TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Leningrad to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to Russia
2 bombers moved from Leningrad to Russia
4 fighters moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Leningrad to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to Russia
2 bombers moved from Leningrad to Russia
4 fighters moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 5 fighters moved from Russia to Bryansk
1 tactical_bomber moved from 118 Sea Zone to Bryansk
9 artilleries and 2 infantry moved from Southern Belarus to Bryansk
1 artillery and 4 infantry moved from Northern Belarus to Southern Belarus
2 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Poland to Southern Belarus
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter moved from 118 Sea Zone to Leningrad
2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Rostov
1 battleship moved from 115 Sea Zone to 107 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 107 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 122 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,3,3
Germans collect 55 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 4 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
3 infantry moved from Siberia to Amur
1 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Samara
3 infantry and 1 mech_infantry moved from Stalingrad to Northern Caucasus
Place Units - Russians
3 armour placed in Urals
2 armour placed in Siberia
Turn Complete - Russians
Russians collect 29 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Java
1 infantry moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Kwangsi to Kiangsu
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 bombers moved from Davao to 18 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 18 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win, taking 18 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 18 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
1 artillery and 4 infantry moved from Southern Manchuria to Korea
2 tactical_bombers moved from Kiangsu to Kiangsi
1 aaGun moved from Fukien to Kiangsi
1 artillery and 5 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Eastern India
1 tactical_bomber moved from Kwangsi to Japan
2 transports moved from 40 Sea Zone to 132 Sea Zone
1 carrier moved from 40 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Eastern India
1 destroyer placed in 6 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 7 Sea Zone from Japanese
1 fighter moved from Wake Island to 19 Sea Zone
2 fighters moved from 32 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
6 fighters moved from 34 Sea Zone to 22 Sea Zone
2 fighters moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 32 Sea Zone to 18 Sea Zone
Combat - Americans
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 4 armour and 4 mech_infantrys
Russians defend with 4 infantry and 1 mech_infantry
Italians roll dice for 4 armour and 4 mech_infantrys in Northern Caucasus, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 4 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 4/5 hits, 1.67 expected hits
4 mech_infantrys owned by the Italians lost in Northern Caucasus
4 infantry owned by the Russians lost in Northern Caucasus
Italians roll dice for 4 armour in Northern Caucasus, round 3 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 4 armour remaining. Battle score for attacker is -3
Casualties for Italians: 4 mech_infantrys
Casualties for Russians: 4 infantry and 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Sicily to Southern Italy
Place Units - Italians
2 destroyers placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,3,3,2,2,1,3,6,2
Italians collect 4 PUs (12 lost to blockades); end with 8 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Alexandria to Egypt
1 submarine moved from 64 Sea Zone to 59 Sea Zone
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
2 submarines placed in 55 Sea Zone
1 transport placed in 64 Sea Zone
ANZAC undo move 1.
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 mech_infantry moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
2 bombers moved from Bryansk to Urals
Combat - Germans
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Urals
Bombing raid in Urals rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Urals causes 3 damage total.
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from Urals to Northern Caucasus
1 aaGun, 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Rostov to Northern Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 bomber, 3 fighters and 3 tactical_bombers moved from Bryansk to Northern Caucasus
1 bomber moved from Western Germany to Northern Caucasus
1 fighter moved from Leningrad to Bryansk
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 3 infantry moved from Northern Belarus to Southern Belarus
5 artilleries and 1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Archangel
1 destroyer and 2 transports moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 122 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 fighters moved from France to Leningrad
2 artilleries moved from Southern France to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
1 armour and 2 mech_infantrys placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 22 PUs;
Russians buy 5 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 fighter moved from Russia to Stalingrad
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tula
Russians take Tula from Germans
1 armour moved from Tula to Russia
1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
1 infantry moved from Penza to Saratov
Combat - Russians
Battle in Stalingrad
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
3 armour moved from Urals to Russia
1 mech_infantry moved from Russia to Nenetsia
1 armour moved from Russia to Nenetsia
1 infantry moved from Russia to Gorky
1 infantry moved from Northern Manchuria to Buryatia
4 infantry moved from Amur to Siberia
2 armour moved from Siberia to Buryatia
Place Units - Russians
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 marine moved from Korea to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 5 Sea Zone to Siberia
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Siberia
1 artillery and 4 infantry moved from Korea to Southern Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 submarine moved from 59 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Ceylon
1 artillery, 2 infantry and 1 marine moved from Davao to 36 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 45 Sea Zone to Celebes
Combat - Japanese
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 45 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Celebes, round 2 : 1/4 hits, 1.17 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 2/12 hits, 6.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern Manchuria
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Siberia, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 1.33 expected hits
1 marine owned by the Japanese lost in Siberia
3 infantry owned by the Russians lost in Siberia
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 3 : 7/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 marine
Casualties for Russians: 4 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 fighters and 1 tactical_bomber moved from Siberia to 7 Sea Zone
2 bombers moved from Siberia to Japan
1 aaGun moved from Korea to Southern Manchuria
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 marines moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Kiangsu to Kwangsi
1 aaGun and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to 132 Sea Zone
1 artillery and 2 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 3 infantry moved from 40 Sea Zone to Eastern India
1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 marines and 3 submarines moved from 36 Sea Zone to 7 Sea Zone
2 marines moved from 7 Sea Zone to Japan
Place Units - Japanese
2 carriers and 3 destroyers placed in 7 Sea Zone
3 infantry placed in Eastern India
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -2.83
ANZAC regular : -0.17
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun, 5 armour, 8 infantry and 6 mech_infantrys moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Kenya-Rhodesia to Libya
1 fighter moved from West Europe to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Libya
1 infantry owned by the Russians lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Libya to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Europe
2 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to South Europe
3 infantry moved from Germany to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to East Europe
Place Units - Germans
2 infantry placed in Anglo Sudan Egypt
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from France to Morocco
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Morocco to Algeria
Combat - British
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from India to 81 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 3 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 artilleries and 9 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
2 fighters moved from Algeria to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to Shensi
3 mech_infantrys moved from Jehol to Amur
1 fighter moved from Manchuria to Amur
1 submarine moved from 20 Sea Zone to 17 Sea Zone
Japanese take 6 Sea Zone from Americans
10 fighters and 7 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Amur, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 9/18 hits, 10.00 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
10 fighters and 7 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 mech_infantrys moved from Hunan to Jehol
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Sikang to Yunnan
2 mech_infantrys moved from Shan State to Hunan
1 artillery and 2 infantry moved from Shan State to French Indo China
1 fighter moved from Amur to Japan
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from Shensi to French Indo China
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.83
Japanese regular : -1.17
UK_Pacific regular : -0.33
Russians regular : -0.33