1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.


  • @FMErwinRommel I’m working on it


  • @dawgoneit 44942774-2e2a-4500-8d63-99957fb58cb2-triplea_41573_6 rus.tsvg

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover railwayGuns
    
        Combat Move - Russia
    
        Purchase Units - Russia
            Russia buy 17 conscripts, 5 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russia
            2 conscripts moved from Kiev to Odessa
            1 heavy_gun moved from Kiev to Odessa
            5 conscripts moved from Belarus to Odessa
            2 conscripts moved from Minsk to Belarus
            2 conscripts moved from Smolensk to Belarus
            1 heavy_gun moved from Minsk to Belarus
            1 heavy_gun moved from Latvia to Belarus
            1 heavy_gun moved from Smolensk to Latvia
            2 conscripts and 1 heavy_gun moved from Moscow to Don
            1 field_gun moved from Belarus to Odessa
            6 conscripts, 1 field_gun and 1 heavy_gun moved from Novosibirsk to Omsk
            2 conscripts moved from Kazakhstan to Omsk
            1 heavy_gun moved from Volgograd to Kazakhstan
            2 conscripts moved from Volgograd to Kazakhstan
            1 conscript moved from Volgograd to Caucasus
            3 conscripts moved from St. Petersburg to Finland
            1 conscript moved from Latvia to Belarus
            2 conscripts and 1 heavy_gun moved from Vladivostok to Primorsky
    
        Place Units - Russia
            2 conscripts and 1 heavy_gun placed in Vladivostok
            1 trench placed in Vologda
            1 trench placed in Perm
            3 conscripts, 1 heavy_gun and 2 trenchs placed in Volgograd
            2 conscripts placed in Moscow
            2 conscripts and 1 heavy_gun placed in Minsk
            2 conscripts and 1 heavy_gun placed in Kiev
            1 trench placed in Odessa
            5 conscripts placed in St. Petersburg
            1 heavy_gun placed in Omsk
            1 conscript placed in Omsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Karelia: 2 conscripts
            EDIT: Adding units owned by Russia to Finland: 2 conscripts
            EDIT: Turning off Edit Mode
    
        Activate Technology - Russia
            Russia activating railwayGuns
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 71 PUs; end with 71 PUs
    

  • @Witt is up as Commies


  • @Witt Dawg asked me for a quick NCM edit first.


  • @Witt please use this edited save game6-rus edited.tsvg


  • @FMErwinRommel thank you


  • @FMErwinRommel Iy is not Live, so I have to fill in all the boxes and I can’t.


  • @FMErwinRommel What id the edit? I am using Wayne’s save .


  • @Witt sorry I did it local. Please remove 3 cav from Belarus to Caucasus and 3 cav from Odessa to Don.


  •     Research Technology - Communists
            Communists spend 5 on tech rolls
    
        Combat Move - Communists
            1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
            5 cavalrys moved from Krasnoyarsk to Vologda
            1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
            4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
            1 conscript moved from Khabarovsk to Aldan
            6 conscripts and 3 field_guns moved from Yakutsk to Aldan
            1 field_gun moved from Buryatia to Bratsk
            1 fighter moved from Aldan to Novosibirsk
            1 field_gun moved from Bratsk to Krasnoyarsk
            1 infantry moved from Bratsk to Krasnoyarsk
            1 infantry moved from Bratsk to Novosibirsk
            1 cavalry moved from Buryatia to Krasnoyarsk
            1 cavalry moved from Buryatia to Krasnoyarsk
            1 cavalry moved from Yakutsk to Krasnoyarsk
            1 cavalry moved from Yakutsk to Krasnoyarsk
            1 conscript moved from Tiksi to Bratsk
            5 cavalrys moved from Krasnoyarsk to Vologda
            1 cavalry moved from Krasnoyarsk to Vologda
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Vologda
                Communists attack with 12 cavalrys and 1 conscript
                Russia defend with 1 conscript and 1 trench
                Units damaged: 1 trench owned by the Russia
                Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 conscript and 1 trench
                Casualties for Communists: 1 conscript
            Battle in Novosibirsk
                Communists attack with 1 fighter and 1 infantry
                Russia defend with 1 conscript
                Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            1 fighter moved from Novosibirsk to Bratsk
    
        Place Units - Communists
            4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 39 PUs; end with 39 PUs
    

