L25 PTV Argothair (X+12) vs MikawaGunichi

  • 2025 2024

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 59 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 submarine moved from 65 Sea Zone to 45 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  ANZAC take French Central Africa from Neutral_Axis
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
    
        Combat - French
            Battle in 100 Sea Zone
                French attack with 1 cruiser
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                French win, taking 100 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 11 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Karelia
            1 infantry moved from Vyborg to Karelia
            1 bomber moved from Poland to Karelia
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 118 Sea Zone
            1 fighter moved from Western Germany to 118 Sea Zone
            1 tactical_bomber moved from Western Germany to 118 Sea Zone
            2 artilleries and 11 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            3 artilleries and 13 infantry moved from Baltic States to Leningrad
            3 armour moved from Poland to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Southern Belarus to Smolensk
            1 bomber moved from Poland to Smolensk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi I would never scramble in this position, and if the roles were reversed then you could just move on without asking me, but I don’t know your play style yet, so I thought I’d stop and ask.


  • @Argothair No scramble, you’re generally safe to skip in overwhelming odds situations like that.


  • @mikawagunichi OK, great. Speaking of scrambles, I need to cancel my attack on Smolensk, since I did not remember that your airfield in Moscow can scramble there. With your permission, I’ll just edit that out and put my infantry and bomber back where they came from. I’ll plan to roll the dice (since that’s easier than redoing my whole turn) and just ignore any casualties and use Edit to reset.


  • @Argothair yes that’s fine

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 11 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Vyborg to Karelia
            1 infantry moved from Vyborg to Karelia
            1 bomber moved from Poland to Karelia
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 118 Sea Zone
            1 fighter moved from Western Germany to 118 Sea Zone
            1 tactical_bomber moved from Western Germany to 118 Sea Zone
            2 artilleries and 11 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            3 artilleries and 13 infantry moved from Baltic States to Leningrad
            3 armour moved from Poland to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Southern Belarus to Smolensk
            1 bomber moved from Poland to Smolensk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            3 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 113 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                1 bomber owned by the Germans retreated
                1 infantry owned by the Germans retreated to Northern Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Baltic States to Leningrad
            1 bomber moved from Karelia to Vyborg
            1 fighter moved from 118 Sea Zone to Vyborg
            1 tactical_bomber moved from 118 Sea Zone to Vyborg
            1 bomber moved from Smolensk to Vyborg
            1 infantry moved from Eastern Poland to Southern Belarus
            6 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Poland to Eastern Poland
            4 armour and 4 mech_infantrys moved from Germany to Baltic States
            3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 artillery moved from Western Germany to 115 Sea Zone
            3 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Western Germany
            5 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Northern Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                    1 infantry owned by the Germans lost in Northern Belarus
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
            2 infantry moved from Russia to Gorky
            1 armour and 1 mech_infantry moved from Novgorod to Gorky
            4 aaGuns, 2 artilleries and 27 infantry moved from Novgorod to Smolensk
            1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Rostov to Stalingrad
            1 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Stalingrad to Rostov
            1 artillery and 6 infantry moved from Samara to Stalingrad
            1 armour moved from Urals to Stalingrad
            8 infantry moved from Russia to Samara
            1 infantry moved from Northeast Persia to Northwest Persia
            3 infantry moved from Southern Persia to Northwest Persia
            2 aaGuns and 15 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            1 fighter and 1 infantry placed in Urals
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            2 infantry moved from Davao to 36 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Borneo
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 artillery moved from Shansi to Inner Mongolia
            1 infantry moved from Honan to Inner Mongolia
            1 artillery moved from Anhwe to Honan
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Hopei to Honan
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Hunan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Hopei
            1 fighter moved from Kiangsu to Inner Mongolia
            1 tactical_bomber moved from Kiangsu to Inner Mongolia
            1 bomber moved from French Indo China to Inner Mongolia
            1 infantry moved from Kiangsi to Hunan
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to Borneo
            1 fighter moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Fukien to 7 Sea Zone
            1 fighter moved from Fukien to 7 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 44 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to Burma
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone
            1 fighter moved from French Indo China to Burma
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in Java
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 1 transport in 44 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Java from ANZAC, taking 44 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 17
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/10 hits, 4.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 37 Sea Zone to French Indo China
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Borneo to 44 Sea Zone
            1 fighter moved from Borneo to 37 Sea Zone
            1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 aaGun moved from Shantung to Kiangsu
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 bomber, 4 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar
            1 bomber moved from Inner Mongolia to Anhwe
    
