2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry and 2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
                  French take Persia from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 cruiser moved from 123 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame


  • What in the world…
    I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.

    I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
    But I won’t be presumptuous, let me know if you deny it


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Sikang: 1 armour
            EDIT: Adding units owned by Italians to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
            Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber and 2 infantry moved from Northwest Persia to Iraq
            16 infantry moved from Northwest Persia to Persia
            3 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            2 mech_infantrys moved from Northern Italy to Denmark
            2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
                British defend with 1 airfield, 1 armour and 1 infantry
                    Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 infantry owned by the British lost in Denmark
                    Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
                    British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 armour owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 3 artilleries and 16 infantry
                French defend with 1 infantry
                    Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
                    French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                    1 infantry owned by the French lost in Persia
                Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
                    Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 0.67
    Russians regular : 0.00
    Germans regular : -6.50
    British regular : 0.67
    

    Savegame


  • Casualty choice for 112, please,
    I can’t safely guess at it


  • @gamerman01

    kill three dd and damage the carrier

    no issue with moving the Italian tank - you performed it?

    I got down with a common cold and had to take a break

  • 2025 2024 '23 '22 '15 '11 '10 Official Q&A Moderator

    I was concerned it was something worse, glad to hear it
    Oh yes, I’ve moved the tank pending your approval!

    Please confirm you are damaging your carrier. If I retreat, you’ll have a damaged carrier, the french cruiser and two transports but lose two UK planes in addition to the 3 DD. The Germans are not going to let them land on their carrier in 113


  • @gamerman01

    damage to carrier confirmed! If you retreat it will save the transports (for a round at least)


  • I will certainly be retreating from that.
    What a pounding.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Sikang: 1 armour
            EDIT: Adding units owned by Italians to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
            Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Norway to Finland
                  Germans take Finland from Russians
            3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 bomber and 2 infantry moved from Northwest Persia to Iraq
            16 infantry moved from Northwest Persia to Persia
            3 artilleries moved from Northwest Persia to Persia
            2 infantry moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            2 mech_infantrys moved from Northern Italy to Denmark
            2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
                British defend with 1 airfield, 1 armour and 1 infantry
                    Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 infantry owned by the British lost in Denmark
                    Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
                    British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 armour owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 3 artilleries and 16 infantry
                French defend with 1 infantry
                    Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
                    French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                    1 infantry owned by the French lost in Persia
                Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
                British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
                    Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 6/7 hits, 3.17 expected hits
                    1 bomber owned by the Germans, 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone
                2 bombers owned by the Germans retreated
                Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -39
                Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
                Casualties for Americans: 2 destroyers
                Casualties for British: 1 destroyer
                2 fighters owned by the British could not land and were killed
    
        Non Combat Move - Germans
            1 fighter moved from Libya to Southern Italy
            2 aaGuns moved from Northwest Persia to Persia
            1 armour and 6 mech_infantrys moved from Northwest Persia to Eastern Persia
            2 armour moved from Turkmenistan to Eastern Persia
            3 submarines moved from 114 Sea Zone to 113 Sea Zone
            1 armour moved from Yakut S.S.R. to Timguska
            1 artillery and 4 infantry moved from Norway to Finland
            1 bomber moved from 112 Sea Zone to Timguska
            1 bomber moved from 112 Sea Zone to Western Germany
            1 bomber moved from Iraq to Sumatra
            2 infantry moved from Northern Italy to France
            3 infantry moved from Germany to Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry placed in France
            3 fighters and 3 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    French regular : 0.67
    Russians regular : 0.00
    Germans regular : -6.50
    British regular : 0.67
    

    Savegame


  • @gamerman01

    uh, undeserved!!


  • I had a week to dread it, and look what good that did!

    Thanks!

    Leningrad NG also! Don’t let up


  • @gamerman01

    I warned you Gamerman. You cannot win when the dice are stacked against you. Should have let him land his British planes on the carriers to appease Lady Luck.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
                  Chinese take Tsinghai from Germans
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            3 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 artillery moved from Vologda to Novosibirsk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Kazakhstan to Novosibirsk
            1 mech_infantry moved from Caucasus to Sikang
                  Chinese take Sikang from Italians
            2 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 mech_infantry moved from Alexandria to Tobruk
                  Russians take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 fighter moved from Belarus to Novosibirsk
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                Russians win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Novosibirsk
                Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Japanese defend with 3 infantry
                    Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 3,50 expected hits
                    Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    3 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun and 1 artillery moved from Karelia to Novgorod
            1 infantry moved from Bryansk to Belarus
            1 aaGun, 1 artillery and 30 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Novosibirsk to Vologda
            1 fighter moved from Novosibirsk to Tambov
            1 fighter moved from Belarus to Tambov
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Tambov to Rostov
            1 aaGun moved from Volgograd to Rostov
            1 artillery moved from Samara to Tambov
            2 artilleries and 5 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Russia
            1 artillery placed in Volgograd
            Russians undo move 3.
            Russians undo move 2.
            1 infantry placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            1 artillery placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : -0,67
    Russians regular : 0,83
    

    Savegame


  • @gamerman01 @Arthur-Bomber-Harris

    very one-sided rolling indeed!

    I doubt a causation with who is playing though - and the Gamerman is capable to take the victory nonetheless!


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            1 armour moved from Kweichow to Shan State
            2 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Kiangsu to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 tactical_bomber moved from Philippines to 55 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to 54?



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            1 armour moved from Kweichow to Shan State
            2 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Kiangsu to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 tactical_bomber moved from Philippines to 55 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                    1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Shan State
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            2 fighters moved from 25 Sea Zone to Midway
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 56 Sea Zone
            1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 56 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 battleship moved from 33 Sea Zone to 56 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Kiangsu to Japan
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Hopei to Kweichow
            1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            4 destroyers and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            5 carriers, 2 destroyers, 3 fighters, 4 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from Queensland to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from 25 Sea Zone to Midway
            2 fighters and 4 infantry moved from 25 Sea Zone to Midway
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01

    scramble to sz25?

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