TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from India to Burma
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter, 1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
2 artilleries and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Yugoslavia to Egypt
1 fighter and 3 tactical_bombers moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Combat Hit Differential Summary :
@simon33 scramble to 98?
Ouch.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
2 artilleries and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Yugoslavia to Egypt
1 fighter and 3 tactical_bombers moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Egypt, round 2 : 9/14 hits, 6,67 expected hits
British roll dice for 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 : 7/10 hits, 4,33 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Egypt
1 infantry owned by the ANZAC, 1 infantry owned by the French, 1 artillery owned by the British, 2 fighters owned by the British and 4 infantry owned by the British lost in Egypt
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Egypt, round 3 : 2/7 hits, 3,83 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 3 fighters and 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters moved from Egypt to 98 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
1 mech_infantry moved from Yugoslavia to Greece
2 aaGuns, 5 artilleries and 18 infantry moved from Bessarabia to Western Ukraine
7 armour moved from Eastern Poland to Novgorod
11 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
1 bomber moved from 98 Sea Zone to Western Ukraine
1 aaGun and 6 infantry moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Novgorod
Place Units - Germans
7 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,50
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
2 fighters and 1 tactical_bomber moved from Vyborg to Russia
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Vyborg to Finland
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 1/11 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
4 aaGuns, 1 artillery and 39 infantry moved from Bryansk to Russia
4 infantry moved from Volgograd to Samara
Place Units - Russians
3 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai
2 bombers and 2 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 marine moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Kwangtung
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter moved from Manchuria to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 6/13 hits, 4,83 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 2 : 4/8 hits, 3,00 expected hits
4 infantry owned by the Japanese lost in Tsinghai
6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 6/9 hits, 4,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Tsinghai to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from 36 Sea Zone to Manchuria
1 aaGun moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
Place Units - Japanese
3 fighters, 2 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,67
Japanese regular : 6,17
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 29 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 infantry placed in Central United States
1 carrier and 6 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Egypt
1 artillery owned by the Germans lost in Egypt
British win, taking 106 Sea Zone from Germans, taking Egypt from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,3,4,3,4,6,3,1,3,5,6,6,6,3
British collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.33
Germans regular : 0.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 fighter and 5 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Tobruk to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 fighter and 5 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Tobruk to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,83
British regular : -0,33
@simon33 please play 2nd map with
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
5 infantry moved from New South Wales to South Australia
1 artillery moved from South Australia to New South Wales
Non Combat Move - ANZAC
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Burma to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Vyborg
1 mech_infantry moved from Baltic States to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
2 infantry moved from Western Ukraine to Ukraine
9 armour and 11 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Western Ukraine to Ukraine
5 artilleries and 19 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 9 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 11 mech_infantrys in Karelia, round 2 : 10/20 hits, 6,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 9 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 5 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 7/29 hits, 7,33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vyborg
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Egypt
5 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in France
2 fighters and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Novosibirsk to Tsinghai
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
5 artilleries and 55 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
Combat - Russians
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 7 infantry
Russians roll dice for 2 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 2 : 2/9 hits, 3.33 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Norway, round 3 : 2/8 hits, 3.00 expected hits
Germans roll dice for 5 infantry in Norway, round 3 : 4/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Norway, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Norway, round 4 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Norway, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 6 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Norway, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Germans: 7 infantry
Battle in Tsinghai
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Tsinghai
1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Tsinghai
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 artillery owned by the Japanese lost in Tsinghai
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd
4 infantry moved from Samara to Russia
4 aaGuns moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 infantry placed in Volgograd
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 2.00
Russians regular : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers and 2 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Korea
7 infantry moved from Manchuria to Korea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 4 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 armour moved from Malaya to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 marine moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to Anhwe
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,17
@simon33 sz55
2 marine on 2BB, 1 marine on 1 cruiser
1inf, 1art on 1TT
1inf on 1TT
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
4 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 46 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 29 Sea Zone to 26 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/26 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from India to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Iceland
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Ontario to Central United States
Place Units - British
1 carrier placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,5,6,4,2,2,2,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 4 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 aaGun, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Western Ukraine to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to New South Wales
8 infantry moved from South Australia to New South Wales
EDIT: 2 transports moved from 92 Sea Zone to 101 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Edited out a miscue from USA NCM, if it’s a problem edit it back on Germany.
tks