TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 4 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 17 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to 17 Sea Zone
1 submarine moved from 5 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 armour, 8 artilleries, 13 infantry and 5 mech_infantrys moved from Yunnan to Burma
1 artillery and 5 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 9 artilleries, 18 infantry and 9 mech_infantrys in Burma, round 2 : 8/37 hits, 9.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 8 fighters, 4 submarines and 8 tactical_bombers
Americans defend with 5 carriers, 1 destroyer, 10 fighters, 9 submarines and 1 transport
Japanese roll dice for 4 submarines in 17 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 8 fighters and 8 tactical_bombers in 17 Sea Zone, round 2 : 15/22 hits, 12.33 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 9 submarines in 17 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 carriers, 1 destroyer, 10 fighters and 1 transport in 17 Sea Zone, round 2 : 9/16 hits, 8.67 expected hits
Units damaged: 4 carriers owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 17 Sea Zone
9 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 7 fighters and 7 tactical_bombers in 17 Sea Zone, round 3 : 13/20 hits, 11.17 expected hits
Americans roll dice for 10 fighters in 17 Sea Zone, round 3 : 5/10 hits, 6.67 expected hits
Americans roll dice for 2 carriers and 1 transport in 17 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 17 Sea Zone
2 carriers owned by the Americans, 10 fighters owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 158
Casualties for Japanese: 4 fighters, 3 submarines and 3 tactical_bombers
Casualties for Americans: 5 carriers, 1 destroyer, 10 fighters, 9 submarines and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 17 Sea Zone and was removed
2 bombers moved from 17 Sea Zone to Japan
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 45 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Yunnan to French Indo China
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 4.33
UK_Pacific regular : -0.33
Savegame