Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
2 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Soviet Far East to Amur
Japanese take Amur from Russians
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Anhwe
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from Hainan to Kwangsi
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Shantung to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Shantung to Hunan
2 fighters and 1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Kiangsu to Shantung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 0/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 4 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/9 hits, 4.67 expected hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Hunan to Shantung
2 bombers moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 armour, 4 artilleries and 3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : -5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 bomber owned by the Americans retreated
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Ulaanbaatar
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 armour moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 5 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 artilleries and 22 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Egypt to 96 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 fighters moved from 81 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 6 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Burma to Kweichow
5 mech_infantrys moved from India to Burma
Place Units - British
1 airfield, 1 fighter and 1 marine placed in Egypt
1 destroyer placed in 81 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : -0,83
Italians regular : 0,67
Japanese regular : 0,67
British regular : -0,33
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking Gibraltar from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 armour; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/7 hits, 2.17 expected hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the French and 1 armour owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for French: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 battleship moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.83
Italians regular : 1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from Hopei to Burma
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Algeria to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to Western Germany
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
3 artilleries and 8 infantry moved from Novgorod to Belarus
1 aaGun, 18 armour, 13 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns, 2 artilleries and 9 infantry moved from Baltic States to Belarus
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 artillery and 6 infantry moved from France to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 fighter moved from Ulaanbaatar to Amur
1 tactical_bomber moved from Hopei to Amur
2 infantry moved from Rostov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
Combat - Russians
Battle in Amur
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
4 aaGuns, 3 artilleries and 59 infantry moved from Bryansk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Kansu to Shensi
1 aaGun and 14 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 fighter moved from Hopei to Kazakhstan
2 armour moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to Buyant-Uhaa
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Kwangtung to French Indo China
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shantung to Anhwe
1 infantry moved from Siberia to Soviet Far East
Combat - Japanese
Battle in Borneo
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in French Indo China, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
3 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers moved from Shantung to Jehol
2 bombers moved from French Indo China to Kwangtung
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hunan to Jehol
1 fighter moved from Hunan to Kwangsi
1 fighter moved from Hunan to Jehol
1 fighter moved from Jehol to Shantung
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -1.50
ANZAC regular : 0.17
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Ulaanbaatar to 6 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Combat - Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Ulaanbaatar to 6 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Italians scrambles to create a battle in territory 91 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 2 destroyers, 3 fighters and 7 transports
Germans defend with 2 fighters and 1 tactical_bomber
Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 7 transports in 91 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 7 transports in 91 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 2 destroyers, 2 fighters and 7 transports remaining. Battle score for attacker is 5
Casualties for Americans: 1 carrier and 1 fighter
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys in Gibraltar, round 2 : 1/13 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 6 Sea Zone to Buryatia
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Western United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
2 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor and 3 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 bomber and 5 fighters moved from Egypt to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer, 7 fighters and 3 submarines
Italians defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 destroyer and 7 fighters in 92 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
3 submarines owned by the British lost in 92 Sea Zone
1 destroyer owned by the Italians, 1 battleship owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 7 fighters in 92 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits
Italians roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 transport owned by the Italians and 1 fighter owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 destroyer and 7 fighters remaining. Battle score for attacker is 53
Casualties for British: 3 submarines
Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - British
1 bomber and 7 fighters moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Syria
1 aaGun moved from Trans-Jordan to Syria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 4 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Burma to Kweichow
2 mech_infantrys moved from Burma to West India
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in 98 Sea Zone
2 fighters placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -2,00
Italians regular : -0,67
Japanese regular : -0,67
Germans regular : 0,50
British regular : 1,00
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 aaGuns, 2 armour and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Burma to French Indo China
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in French Indo China
