TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Free_French
1 bomber and 1 fighter moved from Southern Italy to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits
Free_French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Morocco
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from Free_French with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
2 aaGuns moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to Italian Somaliland
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
3 fighters moved from Java to India
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Shan State to Burma
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Free_French from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Combat - Germans
Non Combat Move - Germans
2 artilleries and 12 infantry moved from Romania to Eastern Poland
6 aaGuns, 1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from Alexandria to 92 Sea Zone
2 tactical_bombers moved from Alexandria to Southern Italy
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 carrier, 1 cruiser and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
7 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 airfield placed in Gibraltar
3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 105 Sea Zone
2 armour, 4 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns and 2 infantry moved from Belarus to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
5 infantry moved from Belarus to Archangel
2 artilleries and 12 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Archangel
1 infantry moved from Caucasus to Volgograd
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Free_French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Free_French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Free_French from Neutrality to Custodianship
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Free_French
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 38 Sea Zone to Burma
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
British roll AA dice in Burma : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 4 infantry and 6 tactical_bombers in Burma, round 2 : 9/23 hits, 11.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 artillery, 13 infantry and 1 mech_infantry in Burma, round 2 : 7/16 hits, 5.50 expected hits
4 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 infantry owned by the French and 5 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 6 tactical_bombers in Burma, round 3 : 10/16 hits, 9.33 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Burma, round 3 : 1/9 hits, 3.17 expected hits
1 armour owned by the Japanese lost in Burma
1 mech_infantry owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in Burma
Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter and 4 infantry
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Hopei
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 1.67
British AA : -0.50
UK_Pacific regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 121 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 121 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 121 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Suiyuyan
3 infantry moved from Kansu to Suiyuyan
10 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Shensi, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
3 fighters and 1 infantry moved from Egypt to Alexandria
2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Alexandria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/6 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from France to United Kingdom
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 armour and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 34 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.00
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : -0.33
British regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
5 infantry moved from Bulgaria to Romania
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 battleship, 2 cruisers and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 2 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Free_French
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Free_French
8 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Gibraltar to 105 Sea Zone
1 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Norway to Finland
10 mech_infantrys moved from Poland to Belarus
6 aaGuns, 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Bessarabia to Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Belarus
7 infantry moved from Finland to Karelia
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Novgorod to Vologda
2 aaGuns, 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Archangel to Vologda
2 aaGuns, 2 artilleries and 26 infantry moved from Bryansk to Russia
4 infantry moved from Volgograd to Samara
10 infantry moved from Russia to Vologda
6 infantry moved from Yenisey to Timguska
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in Sumatra
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Philippines
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 aaGuns and 9 infantry moved from Manchuria to Korea
4 artilleries and 4 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Hopei to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
3 infantry placed in Shantung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Morocco
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to French West Africa
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter and 2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 11 infantry moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 11 infantry
Japanese defend with 5 artilleries and 5 infantry
British roll dice for 1 fighter and 11 infantry in Burma, round 2 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 5 artilleries and 5 infantry in Burma, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the British lost in Burma
3 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 9 infantry in Burma, round 3 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 5 artilleries and 2 infantry in Burma, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the British lost in Burma
2 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 6 infantry in Burma, round 4 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 5 artilleries in Burma, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British roll dice for 1 fighter and 5 infantry in Burma, round 5 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries in Burma, round 5 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 6 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 3 artilleries in Burma, round 6 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 7 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 8 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 11 infantry
Casualties for Japanese: 5 artilleries and 5 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Iraq to Trans-Jordan
1 armour, 3 artilleries and 4 infantry moved from Egypt to Alexandria
1 fighter moved from British Somaliland to Ethiopia
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to French West Africa
1 bomber moved from United Kingdom to French Equatorial Africa
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
British take French West Africa from Free_French
Place Units - British
1 factory_minor placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -1.00
Italians regular : -0.33
Japanese regular : 1.67
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Morocco
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 artilleries moved from Algeria to Tunisia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Morocco to Tunisia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Bryansk
5 infantry moved from Romania to Bessarabia
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
2 infantry moved from New South Wales to 62 Sea Zone
3 infantry moved from South Australia to Queensland
2 aaGuns and 1 fighter moved from New South Wales to Queensland
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Free_French
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
6 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 bomber moved from Germany to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
7 armour moved from Belarus to Rostov
6 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
6 aaGuns, 3 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Novgorod to Germany
1 bomber moved from Western Ukraine to Germany
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Finland to Karelia
2 infantry moved from Karelia to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from France to Western Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 fighters placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
6 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 bomber moved from Germany to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
7 armour moved from Belarus to Rostov
6 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Belarus to Smolensk
6 aaGuns, 3 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Novgorod to Germany
1 bomber moved from Western Ukraine to Germany
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Finland to Karelia
2 infantry moved from Karelia to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from France to Western Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 fighters placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Vologda to Archangel
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
4 infantry moved from Samara to Russia
3 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
3 artilleries moved from Vologda to Samara
3 artilleries moved from Russia to Samara
20 infantry moved from Vologda to Samara
2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys moved from Vologda to Russia
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 tactical_bomber moved from 36 Sea Zone to Szechwan
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun, 5 armour, 8 infantry and 6 mech_infantrys moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Kenya-Rhodesia to Libya
1 fighter moved from West Europe to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Libya
1 infantry owned by the Russians lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Libya to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Europe
2 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to South Europe
3 infantry moved from Germany to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to East Europe
Place Units - Germans
2 infantry placed in Anglo Sudan Egypt
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from France to Morocco
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Morocco to Algeria
Combat - British
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from India to 81 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 3 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 artilleries and 9 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
2 fighters moved from Algeria to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.17
British regular : 0.00