        Place Units - Japanese
            1 carrier, 2 submarines and 1 transport placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.17
    UK_Pacific regular : -1.00
    ANZAC regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 fighter moved from Hawaiian Islands to Marshall Islands
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Marshall Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 3 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 4 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 113 Sea Zone
                    1 submarine owned by the Germans lost in 113 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in French West Africa, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in French West Africa, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in French West Africa
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 marine moved from Gibraltar to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            1 armour and 1 mech_infantry moved from 90 Sea Zone to French Guiana
            1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            2 carriers, 1 destroyer and 1 fighter moved from 65 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
            2 fighters moved from Marshall Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            1 bomber moved from 43 Sea Zone to Queensland
    
        Place Units - Americans
            3 submarines and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            3 transports placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Eastern Sinkiang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Algeria
            1 infantry moved from Morocco to Algeria
            3 fighters moved from 94 Sea Zone to Algeria
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 fighters moved from Gibraltar to Algeria
            2 infantry moved from French Madagascar to 74 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Ethiopia
            2 fighters, 2 infantry and 1 tactical_bomber moved from Eastern India to Burma
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 bomber, 5 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 5 fighters and 1 infantry in Algeria, round 2 : 5/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese lost in Burma
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Ethiopia
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers moved from 74 Sea Zone to 78 Sea Zone
            1 cruiser and 2 transports moved from 74 Sea Zone to 73 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from Syria to Iraq
            2 fighters and 1 tactical_bomber moved from Burma to Eastern India
            1 bomber moved from Algeria to Gibraltar
            1 fighter moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Algeria to 94 Sea Zone
            1 fighter moved from Algeria to 94 Sea Zone
            3 fighters moved from Algeria to Gibraltar
            1 infantry moved from Scotland to United Kingdom
            EDIT: 1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            EDIT: 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            EDIT: 1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            2 artilleries and 1 marine placed in Union of South Africa
            3 armour placed in Iraq
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -5.00
    Italians regular : 0.00
    Japanese regular : 0.33
    Germans regular : 0.83
    Neutral_Axis regular : 0.00
    British regular : 1.00
    

    Savegame


  • @Argothair SZ 94 1 UK fig on 1 US CV

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from Crete to Trans-Jordan
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the French lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from French with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for French: 1 cruiser
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from 100 Sea Zone to Alexandria
            1 bomber moved from Trans-Jordan to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 55 Sea Zone to 34 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    
        Combat - French
            Battle in 40 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 40 Sea Zone
                French win, taking 40 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : -0.50
    ANZAC regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 factory_minors, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            6 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            2 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Leningrad to Vologda
            2 armour, 6 artilleries and 26 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            4 armour and 4 mech_infantrys moved from Baltic States to Novgorod
            1 infantry moved from Southern Belarus to Northern Belarus
            1 tactical_bomber moved from Eastern Poland to Rostov
            2 infantry moved from Western Ukraine to Ukraine
            5 infantry moved from Eastern Poland to Northern Belarus
            5 armour and 4 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Vyborg to Western Germany
            1 bomber moved from Vyborg to Leningrad
            1 fighter moved from Western Germany to Ukraine
            1 fighter and 1 tactical_bomber moved from Vyborg to Leningrad
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 118 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Western Germany to Ukraine
    
        Place Units - Germans
            1 transport placed in 115 Sea Zone
            1 factory_minor placed in Leningrad
            1 factory_minor placed in Ukraine
            1 artillery and 2 infantry placed in Western Germany
            2 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -0.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 16 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Gorky to Nenetsia
            2 fighters and 1 tactical_bomber moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Nenetsia, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    1 armour owned by the Germans lost in Nenetsia
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Nenetsia to Russia
            1 armour, 1 infantry and 1 mech_infantry moved from Gorky to Russia
            4 aaGuns, 2 artilleries and 27 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tula
            1 infantry moved from Stalingrad to Rostov
            4 infantry moved from Northwest Persia to Southern Caucasus
            1 fighter moved from Urals to Russia
            1 infantry moved from Urals to Samara
            13 infantry moved from Stalingrad to Samara
            2 aaGuns and 3 infantry moved from Amur to Siberia
            10 infantry moved from Amur to Northern Manchuria
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 armour moved from Jehol to Korea
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 bomber moved from French Indo China to 40 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Burma
            1 infantry moved from Honan to Tsinghai
            1 artillery moved from Honan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 armour moved from Kiangsu to Jehol
            1 artillery moved from Anhwe to Shansi
            1 artillery moved from French Indo China to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 132 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from Anhwe to Tsinghai
            1 tactical_bomber moved from French Indo China to Burma
            2 battleships, 2 carriers, 3 cruisers and 2 destroyers moved from 44 Sea Zone to 36 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from 7 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 carrier moved from 7 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from Chahar to Jehol
            1 fighter moved from Chahar to Jehol
            1 fighter moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 artillery, 2 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Shan State: 1 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode
            Battle in 40 Sea Zone
                French defend with 1 destroyer
            Battle in Burma
                British defend with 1 infantry
            Battle in Korea
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Korea, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese winUK_Pacific winFrench win with 1 destroyer remaining with 1 infantry remaining, taking Korea from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 infantry moved from Borneo to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 fighter moved from 56 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from Borneo to 37 Sea Zone
            1 marine moved from Borneo to 37 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Davao
            1 marine moved from 36 Sea Zone to Davao
            1 bomber moved from Tsinghai to Kiangsu
            1 destroyer moved from 44 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 7 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            Japanese undo move 3.
            1 artillery and 1 infantry placed in Kiangsu
            1 armour, 1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 2.83
    ANZAC regular : -0.50
    Russians regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    @mikawagunichi For whatever reason I’m really struggling to remember about airfield scrambles, so I cancelled the battles in Burma and off the coast of India.

