@dawgoneit Thanks for the games. Gotta do taxes this week.
catch ya in late April
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
1 infantry moved from Bryansk to Kursk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 aaGun and 1 fighter moved from Amur to Siberia
1 aaGun, 2 artilleries and 13 infantry moved from Amur to Northern Manchuria
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
2 fighters and 1 infantry placed in Ukraine
3 infantry placed in Stalingrad
2 infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
3 infantry placed in Stalingrad
2 infantry placed in Leningrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,6
Russians collect 48 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 1 aaGun, 1 factory_minor, 1 fighter and 6 infantry
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield and 1 factory_major
Kursk : 1 infantry
Archangel : 1 artillery and 8 infantry
Buryatia : 1 armour and 1 mech_infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 16 infantry and 1 tactical_bomber
Urals : 1 factory_minor
Leningrad : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 16 infantry and 1 mech_infantry
Rostov : 3 infantry
Stalingrad : 1 factory_minor and 3 infantry
Northern Manchuria : 1 aaGun, 2 artilleries and 14 infantry
Korea : 1 flag, 1 infantry
117 Sea Zone : 1 cruiser
126 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 56
Russians : 49 / 48
Japanese : 34 / 53
Americans : 53 / 53
Chinese : 15 / 14
British : 31 / 35
UK_Pacific : 13 / 13
Italians : 14 / 19
ANZAC : 13 / 19
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from New Hebrides to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 battleship moved from 132 Sea Zone to 56 Sea Zone
2 bombers moved from Kwangsi to Korea
2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Gilbert Islands
1 armour moved from Kyushu to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Fukien
1 mech_infantry moved from Hopei to Fukien
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Fukien
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Gilbert Islands
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Fukien, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Southern Manchuria
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 2 infantry moved from Hopei to Hunan
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Sumatra to 43 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Southern Manchuria
1 fighter moved from Kiangsu to Southern Manchuria
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung
1 fighter and 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Southern Manchuria
Japanese undo move 4.
1 artillery and 2 infantry placed in Southern Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Honan to Hopei
1 fighter moved from Yunnan to Hopei
2 artilleries and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 9 infantry in Szechwan, round 2 : 4/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry
Tsinghai : 1 fighter and 1 infantry
Chahar : 1 artillery and 4 infantry
Hopei : 2 infantry
Szechwan : 2 artilleries and 11 infantry
Production/PUs Summary :
Germans : 43 / 56
Russians : 46 / 48
Japanese : 44 / 63
Americans : 53 / 84
Chinese : 14 / 19
British : 31 / 35
UK_Pacific : 10 / 13
Italians : 14 / 19
ANZAC : 10 / 19
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Central United States
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Inner Mongolia to Chahar
2 infantry moved from Honan to Hopei
1 fighter moved from Yunnan to Hopei
2 artilleries and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 9 infantry in Szechwan, round 2 : 4/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 3x airfield; Remaining resources: 26 PUs;
British buy 1 carrier and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 artillery and 3 infantry moved from 78 Sea Zone to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 cruiser moved from 83 Sea Zone to 78 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Italian Somaliland, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Italian Somaliland
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 infantry moved from Northeast Persia to Southern Persia
1 artillery moved from Northwest Persia to Southern Persia
1 destroyer moved from 74 Sea Zone to 78 Sea Zone
2 fighters moved from Tanganyika Territory to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Italian Somaliland to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 2 transports moved from 119 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 carrier placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by British to Ethiopia: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : 0.00
Japanese regular : -0.33
British regular : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag, 1 infantry
Kwangsi : 1 infantry
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Manilla : 1 infantry
Central United States : 1 armour, 1 factory_minor and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Tsinghai : 1 fighter and 1 infantry
Chahar : 1 artillery and 4 infantry
Hopei : 2 infantry
