Here are my notes on a AA50 1985 game for who anyone wants to try and makes sense of them
I will try to get a setup and playtest soon, and make a more clear version of the rules
much of it is taken from IL’s AARME so he gets most of the credit
i want to combine some units and get rid of others to make it more simple, but its hard becasuce combat in this game should feel diffrent from world war 2
Axis and Allies 1985
Player Sequence
- Soviet Union
- France
- China
- United Kingdom
- India
- United States
USSR receives 30 IPCs to be used as he wishes to save or place additional units. The US gets 20. China gets 20. India 10. France 10. Britain 5
Units Cost Move Attack Defense
Insurgents 2 1 0 1
Regular Infantry 3 1 1 2
Special Forces 5 2 3 2
Mechanized Infantry 4 2 2 2
Towed Artillery 4 2 2 2
MLRS 9 2 5 4
Tank 5 2 3 3
Main Battle Tank 8 2 4 4
Air Transport 8 6 1 1
Fighter Aircraft 10 6 3 3
Ground Attack Aircraft 8 4 4 2
Strategic Bomber 12 10 4 1
Stealth Bomber 15 12 3 2
Carrier 14 2 2 4
Cruiser 12 2 3 3
Destroyer 8 2 2 2
Attack Submarine 6 2 3 1
Ballistic Missile Boat 8 1 2 1
Transport 7 2 0 1
Strategic Units
Chemical Weapons 5 0 D6
Tactical nukes 8 2 D6
ICBMs 15 20 D6+2
Laser Shield 25 1 - D6
IC 15
AA 6 1 - 1
Anti-Ballistic missile System 10 2 2
Nuke silos 20 - - -
Special
Insurgents: can be built in occupied territories, but only one per territory a turn. Can hide in the occupied territory and cannot be attacked unless the controlling player agrees. They have a first strike of 1 or less and cannot be forced to come out of hiding.
Special Forces: can perform first strikes into other territories and can pick the target. They can also perform these strikes from subs, aircraft carries and air transports
MLRS: supports 2 infantry like artillery
Main Battle Tank: Can only produce 1 per IC. Takes 2 hits to kill
Air transport: can two infantry or another ground unit except for MBT and MLRS
Chemical Weapons: D6 enemy units may not attack this round of combat. Their bust be a friendly artillery, ground attack aircraft, or strategic bomber, for each of the D6 chemical attacks
Tech is just like AA50, cept there are four categories
Ground Tech
Self-Propelled Artillery: May build MLRS. Starts with it: US
Chobham armor: May build Main Battle Tanks Starts with it: US, USSR, UK, France
Special Forces: May build Special Forces: US, UK, USSR star with it
Naval Tech
Cruise Missiles: Cruiser and Destroyers can launch tac nukes:
Navy Seals: Submarine transport elite unit. Starts with it: US
Rapid Deployment Forces: Carries transport elite units. Starts with it US
Nuclear powered Subs: subs move an additional 2 spaces: starts with it US, France, USSR, UK
Subs nuclear weapons: subs can launch 1 tac nuke. US, France, USSR, UK, China
Aerial Tech
Long Range Aircraft: all aircraft may move two additional spaces
Air Transport: may build air transports Starts with it US and USSR
Ground Attack Aircraft: may build GAA: US, USSR
Stealth Aircraft: may build stealth bomber Starts with it: US
Strategic Tech
Chemical Weapons: may build chemical weapons: US, USSR
Tactical nuclear weapons: may build tactical nukes Starts with it US, France, USSR, UK, China
ICBMs: may build ICBMs Starts with it: Us, USSR
Mobile missile silos: may launch nukes from MLRS
STAR WARS: may build laser shields
Scrambling fighter: fighter get one round of combat with aircraft flying overhead
Oil Centers: rules from AARME
Victory Points
Victory points cost 10 IPCs. Your forces can not be mobilized on a turn you purchase victory. You may not purchase more victory points a turn than victory cities you control. First to 30 victory points wins
Mobilizing Forces
All countries forces start not mobilized. Your forces are only mobilized if last turn you did not purchase any victory points. While demobilized all your forces defend at 1 and have a -1 modifier when they attack
MAD
If your total original territories IPC count is reduced to half you cannot win the game
New Territories
Draw blowup boxes for the new spaces
Germany: Divided into East and West Germany
Trans-Jordan: Divided into Syria and Iraq
India: divided into 3 Indian Territories and one territory for Pakistan
Manchuria: divided into Manchuria, North Korea and South Korea
Starting Territories
USSR
1941
Plus
Finland
Czechoslovakia-Hungry
Bulgaria-Romania
Poland
East Germany
Mongolia
French Indo-China
Afghanistan
Syria
Mozambique
Angola
West Indies
Italian East Africa
France
France
Spain
North Western Europe
West Germany
Italy
Balkans
Norway
Turkey
Eire
Iceland
Greenland
UK
United Kingdom
Eastern Canada
Western Canada
Australia
Gibraltar
South Africa
New Zealand
Solomon Inlands
Rhodesia
China
1941
Plus
Kiangu
Manchuria
Kwangtung
Burma
Pakistan
India
3 Indian territories
US
1941
Plus
Formosa
Japan
South Korea
Saudi Arabia
Minus
Brazil
Mexico
Philippines
Other Politics