    I might have had the fighters available to protect them properly against an Indian scramble, but I doubt it, and it was a long and fussy turn to try to re-do.

    I did catch the one off the Carolines, which is why I sent so many planes there.

  • '23 '22 '21 '20 '19 '18 '17 '16

    More broadly, I’m feeling a bit lost in terms of overall Japanese strategy on this map. India and New Guinea seem far enough away that I can’t reliably threaten them without leaving the core Japanese territories exposed, China and Russia have enough starting units in the region that I can’t knock them out while keeping up with US / ANZAC naval pressure, and the Japanese economy as a whole seems to be too weak to solve any of these problems – I’m earning 60 - 70 IPCs/turn, I don’t see a way to increase that, and China + Russia + ANZAC + US can easily spend 80 - 90 IPCs/turn in the region.

    In OOB Global and in AA50 and even in Global BM3, Japan has options for its expansion and the hard part of playing Japan is figuring out how to prioritize one or two of those options and make them succeed.

    On this map, I feel like I have no options, only threats, and I’m lucky if I can keep all of those threats stalemated.

    Let me know if that’s intentional, or if you have another way of looking at the ‘big picture’ for PTV that you find helpful. Happy to hear your strategy advice during and/or after the game.


  • @Argothair I don’t think you’re doing too bad honestly. You’ve still got 3 island-based NOs you could get, start robbing the Russians of the Siberian territories, and eventually maybe take down a capitol. PTV is definitely more about the longer-run economic war than most variants. It’s very hard to just to take capitols without completely abandoning the rest of the map.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Morocco to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tunisia
            1 armour and 1 mech_infantry moved from French Guiana to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 battleship moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            4 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
            Battle in 35 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Tunisia from Italians with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 4 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French West Africa
                Americans attack with 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 battleship in French West Africa, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            2 aaGuns and 1 infantry moved from Eastern United States to 104 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from French Guiana to 90 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco
            1 carrier and 1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 2 submarines and 2 transports moved from 34 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to Queensland
            1 tactical_bomber moved from 35 Sea Zone to Queensland
            4 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 56 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 bomber moved from 35 Sea Zone to Queensland
            1 infantry moved from Marshall Islands to 33 Sea Zone
            2 carriers, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 infantry, 3 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            3 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 infantry placed in Western United States
            2 destroyers and 1 transport placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Eastern Sinkiang to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Eastern Sinkiang to Kansu
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 2 infantry and 1 marine moved from Union of South Africa to 73 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 73 Sea Zone to 83 Sea Zone
            1 marine moved from 83 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
            2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            3 armour, 2 artilleries, 1 infantry and 1 marine moved from Iraq to Trans-Jordan
            1 battleship moved from 78 Sea Zone to 83 Sea Zone
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
    
        Combat - British
            Battle in Egypt
            Battle in Anglo-Egyptian Sudan
                British attack with 2 artilleries and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Egypt from Italians, taking Anglo-Egyptian Sudan from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 3 armour, 2 artilleries, 1 infantry and 1 marine
                Italians defend with 1 artillery
                    British roll dice for 3 armour, 2 artilleries, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Trans-Jordan
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 marine
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            2 destroyers moved from 78 Sea Zone to 83 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 94 Sea Zone
    
        Place Units - British
            3 armour placed in Iraq
            1 artillery, 1 infantry and 1 tactical_bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -1.00
    Italians regular : 0.33
    Japanese regular : -1.17
    Neutral_Axis regular : 0.67
    British regular : 0.33
    

    Savegame

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