Yunnan : 1 infantry
Szechwan : 2 aaGuns, 3 artilleries and 15 infantry
Kenya : 1 infantry
Iceland : 1 airfield
Belgian Congo : 1 armour, 1 mech_infantry and 1 tactical_bomber
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Eastern India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Burma : 1 infantry
Ethiopia : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 artillery and 2 infantry
French Madagascar : 1 flag
French Indo China : 1 flag
100 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 artillery and 1 infantry
104 Sea Zone : 2 carriers, 1 destroyer and 2 transports
78 Sea Zone : 2 cruisers, 1 destroyer and 2 transports
109 Sea Zone : 1 carrier, 1 destroyer and 2 transports
11 Sea Zone : 1 destroyer
Northeast Persia : 1 flag
27 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 43 / 56
Russians : 46 / 48
Japanese : 43 / 63
Americans : 53 / 84
Chinese : 14 / 19
British : 33 / 32
UK_Pacific : 11 / 12
Italians : 12 / 19
ANZAC : 10 / 19
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@Stucifer meant to attack ETH with an INF not the mech. Edited it if thats ok, if not change it on your turn. Thanks!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 marine moved from Malta to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Crete
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Crete
Non Combat Move - Italians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 aaGun and 2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
2 destroyers moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 infantry moved from Tunisia to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,5
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
64 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
78 Sea Zone : 1 destroyer
55 Sea Zone : 1 flag, 1 fighter and 1 submarine
Production/PUs Summary :
Germans : 43 / 56
Russians : 46 / 48
Japanese : 43 / 63
Americans : 53 / 84
Chinese : 14 / 19
British : 33 / 32
UK_Pacific : 11 / 12
Italians : 13 / 25
ANZAC : 10 / 14
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 100 Sea Zone
Combat - Germans
COMMENT: skip scramble in 100 due to odds
Battle in 100 Sea Zone
Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Germans win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 aaGun, 3 artilleries and 15 infantry moved from Romania to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
2 aaGuns, 2 artilleries and 14 infantry moved from Poland to Baltic States
2 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 8 infantry moved from Germany to Poland
3 infantry moved from Western Germany to 115 Sea Zone
1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 115 Sea Zone to 128 Sea Zone
3 infantry moved from 128 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Tobruk to Alexandria
2 bombers moved from 100 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Alexandria
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Alexandria
1 battleship and 1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 101 Sea Zone
1 fighter moved from 100 Sea Zone to 101 Sea Zone
1 fighter moved from 100 Sea Zone to Alexandria
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Northern Manchuria to Korea
1 fighter moved from Siberia to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
1 armour and 1 mech_infantry moved from Buryatia to Siberia
1 aaGun, 1 artillery and 11 infantry moved from Northern Manchuria to Amur
1 artillery and 8 infantry moved from Archangel to Leningrad
4 fighters and 1 tactical_bomber moved from Ukraine to Leningrad
1 infantry moved from Bryansk to Southern Belarus
2 aaGuns, 2 artilleries and 16 infantry moved from Ukraine to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Kursk to Rostov
2 infantry moved from Bryansk to Kursk
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 submarine moved from 116 Sea Zone to 118 Sea Zone
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Siberia
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,3
Russians collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 infantry
EDIT: Adding units owned by Russians to Northern Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.67
Territory Summary for Russians :
Southern Belarus : 1 infantry
Siberia : 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Kursk : 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Urals : 1 factory_minor
Northern Belarus : 1 infantry
Leningrad : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Rostov : 2 aaGuns, 2 artilleries and 23 infantry
Stalingrad : 1 factory_minor
Amur : 1 aaGun, 1 artillery and 11 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 artillery and 1 infantry
118 Sea Zone : 1 cruiser and 1 submarine
109 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 59
Russians : 47 / 45
Japanese : 40 / 63
Americans : 53 / 84
Chinese : 14 / 19
British : 33 / 32
UK_Pacific : 11 / 12
Italians : 13 / 25
ANZAC : 10 / 14
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Sorry for the delay, I needed to be on my A-game for this match and I was not. I’m actually going to go ahead and concede here, thanks for the game :)