@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 artilleries and 24 infantry moved from France to Normandy Bordeaux
10 armour, 1 bomber, 6 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 10 armour, 16 artilleries, 1 bomber, 13 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 armour, 9 artilleries, 3 fighters and 22 infantry; French defend with 2 infantry; Americans defend with 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 10 armour, 16 artilleries, 1 bomber, 13 fighters, 24 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 26/71 hits, 27.33 expected hits
Americans roll dice for 1 aaGun, 3 armour, 16 artilleries, 1 bomber, 4 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 18/55 hits, 20.17 expected hits
18 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 5 infantry owned by the Americans, 1 bomber owned by the Americans, 2 infantry owned by the French and 17 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 10 armour, 16 artilleries, 1 bomber, 13 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 26/53 hits, 23.17 expected hits
Americans roll dice for 3 armour, 16 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 10/30 hits, 12.00 expected hits
4 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Normandy Bordeaux
1 tactical_bomber owned by the Americans, 2 armour owned by the Americans, 7 artilleries owned by the Americans, 9 artilleries owned by the British, 5 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 10 armour, 12 artilleries, 1 bomber, 13 fighters, 3 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 : 20/43 hits, 19.83 expected hits
Americans roll dice for 4 fighters in Normandy Bordeaux, round 4 : 3/4 hits, 2.67 expected hits
3 artilleries owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the Americans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 10 armour, 9 artilleries, 1 bomber, 13 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 7 artilleries and 24 infantry
Casualties for British: 1 aaGun, 1 armour, 9 artilleries, 3 fighters and 22 infantry
Casualties for Americans: 2 armour, 7 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Poland
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
7 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Ukraine to Rostov
Place Units - Germans
2 artilleries and 4 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,5,2,3,2,3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.83
British AA : -0.50
Germans regular : 1.67
Well, thats the biggest battle i’ve ever done in Normandy.
@lebowsky said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
Well, thats the biggest battle i’ve ever done in Normandy.
I did not expect that!
Man, forgot to fly out the US plane.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour, 5 fighters and 1 tactical_bomber moved from Russia to Volgograd
Russians take Tambov from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
11 artilleries and 61 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.33
In spite of your big victory in Normandy, it did cost the Eastern Front rather a lot. Not sure what you will do now to prevent the Brits from coming up in a few turns and pushing you west.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Kweichow to Suiyuyan
1 bomber moved from French Indo China to Sikang
1 infantry moved from Sumatra to 41 Sea Zone
4 fighters and 3 tactical_bombers moved from 41 Sea Zone to Malaya
7 artilleries, 6 infantry and 4 mech_infantrys moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
4 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Korea
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 carriers, 4 destroyers, 3 submarines and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 4 carriers, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 5 : 3/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 7 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 artilleries, 6 infantry and 4 mech_infantrys in Shan State, round 2 : 7/17 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 7 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 2/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 artillery owned by the British lost in Malaya
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
1 mech_infantry owned by the British lost in Sikang
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to Kwangsi
1 bomber moved from Suiyuyan to Kwangsi
3 mech_infantrys moved from Kweichow to Kwangsi
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Hunan to Kweichow
4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 submarines and 6 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 aaGuns moved from Manchuria to Korea
1 fighter moved from Korea to Japan
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Changing PUs for Japanese from 65 to 66
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 0.67
UK_Pacific regular : 0.33
@simon33 said in Simon33 (Allies+10) vs Lebowsky (Axis) French Rebalance:
In spite of your big victory in Normandy, it did cost the Eastern Front rather a lot. Not sure what you will do now to prevent the Brits from coming up in a few turns and pushing you west.
Im not sure about anything in this game, did some bad moves and had bad rolls at the start. I almost threw the towel a couple turns ago, lets see if I can keep up now
I was wondering why you weren’t conceding but if you had that big move in mind, does make some sense.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Battle in Midway
Non Combat Move - Americans
1 fighter moved from Russia to Eastern Persia
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 16 fighters and 15 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 109 Sea Zone to 106 Sea Zone
3 infantry moved from Eastern United States to Quebec
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
Place Units - Americans
1 airfield placed in Morocco
1 carrier and 5 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 7 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 71
EDIT: Turning off Edit Mode
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Tsinghai to Kansu
Chinese take Shensi from Japanese
Combat - British
Battle in Kansu
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 1 armour, 3 artilleries, 25 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Eastern Persia to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to Burma
1 bomber moved from Northwest Persia to India
3 artilleries moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
4 artilleries and 6 infantry placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Persia
1 artillery placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,5,1,4,1,6,1,1,5,1,2,2,2,3,6,6,1,3,1,4,3,1,5,4
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 0.67
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Holland Belgium to France
2 infantry moved from Bulgaria to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,6,3,1,5,3,1
Italians collect 6 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 artillery moved from 39 Sea Zone to India
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
10 infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
2 infantry moved from Rostov to Volgograd
1 bomber moved from Poland to Volgograd
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from France to Baltic States
1 mech_infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Volgograd to Rostov
7 fighters moved from France to Rostov
2 fighters moved from Western Germany to Rostov
2 fighters moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from France to Rostov
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from France to Southern Italy
10 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
9 artilleries moved from Normandy Bordeaux to France
Place Units - Germans
3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
2 bombers and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,5,6,5,2,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 34 PUs;
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Russians take Tambov from Italians
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 11 artilleries and 61 infantry moved from Bryansk to Russia
1 mech_infantry moved from Nenetsia to Russia
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Java
Battle in Dutch New Guinea
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
6 artilleries, 3 infantry and 4 mech_infantrys moved from Shan State to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to French Indo China
4 carriers, 4 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 carrier moved from 33 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 92 Sea Zone to Northern Italy
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Morocco to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 16 fighters, 1 infantry, 15 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Scramble to SZ95?
No scramble
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 92 Sea Zone to Northern Italy
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from Morocco to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 16 fighters, 1 infantry, 15 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Greece
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Greece from Italians, taking Normandy Bordeaux from Germans, taking Southern France from Italians, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Northern Italy to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Algeria
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern Persia to India
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
2 fighters moved from Burma to Shensi
1 mech_infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 bomber moved from India to Yunnan
Combat - British
Battle in Holland Belgium
Battle in Shensi
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shensi
2 fighters owned by the British retreated
Japanese win, taking Holland Belgium from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to India
2 fighters moved from Shensi to Tsinghai
2 armour moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to Morocco
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
3 artilleries placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.67
Italians regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
1 fighter moved from Rostov to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 5 infantry moved from France to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
2 infantry moved from Romania to Bulgaria
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,3,6,6,3,2,4
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.17