sub got a hit and you took the cruiser as a casualty and then I retreated into SZ 97 before your sub submerged.
L25 BM4 Surfer(X) v AldoRaine(L+12)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 mech_infantry moved from South Australia to Queensland 3 fighters moved from New South Wales to Queensland 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@AldoRaine I’ll let you move it, but either you can’t attack the Italians this next turn, or I need to reposition my fleet…and have to change my attack on Tunisia.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Novgorod to Russia 2 bombers moved from Romania to Russia 1 tactical_bomber moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Ukraine 2 tactical_bombers moved from Yugoslavia to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Holland Belgium 3 infantry moved from France to Holland Belgium 1 armour moved from Belarus to Ukraine Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@AldoRaine Intercept in Russia?
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@surfer ok if you let me move i will let you choose what you want to change. No intercept.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Novgorod to Russia 2 bombers moved from Romania to Russia 1 tactical_bomber moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Ukraine 2 tactical_bombers moved from Yugoslavia to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Holland Belgium 3 infantry moved from France to Holland Belgium 1 armour moved from Belarus to Ukraine Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Russia causes 8 damage total. Damaged units is as follows: factory_major = 6, airfield = 2 Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 3/5 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Ukraine Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Belarus 1 bomber moved from Russia to Belarus 1 fighter moved from Russia to Bryansk 4 aaGuns, 8 armour, 8 artilleries, 28 infantry and 9 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Western Germany to Germany 1 mech_infantry moved from Yugoslavia to Bessarabia 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 1 artillery moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Ukraine to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 airfield EDIT: Adding units owned by British to Trans-Jordan: 1 airfield EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.83 British regular : 0.00 Russians AA : 0.50
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@AldoRaine I moved the airbase. I guess I’m ok with the Italian move as is. I was able to cover…I think … the Med with the Germans and still do what I need.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major, 2x airfield; Remaining resources: 28 PUs; Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 2 fighters owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Samara 3 mech_infantrys moved from Volgograd to Russia 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Shensi 2 bombers moved from French Indo China to Shensi 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Java to Dutch New Guinea 1 tactical_bomber moved from Philippines to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 fighter moved from Philippines to Dutch New Guinea 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 cruiser moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun, 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Hunan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 2 infantry moved from Korea to Amur 1 aaGun and 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 carrier moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 2 fighters moved from 41 Sea Zone to Yunnan 2 bombers moved from Shensi to Yunnan 1 fighter moved from Shensi to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 4 infantry placed in Japan 1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from India to French Indo China 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Marshall Islands Battle in Holland Belgium Americans attack with 3 fighters and 3 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to United Kingdom 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Eastern United States 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Gibraltar to Persia 1 bomber moved from French Indo China to India 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 aaGun, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Southeast Mexico to Central United States 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Central United States 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from Persia to Kazakhstan 1 artillery and 1 infantry moved from Kenya to Ethiopia 1 armour moved from Belgian Congo to Ethiopia Combat - British Battle in Kazakhstan British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Ethiopia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Kazakhstan to Persia 1 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 battleship moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Trans-Jordan to Gibraltar 1 infantry moved from Algeria to Morocco 2 armour, 2 artilleries, 17 infantry and 4 mech_infantrys moved from India to Burma 1 mech_infantry moved from Iraq to Eastern Persia 3 armour moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in Normandy Bordeaux 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Adding units owned by British to Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Japanese regular : -0.33 Japanese AA : -0.17 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Rostov 1 armour moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 fighter moved from Belarus to Rostov 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 battleship and 2 cruisers moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 3 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Rostov to 99 Sea Zone 1 fighter moved from Cyprus to 99 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery and 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 0.67 British regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 11 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Belarus to Vologda 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Belarus to Vologda 1 bomber moved from Belarus to Vologda 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Western Germany 1 fighter moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 3 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 3 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Smolensk 8 mech_infantrys moved from Bryansk to Volgograd 8 armour moved from Bryansk to Volgograd 4 aaGuns, 2 armour, 8 artilleries and 27 infantry moved from Bryansk to Rostov 1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 2 artilleries, 1 bomber and 5 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Bessarabia to Rostov 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Rostov Place Units - Germans 3 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Novgorod 1 transport placed in 115 Sea Zone 3 infantry placed in Germany 4 infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 1.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda 19 artilleries moved from Russia to Smolensk 20 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 19 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 19 artilleries and 20 infantry in Smolensk, round 2 : 12/39 hits, 12.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 19 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Yenisey to Olgiy 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 submarine moved from 111 Sea Zone to 125 Sea Zone Place Units - Russians 2 infantry and 6 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 aaGuns EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; Japanese buy 1 harbour, 12 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Sikang to Kazakhstan 2 bombers moved from Yunnan to Kazakhstan 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Kazakhstan Japanese attack with 1 artillery and 2 bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 bombers in Kazakhstan, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 5 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Soviet Far East to Siberia 2 infantry moved from Amur to Ulaanbaatar 1 aaGun moved from Amur to Ulaanbaatar 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Kweichow to Szechwan 1 artillery moved from Hopei to Kweichow 1 aaGun and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 aaGun and 2 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 2 infantry moved from Manchuria to Jehol 2 bombers moved from Kazakhstan to Kweichow 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from Kweichow to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 harbour placed in Hainan 3 infantry placed in French Indo China 3 infantry placed in Shantung 6 infantry and 1 marine placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Russians regular : -0.33