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in French Indo China
2 fighters owned by the ANZAC retreated
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
2 fighters moved from French Indo China to Burma
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
18 armour, 5 artilleries, 29 infantry and 18 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Bessarabia to Ukraine
5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
2 bombers moved from Western Germany to Ukraine
3 armour and 6 mech_infantrys moved from Germany to Western Germany
1 artillery and 2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 2 bombers and 9 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers and 9 infantry in Ukraine, round 2 : 4/13 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 23 armour, 5 artilleries, 29 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 23 armour, 5 artilleries, 29 infantry and 21 mech_infantrys in Bryansk, round 2 : 25/78 hits, 22.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour, 5 artilleries, 29 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Shensi to Kweichow
1 aaGun and 13 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 bombers moved from Kwangtung to Yunnan
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Jehol to Chahar
1 fighter moved from Shantung to Chahar
1 fighter moved from Jehol to Chahar
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers and 1 fighter
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 1 fighter in Yunnan, round 2 : 5/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Russians lost in Chahar
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Jehol to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Shantung
1 bomber and 1 fighter moved from Yunnan to Shantung
1 armour moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Shantung to Jehol
2 fighters moved from Chahar to Shantung
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Jehol to Manchuria
1 bomber moved from Yunnan to Kwangtung
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 2.83
ANZAC regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 8 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking Morocco from Italians, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys in Algeria, round 2 : 5/15 hits, 3,83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 4/7 hits, 2,50 expected hits
4 infantry owned by the Americans lost in Algeria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Algeria, round 3 : 4/11 hits, 3,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Algeria
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Buryatia to Suiyuyan
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Shensi to Hopei
3 artilleries and 22 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 artilleries and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 23 infantry in Hopei, round 2 : 6/26 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Kweichow to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 armour, 2 artilleries, 12 infantry and 6 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 2 armour, 2 artilleries, 12 infantry and 6 mech_infantrys in Shan State, round 2 : 5/22 hits, 5,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 aaGun and 2 mech_infantrys moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
2 mech_infantrys moved from West India to Persia
1 artillery moved from West India to India
1 infantry moved from West India to India
3 infantry moved from India to Burma
1 transport moved from 79 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 marine moved from Egypt to 98 Sea Zone
1 bomber moved from Gibraltar to Persia
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 infantry moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
3 fighters placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 2,00
Italians regular : 1,67
Japanese regular : 0,83
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from Burma to Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 bombers moved from Eastern Poland to Rostov
1 artillery and 2 infantry moved from Bryansk to Tambov
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery and 2 infantry moved from Karelia to Finland
1 infantry moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 2 bombers and 4 infantry
British defend with 1 mech_infantry; Russians defend with 2 infantry
Germans roll dice for 2 bombers and 4 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians and 1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Bryansk
3 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Northern Italy to Yugoslavia
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
10 infantry moved from Western Germany to Northern Italy
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Northern Italy
2 infantry moved from Germany to Western Germany
3 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Yugoslavia
Place Units - Germans
1 airfield placed in Yugoslavia
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Solomon Islands Sea Zone to West US Sea Zone
4 infantry moved from Algeria to French Equatorial Africa
British take French Equatorial Africa from Germans
2 fighters moved from Algeria to Red Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
1 infantry moved from West US Sea Zone to West US
2 infantry moved from Finland Norway to Karelia S.S.R.
Combat - Americans
Battle in Red Sea Zone
Americans attack with 2 fighters
Germans defend with 1 transport; Japanese defend with 1 transport
Americans roll dice for 2 fighters in Red Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 transports in Red Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 transport owned by the Japanese lost in Red Sea Zone
Americans roll dice for 2 fighters in Red Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in Red Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Red Sea Zone
1 transport owned by the Germans lost in Red Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 transport
Casualties for Americans: 1 fighter
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from Red Sea Zone to Persia
3 infantry moved from West US to West Canada
Place Units - Americans
1 submarine and 2 transports placed in West US Sea Zone
Americans undo move 1.
2 transports placed in East US Sea Zone
1 submarine placed in West US Sea Zone
2 armour placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from East US: 2 armour
EDIT: Adding units owned by Americans to Finland Norway: 2 armour
EDIT: Turning off Edit Mode
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from West Spain Sea Zone to French Equatorial Africa
1 infantry moved from Algeria to Libya
Russians take Libya from Germans
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Persia
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
@BombsAway glad that you’re back, the guys in paris no so… ;-)
max defence (keep tactical before tanks).
please lose units of same defence value in order:
french
soviets
us
brits (so keep brit fighter till end)