L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2


  • Do not assume casualties in 97, thanks

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 0/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 4 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 5 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            1 armour moved from Albania to Romania
            2 infantry moved from Albania to Bulgaria
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,4,5,6
            Italians collect 10 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : -5.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 85 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • If you dare airstrike Z97, depending on how many hits you score it could be an interesting casualty choice so please don’t assume unless you’re sure

    I can’t believe you capped off that miserable UK turn with only 2 convoy damage for their damage roll. Flashbacks of game 1 when you had a perfect UK1


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    Flashbacks of game 1 when you had a perfect UK1

    Check out my profile picture.

    MARTI knows I’m representing THE Royal Navy and THE Royal Air Force and adjusts the dice rolls accordingly.

    England expects that every man will do his duty


  • 🤣😂🤣😂🤣

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            3 artilleries and 3 mech_infantrys moved from France to Holland Belgium
            2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Tobruk to 97 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            3 artilleries and 3 mech_infantrys moved from France to Holland Belgium
            2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Tobruk to 97 Sea Zone
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 artilleries and 3 mech_infantrys
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Holland Belgium
                    1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 artilleries
                Casualties for French: 1 artillery and 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 8/12 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                    1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
    
        Non Combat Move - Germans
            1 fighter moved from 97 Sea Zone to Alexandria
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            2 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 armour moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Bulgaria to Romania
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Slovakia Hungary to Poland
            4 artilleries and 2 infantry moved from Germany to Poland
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
            5 armour moved from France to Germany
            1 armour moved from France to Yugoslavia
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 39 PUs (2 lost to blockades); end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : 0.83
    British regular : 1.83
    

    Savegame


  • So Britain’s fortunes immediately reverse, thankfully.
    There were so many German planes some of them crashed into each other in the mayhem

    Playing Russia, now I notice I overlooked the French in Syria that were to go to TransJordan. Not a small thing.

    Will you allow the late move? Germany’s turn had no effect on this decision, I just plain missed it, along with moving 2 French to Scotland which really didn’t matter


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    Will you allow the late move?

    Yes, go ahead, no problem.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by French from Syria: 1 infantry
            EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Rostov to Caucasus
            3 artilleries moved from Ukraine to Western Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 aaGun and 5 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            1 artillery and 7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            2 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/17 hits, 8.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            2 carriers moved from 33 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Kwangsi to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Chahar to Hunan
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            2 artilleries and 3 infantry moved from Anhwe to Hunan
            3 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 harbour placed in Hainan
            1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Combat Move - British
            2 fighters moved from Malta to 95 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to 95?


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    Scramble to 95?

    Yes. The two Italian fighters and the German fighter please.


  • In case it becomes a question, then, can you tell me in what order you would lose German vs Italian planes?


  • Yeah, 1 sub hit, 1 plane hit, so you need to choose whether you lose Italian or German plane, thanks

    Unfortunately I do have to stop the game for this…


  • @gamerman01 Lose the Italian plane.


  • What miserable dice.

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