    Territory Summary for Communists :

    Aldan : 1 flag, 7 conscripts and 3 field_guns
    Amur : 1 flag
    Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
    Buryatia : 1 flag
    Chita : 1 flag
    Evenkia : 1 flag
    Irkutsk : 1 flag, 1 Factory
    Khabarovsk : 1 flag, 1 conscript
    Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
    Norilsk : 1 flag
    Novosibirsk : 1 flag, 1 infantry
    Sakhe : 1 flag, 1 conscript
    Tiksi : 1 flag
    Vologda : 1 flag, 12 cavalrys
    Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
    Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
    

    Production/PUs Summary :

    Germany : 137 / 145
    France : 83 / 83
    Serbia : 12 / 15
    Austria : 82 / 82
    Italy : 28 / 28
    Arabia : 0 / 0
    Turkey : 62 / 62
    Britain : 88 / 88
    Russia : 69 / 71
    Communists : 39 / 39
    USA : 71 / 80
    

    Commies 6 Witt…tsvg


  • @Entek is up as USA

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 2,2 and gets 0 hits
    
        Combat Move - USA
            1 field_gun moved from California to Sea Zone 147 Gulf of California
            1 field_gun and 2 transports moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
            1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
            2 field_guns and 2 infantry moved from Sea Zone 149 Pacific Ocean to Wake Island
                  USA take Wake Island from Germany
            3 submarines moved from Sea Zone 149 Pacific Ocean to Sea Zone 134 Pacific Ocean
            1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
            1 cavalry moved from Monterrey to Guadalahara
                  USA take Guadalahara from Germany
            1 cavalry moved from Guadalahara to Monterrey
            2 transports moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
            1 field_gun and 1 infantry moved from Atlanta to Arkansas
            1 field_gun and 1 infantry moved from Sea Zone 38 Gulf of Mexico to Monterrey
            3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            2 cavalrys moved from New Mexico to Monterrey
            1 infantry moved from Chihuahua to Monterrey
            2 infantry moved from New Mexico to Chihuahua
            1 field_gun and 1 infantry moved from Mauretania to Sea Zone 53 Mid Atlantic
            1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            1 field_gun and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
    
        Purchase Units - USA
            USA buy 1 cruiser, 2 destroyers, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
            1 infantry moved from San Francisco to California
            1 gas moved from Charleston to Louisiana
            2 infantry moved from Virginia to Carolinas
    
        Place Units - USA
            1 cruiser and 2 transports placed in Sea Zone 30 Mid Atlantic
            1 field_gun placed in Charleston
            USA undo move 1.
            1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
            1 infantry placed in Charleston
            1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in New York
            1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
            USA undo move 6.
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 destroyer placed in Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry placed in California
    
        Turn Complete - USA
            USA collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon-tressel is up as Germany 7


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 4,6,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover bunkers
    
        Combat Move - Germany
            2 infantry moved from Uganda to Western Sudan
            1 fighter moved from German East Africa to Western Sudan
            1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Southern Rhodesia
            1 field_gun, 2 infantry and 1 stormtruppen moved from Franche-Comte to Burgundy
            3 field_guns, 4 heavy_guns, 7 infantry and 2 stormtruppens moved from Franche-Comte to Switzerland
            3 stormtruppens moved from Munich to Switzerland
            2 infantry moved from Ivory Coast to Gold Coast
                  Germany take Gold Coast from Britain
    
