow Italy to control East Africa, allowing Mogadishu to be Italy’s fifth victory city. Per Larry’s List
I think that turn order would work fine, however it does raise one issue. By going with a turn order that has Russia moving before Germany, I don’t think the starting setup would end up being compatible with people who want to play an “All-axis move together, then all-allies move together” style game. Granted, no matter what turn order you put together, if you setup the game with 6 seperate turns in mind and then try to switch to a 2 turn game, you’re going to have some issues, however the Russian/German front would be the most glaring. If we went with say…
1. Germany
2. Russia
3. Italy
4. United Kingdom
5. Japan
6. United States
If you did that it would probably be easier to come up with a starting setup that would be compatible with both styles of the play. The only major spot of concern really would be areas of conflict between UK and Japan, since in a 2-turn system, Japan would get to move before the UK instead of after. Conflict between Russia and Japan would be a potential issue, too, but hopefully the starting setup would be put together in such a manner that neither side would have much ability to go offensive on each other.
If this is set before Pearl Harbor, maybe the setup should place Japanese units in the same square as American at Hawaii. I know after talking with some members of my gaming group they suggested that if they played Japan that they would not attack the Americans to by time. I really don’t like the sound of that. Just putting that out there.
I struggled with the same issue when I put together my map originally. In Axis & Allies: Pacific, there is a special rule that on its first turn, everything that Japan attacks only gets to defend at a 1. This makes Pearl Harbor a very tempting target since all the expensive ships there are easy kills with a defense of only 1. In my map I didn’t use those rules, and instead I tried to compensate by putting less american units at Pearl Harbor, so that the Japanese player would still have an easy time killing everything there. Ideally, I’d like to use as few special rules and non-standard setup procedures as we have to. With the right play testing, I think we can make Hawaii a tempting target with the following…
1. Make sure that Honolulu is an important VC for Japan to go after.
2. With its IC in Hawaii, the USA can add two more units there each turn. If their starting fleet is of the appropriate size, and the Japan player then decides to not attack it, then the US player adding two more ships to the fleet on turn one should make that fleet strong enough to be a major thorn in Japan’s side starting turn 2.
3. Give Japan enough other forces at the start so that they don’t feel as if they really need to bring the Pearl Harbor attack fighters back towards Japan right away.
4. Don’t give the US more than 1 fighter in mainland Hawaii. (I gave them a bomber there, too, in my original setup, but now I think we should maybe take that away.) If Japan feels like the only way to do serious damage at Pearl Harbor is to attack Hawaii itself instead of just the Sea Zone around it, then it becomes less tempting of a target, since attacking the mainland drastically cuts down the range their fighters have when moving away after the battle. (A fighter that only attacks the Sea Zone can make it all the way back to Bonin Island afterwards. A fighter that attacks the Hawaii mainland can only land if one of the Japanese carriers stays close enough to Hawaii to put itself at risk of being sunk on USA turn 1.)
Also, even if Japan were to choose to skip attacking Pearl Harbor, it would be pretty rare for them to skip attacking the Philippines. An attack there, while not as big of deal to most Americans as an attack on Hawaii was, would still probably have been enough for FDR to get America into the war.