L25 PtV Playoff-2024-round 1 - Ghostglider(Axis+12) vs Stucifer(Allies)


  • Please use second map.

  • 2024 2023

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Yunnan to Eastern India
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 100 Sea Zone
            2 fighters and 5 tactical_bombers moved from Gibraltar to 100 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz100?


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 100 Sea Zone
            2 fighters and 5 tactical_bombers moved from Gibraltar to 100 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Please use second map - Scramble to sz100?

  • 2024 2023

    Full scramble, max defense OOL

  • 2024 2023

    Oh, and RULE BRITTANIA!! 😉

    alt text

  • 2024 2023


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 100 Sea Zone
            2 fighters and 5 tactical_bombers moved from Gibraltar to 100 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
    
        Combat - Germans
            British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
            Battle in 100 Sea Zone
                Germans attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Germans roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 2 : 10/16 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
                Units damaged: 2 carriers owned by the Germans
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
                    2 tactical_bombers owned by the British, 4 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
                    Germans roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 100 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
                    1 cruiser owned by the British, 1 battleship owned by the British and 3 fighters owned by the British lost in 100 Sea Zone
                Germans win, taking 100 Sea Zone from Neutral with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
                Casualties for Germans: 3 fighters and 4 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 destroyer moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun moved from Poland to Baltic States
            2 aaGuns, 3 artilleries and 22 infantry moved from Poland to Eastern Poland
            6 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Romania to Bulgaria
            2 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
            3 artilleries and 9 infantry moved from Germany to Poland
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Syria
                  Germans take Syria from Neutral_Axis
            2 bombers moved from 100 Sea Zone to Greece
            1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Syria
            8 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 submarine placed in 116 Sea Zone
            3 infantry placed in France
            1 infantry placed in Germany
            3 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 94 Sea Zone to 100 Sea Zone
            2 fighters and 5 tactical_bombers moved from Gibraltar to 100 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 100 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
    
        Combat - Germans
            British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
            Battle in 100 Sea Zone
                Germans attack with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers
                    Germans roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 2 : 10/16 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 5/13 hits, 6.17 expected hits
                Units damaged: 2 carriers owned by the Germans
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
                    2 tactical_bombers owned by the British, 4 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 100 Sea Zone
                    Germans roll dice for 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 100 Sea Zone, round 3 : 5/13 hits, 7.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 100 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
                    1 cruiser owned by the British, 1 battleship owned by the British and 3 fighters owned by the British lost in 100 Sea Zone
                Germans win, taking 100 Sea Zone from Neutral with 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
                Casualties for Germans: 3 fighters and 4 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            1 destroyer moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun moved from Poland to Baltic States
            2 aaGuns, 3 artilleries and 22 infantry moved from Poland to Eastern Poland
            6 armour and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Romania to Bulgaria
            2 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
            3 artilleries and 9 infantry moved from Germany to Poland
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Syria
                  Germans take Syria from Neutral_Axis
            2 bombers moved from 100 Sea Zone to Greece
            1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Syria
            8 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 submarine placed in 116 Sea Zone
            3 infantry placed in France
            1 infantry placed in Germany
            3 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Algeria: 1 artillery
            EDIT: Adding units owned by Germans to Tunisia: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    British regular : -0.33
    

    Savegame

  • 2024 2023

    My understanding is that you cannot land air units in neutrals the same turn you occupy them, so the aircraft in Syria need to land on Crete

  • 2024 2023

    @Stucifer said in L24 PtV Stucifer (X+10) vs Adam514 (L):

    From Game Notes:

    With the exception of Southern France (see discussion of “Zone Libre” below), Vichy French territory operates the same way as other Pro-Axis Neutral territory. An Axis player may capture Vichy French territory and commandeer its forces by moving a land unit into the territory during the non-combat phase of his turn. Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.

    1. This means I can’t land air units in Southern France, or any Vichy territory for that matter, the same game turn I occupy it.

    Adam514 said in L24 PtV Stucifer (X+10) vs Adam514 (L):

    […] You cannot.

  • 2024 2023

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Leningrad to Finland
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Finland
                Russians attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 5/9 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Vyborg to Leningrad
            1 aaGun moved from Northern Belarus to Novgorod
            4 infantry moved from Northern Belarus to Novgorod
            1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Vyborg
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Leningrad
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 aaGun, 1 artillery and 2 infantry moved from Rostov to Kursk
            1 infantry moved from Stalingrad to Samara
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.83
    

    Savegame

  • 2024 2023

    Darn, just noticed I forgot to move the guys in Brazil to Guiana.

  • 2024 2023

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Leningrad to Finland
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Finland
                Russians attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 5/9 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Vyborg to Leningrad
            1 aaGun moved from Northern Belarus to Novgorod
            4 infantry moved from Northern Belarus to Novgorod
            1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 armour, 1 infantry and 1 mech_infantry moved from Leningrad to Vyborg
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Leningrad
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 aaGun, 1 artillery and 2 infantry moved from Rostov to Kursk
            1 infantry moved from Stalingrad to Samara
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Brazil: 1 armour and 3 infantry
            EDIT: Changing ownership of French Guiana from Neutral_Axis to British
            EDIT: Adding units owned by British to French Guiana: 1 armour and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.83
    

    Savegame

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