        Purchase Units - Germany
            Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 12 infantry, 12 stormtruppens and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Western Sudan
                Germany attack with 1 fighter and 2 infantry
                France defend with 1 colonial and 1 infantry
                    Germany roll dice for 1 fighter and 2 infantry in Western Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial and 1 infantry in Western Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Western Sudan
                    1 colonial owned by the France and 1 infantry owned by the France lost in Western Sudan
                Germany win, taking Western Sudan from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for France: 1 colonial and 1 infantry
            Battle in Southern Rhodesia
                Germany attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry
                Britain defend with 1 cavalry, 1 field_gun and 2 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry in Southern Rhodesia, round 2 : 3/6 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Southern Rhodesia, round 2 : 1/4 hits, 1.17 expected hits
                    1 cavalry owned by the Germany lost in Southern Rhodesia
                    1 cavalry owned by the Britain and 2 infantry owned by the Britain lost in Southern Rhodesia
                1 field_gun owned by the Germany, 3 infantry owned by the Germany and 1 heavy_gun owned by the Germany retreated to Northern Rhodesia
                Britain win with 1 field_gun remaining. Battle score for attacker is 6
                Casualties for Germany: 1 cavalry
                Casualties for Britain: 1 cavalry and 2 infantry
            Battle in Burgundy
                Germany attack with 1 field_gun, 2 infantry and 1 stormtruppen
                France defend with 1 infantry and 1 trench
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 2 : 2/4 hits, 1.17 expected hits
                    France roll dice for 1 infantry and 1 trench in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the France lost in Burgundy
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 2/4 hits, 1.17 expected hits
                    France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 field_gun, 2 infantry and 1 stormtruppen remaining. Battle score for attacker is 6
                Casualties for France: 1 infantry and 1 trench
            Battle in Switzerland
                Germany attack with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens
                France defend with 1 infantry
                    Germany roll dice for 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens in Switzerland, round 2 : 5/19 hits, 6.33 expected hits
                    France roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Switzerland
                Germany win, taking Switzerland from France with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            1 field_gun, 1 fighter, 3 heavy_guns and 6 infantry moved from Belgium to Rhine
            1 stormtruppen moved from Westphalia to Rhine
            2 stormtruppens moved from Nassau to Rhine
            1 fighter, 7 infantry and 2 stormtruppens moved from Alsace to Rhine
            9 stormtruppens moved from Wurttemburg to Rhine
            1 cavalry and 1 fighter moved from Munich to Rhine
            1 gas moved from Rhine to Wurttemburg
            1 infantry moved from Carinthia to Tyrol
            6 infantry and 1 stormtruppen moved from Bavaria to Wurttemburg
            1 heavy_gun and 6 stormtruppens moved from Holland to Westphalia
            2 cavalrys moved from Bohemia to Wurttemburg
            1 stormtruppen moved from Bohemia to Bavaria
            1 infantry moved from Galicia to Bessarabia
            1 stormtruppen moved from Bessarabia to Galicia
            1 infantry moved from Eastern Poland to Galicia
            1 stormtruppen moved from East Prussia to Eastern Poland
            1 stormtruppen moved from West Prussia to East Prussia
            1 stormtruppen moved from Brandenburg to West Prussia
            1 stormtruppen moved from Brandenburg to Bohemia
            4 stormtruppens moved from Saxony to Westphalia
            5 stormtruppens moved from Saxony to Nassau
            4 stormtruppens moved from Berlin to Saxony
            1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
            1 fighter moved from Western Sudan to Uganda
            1 infantry moved from German East Africa to Uganda
            1 heavy_gun and 1 infantry moved from German East Africa to Northern Rhodesia
            1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
    
        Place Units - Germany
            12 stormtruppens placed in Berlin
            1 heavy_gun and 2 infantry placed in Belgium
            3 trenchs placed in Rhine
            1 trench placed in Alsace
            1 trench placed in Franche-Comte
            1 cavalry, 1 heavy_gun, 2 infantry and 1 trench placed in Mexico City
            1 cruiser and 1 destroyer placed in Sea Zone 122 Bismarck Sea
            3 infantry placed in Dar es Salaam
            1 field_gun and 5 infantry placed in Bavaria
            1 trench placed in Congo
    
        Activate Technology - Germany
            Germany activating bunkers
    
        Turn Complete - Germany
            Germany collect 144 PUs; end with 144 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 2.83
    France regular : -1.00
    Britain regular : 0.17
    

    Savegame


  • @simon-tressel you were due for a tech, but bunkers make my job harder. Been mulling over my response to your strong response to my turning offensive. Will take my turn this evening.


  • I certainly would be in a much worse position without getting lucky with bunkers. Would have been nice to get them before losing so many trenches in Champagne last turn though.


  • @simon-tressel with all my FGs, your trenches were destroyed on the first round, so bunkers would have only killed one inf. Bunkers are good under certain situations but HGs last longer in big battles with lots of cheaper defenders to take hits first. I was lucky to get propaganda on second round, since Paris was on the front line.


  • @simon-tressel that is your trenches would have been destroyed on first round even if your army had stayed


  • True. But I might have left some more INF and HG in Champagne if I had bunkers previously, maybe tried to hold it for longer.


  • Ahh I see what you mean.

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