@fasthard said in L25 Playoff BM Mod 2nd bracket final Fasthard (X) vs Avner (L+21):
@Avner subs missed, got 3 hits with air
You can keep one unit
save the battleship
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Thank you for listening, and that is very generous but I’m actually not asking for anything. I think I would have chosen what you chose for me, but it took me time to think it through and it’s tricky when you know what dice happened after the choice.
I didn’t want to make much of a deal out of it but a reminder to be careful with certain casualty choices so they don’t become a bigger issue
Beautiful move, and I look forward to continuing
I really appreciate how gracious and nice you are
so thanks to you! Dice made it (appear) beautiful (again) and in this case I played a bit in a hurry and wasn’t at all aware and prepared for different OoL than max def to make sense because winning the combat with planes and a ground unit surviving was already nice and just dice brought a retreat to my mind.
I was fond of your moderation before but having a game with you is no less great 😍
Well now you’ve “made my day”
I’m looking forward to the Japan turn, while my empires “strike back”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 14 infantry moved from Korea to Manchuria
7 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Suiyuyan to Chahar
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 fighter moved from French Indo China to 21 Sea Zone
1 fighter moved from Philippines to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Philippines to Guam
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
1 infantry moved from Kweichow to Anhwe
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 6/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 14 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 14 infantry in Manchuria, round 2 : 5/16 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Korea to Manchuria
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 artillery moved from Shensi to Kweichow
1 armour moved from French Indo China to Kweichow
1 artillery moved from Shensi to Hopei
2 submarines moved from 35 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -1.33
Japanese regular : 8.33
ANZAC regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Denmark
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 fighters moved from Western United States to 25 Sea Zone
Combat Hit Differential Summary :
scramble sz112?
I almost have the board memorized, but I can’t tell until I get home a bit later. I really didn’t consider Denmark would be assaulted, and it seems like it’d be awfully dicey, so I’ll have to take a look 🤔
No scramble
It seems I would need to destroy all of your units to keep you from surprising!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to West India
1 bomber and 1 infantry moved from Iraq to Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
ya, good news: scramble this time (sz112 again)?
LOL I see how I was ambiguous,
I mean I need to destroy all your units in the world, only then could I stop you from surprising me
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Denmark
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 fighters moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 airfield; Italians defend with 1 aaGun and 3 infantry
Italians roll AA dice in Denmark : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Denmark
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Denmark
Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Denmark
1 infantry owned by the Italians lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to 26 Sea Zone
4 carriers, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from 123 Sea Zone to United Kingdom
1 submarine moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - Americans
1 destroyer and 1 submarine placed in 80 Sea Zone
1 airfield and 1 infantry placed in Iraq
1 artillery placed in Western United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 18 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 21 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to West India
1 bomber and 1 infantry moved from Iraq to Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Denmark
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield; Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Denmark
British win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
1 mech_infantry owned by the Germans lost in Persia
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour and 5 mech_infantrys moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Germans regular : 1,67
British regular : 0,50
Italians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Philippines to Amur
1 armour moved from Hopei to Chahar
Italians take Chahar from Chinese
1 armour moved from Chahar to Hopei
Combat - Italians
Battle in Amur
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Amur
1 bomber owned by the Americans lost in Amur
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 88 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
French take Persia from Germans
Combat - French
Non Combat Move - French
1 cruiser moved from 123 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
What in the world…
I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.
I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
But I won’t be presumptuous, let me know if you deny it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sikang: 1 armour
EDIT: Adding units owned by Italians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber and 2 infantry moved from Northwest Persia to Iraq
16 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Northern Italy to Denmark
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Denmark
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 artilleries and 16 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
Casualty choice for 112, please,
I can’t safely guess at it
kill three dd and damage the carrier
no issue with moving the Italian tank - you performed it?
I got down with a common cold and had to take a break
I was concerned it was something worse, glad to hear it
Oh yes, I’ve moved the tank pending your approval!
Please confirm you are damaging your carrier. If I retreat, you’ll have a damaged carrier, the french cruiser and two transports but lose two UK planes in addition to the 3 DD. The Germans are not going to let them land on their carrier in 113
damage to carrier confirmed! If you retreat it will save the transports (for a round at least)
I will certainly be retreating from that.
What a pounding.