Thought you would have USSR by now with the speed with which you gave the previous answers. Sleeping maybe?
Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Shan State to Eastern Persia Non Combat Move - ANZAC 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 8 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 6 artilleries and 4 infantry moved from Western Germany to France 2 aaGuns moved from France to Western Germany 1 bomber moved from Bryansk to Western Germany 5 fighters and 2 tactical_bombers moved from Bryansk to Germany 1 infantry moved from Tambov to Rostov 3 aaGuns, 13 armour, 7 artilleries, 36 infantry and 15 mech_infantrys moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Eastern Poland 2 fighters moved from Holland Belgium to 113 Sea Zone 6 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 armour placed in Western Germany 1 tactical_bomber placed in Germany 1 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,5,3,2,5,6,2,4 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 19 PUs; Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 5 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/8 hits, 3.50 expected hits Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 mech_infantry moved from Russia to Nenetsia 5 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 2.50
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Surprised you didn’t attack Volgograd. They’ll be able to retreat.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Tsinghai 1 bomber moved from French Indo China to Shensi 1 mech_infantry moved from Anhwe to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Malaya Battle in Tsinghai Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Sumatra Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 3 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Sumatra to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from Shensi to French Indo China 1 bomber moved from Tsinghai to Kweichow 1 mech_infantry moved from Shantung to Manchuria 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsi to French Indo China 1 fighter moved from Japan to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Anhwe to Kweichow Place Units - Japanese 3 mech_infantrys placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.83 UK_Pacific regular : 1.00 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 bomber and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Amur to Korea Americans take Korea from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 4 infantry moved from Eastern United States to Quebec 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom 1 carrier, 1 destroyer and 2 fighters moved from 64 Sea Zone to 10 Sea Zone Place Units - Americans 3 fighters and 4 submarines placed in 10 Sea Zone 3 infantry placed in Eastern United States 3 artilleries placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4 Americans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 7 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 39 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Northwest Persia to Ukraine 1 mech_infantry moved from Caucasus to Sikang Chinese take Sikang from Japanese EDIT: 2 fighters moved from Libya to Morocco 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in 37 Sea Zone British attack with 1 tactical_bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya British attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to India 2 aaGuns, 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Tsinghai 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 fighter moved from Northwest Persia to Eastern Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 3 infantry placed in Iraq British undo move 3. 1 artillery and 2 infantry placed in Iraq 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 Italians regular : -0.33 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 artillery and 5 infantry moved from France to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 5 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 aaGuns moved from France to Holland Belgium Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,1,2,2,1,1,4 Italians collect 3 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Surprised you didn’t attack Volgograd. They’ll be able to retreat.
I had a plan, lets see how it goes
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to Java 2 fighters moved from Queensland to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 5/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 fighter moved from Eastern Persia to India 1 infantry moved from Burma to India Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : 2.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 16 artilleries and 24 infantry moved from France to Normandy Bordeaux 10 armour, 1 bomber, 6 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 5 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Rostov 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Normandy Bordeaux Germans attack with 10 armour, 16 artilleries, 1 bomber, 13 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 1 aaGun, 1 armour, 9 artilleries, 3 fighters and 22 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 10 armour, 16 artilleries, 1 bomber, 13 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 26/71 hits, 27.33 expected hits Americans roll dice for 1 aaGun, 3 armour, 16 artilleries, 1 bomber, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 18/55 hits, 20.17 expected hits 18 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 5 infantry owned by the Americans, 1 bomber owned by the Americans, 2 infantry owned by the French and 17 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 10 armour, 16 artilleries, 1 bomber, 13 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 26/53 hits, 23.17 expected hits Americans roll dice for 3 armour, 16 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 10/30 hits, 12.00 expected hits 4 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Normandy Bordeaux 1 tactical_bomber owned by the Americans, 2 armour owned by the Americans, 7 artilleries owned by the Americans, 9 artilleries owned by the British, 5 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 10 armour, 12 artilleries, 1 bomber, 13 fighters, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 : 20/43 hits, 19.83 expected hits Americans roll dice for 4 fighters in Normandy Bordeaux, round 4 : 3/4 hits, 2.67 expected hits 3 artilleries owned by the Germans lost in Normandy Bordeaux 1 fighter owned by the Americans and 3 fighters owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 10 armour, 9 artilleries, 1 bomber, 13 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 143 Casualties for Germans: 7 artilleries and 24 infantry Casualties for British: 1 aaGun, 1 armour, 9 artilleries, 3 fighters and 22 infantry Casualties for Americans: 2 armour, 7 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 2 infantry Non Combat Move - Germans 1 bomber moved from Normandy Bordeaux to Poland 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 7 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Ukraine to Rostov Place Units - Germans 2 artilleries and 4 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,5,2,3,2,3,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to Western Germany: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.83 British AA : -0.50 Germans regular : 1.67
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Well, thats the biggest battle i’ve ever done in Normandy.
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@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Well, thats the biggest battle i’ve ever done in Normandy.
I did not expect that!
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Man, forgot to fly out the US plane.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 28 PUs; Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 armour, 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Russians take Tambov from Germans Combat - Russians Battle in Volgograd Russians attack with 1 armour, 5 fighters and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 11 artilleries and 61 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk Place Units - Russians 1 armour, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.33
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In spite of your big victory in Normandy, it did cost the Eastern Front rather a lot. Not sure what you will do now to prevent the Brits from coming up in a few turns and pushing you west.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; Japanese buy 5 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Kweichow to Sikang 1 bomber moved from Kweichow to Suiyuyan 1 bomber moved from French Indo China to Sikang 1 infantry moved from Sumatra to 41 Sea Zone 4 fighters and 3 tactical_bombers moved from 41 Sea Zone to Malaya 7 artilleries, 6 infantry and 4 mech_infantrys moved from French Indo China to Shan State 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Manchuria to Korea 1 mech_infantry moved from Kweichow to Kansu Japanese take Kansu from Chinese 4 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Korea Combat - Japanese Battle in 37 Sea Zone Japanese attack with 4 carriers, 4 destroyers, 3 submarines and 1 transport British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 4 carriers, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 5 : 3/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 7 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 7 artilleries, 6 infantry and 4 mech_infantrys in Shan State, round 2 : 7/17 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 7 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 2/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 artillery owned by the British lost in Malaya Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Suiyuyan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 mech_infantry owned by the British lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Kwangsi 1 bomber moved from Suiyuyan to Kwangsi 3 mech_infantrys moved from Kweichow to Kwangsi 3 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Hunan to Kweichow 4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 4 aaGuns moved from Manchuria to Korea 1 fighter moved from Korea to Japan 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Changing PUs for Japanese from 65 to 66 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Anhwe: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : 0.33
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@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
In spite of your big victory in Normandy, it did cost the Eastern Front rather a lot. Not sure what you will do now to prevent the Brits from coming up in a few turns and pushing you west.
Im not sure about anything in this game, did some bad moves and had bad rolls at the start. I almost threw the towel a couple turns ago, lets see if I can keep up now
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I was wondering why you weren’t conceding but if you had that big move in mind, does make some sense.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in Midway Non Combat Move - Americans 1 fighter moved from Russia to Eastern Persia 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 16 fighters and 15 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Quebec to 106 Sea Zone 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 109 Sea Zone to 106 Sea Zone 3 infantry moved from Eastern United States to Quebec 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 5 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 airfield placed in Morocco 1 carrier and 5 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 7 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing PUs for Americans from 76 to 71 EDIT: Turning off Edit Mode 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Tsinghai to Kansu Chinese take Shensi from Japanese Combat - British Battle in Kansu British attack with 2 armour and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 aaGuns, 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry moved from India to Burma 1 fighter moved from Eastern Persia to India 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from India to Burma 1 bomber moved from Northwest Persia to India 3 artilleries moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 4 artilleries and 6 infantry placed in United Kingdom 2 artilleries and 1 mech_infantry placed in Persia 1 artillery placed in Iraq Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,5,1,4,1,6,1,1,5,1,2,2,2,3,6,6,1,3,1,4,3,1,5,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Italians Non Combat Move - Italians 2 infantry moved from Southern France to Northern Italy 2 aaGuns, 1 artillery and 5 infantry moved from Holland Belgium to France 2 infantry moved from Bulgaria to Romania Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,6,3,1,5,3,1 Italians collect 6 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :