@fasthard said in L25 BM4 dawgoneit(X) vs fasthard(L+23):
@dawgoneit do you want to keep the AAs in Holland? ;-)
yes
Yeah, not quite the result I was expecting, but oh well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Vologda to Timguska
1 aaGun and 7 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
@AndrewAAGamer I’ll concede…not that I have much choice. The home island will be invaded and the Germans are completely contained. GG
Thank you for the game! I thought you played very well. As usual, you were a tough opponent. If it hadn’t been for that disastrous battle in Greece early on, I think you would’ve had a really good chance of knocking out Moscow before I could gain the overall advantage.
So, I always offer best two out of three, would you like to go again?
So, I always offer best two out of three. Would you like to play again?
@AndrewAAGamer It was a good game. I was interested to see how the Russian /Chinese defense played out. I was able to force the Russian and Chinese back, but I never got any traction in Moscow.
Greece was a problem, and perhaps, I should have just ignored it until I built more ground forces in the area. However, the bid for Russia supplemented them with enough units that I never had an advantage there regardless of the Greece fiasco. In fact, I felt you had pulled back too quickly and let the Germans gain some territory that could have been more dearly fought over, which counteracted the early loss of material in Greece.
But that leads to my main “learning point” of this game, a winning strategy for the Allies is just to build up and defend. You never really fought for anything in the Europe side, just built up forces in Normandy and eventually spilled over to Holland. More dramatically, this was followed in the Pacific side, you never even threatened for the DEI or even took back Aleutians until I went for India on T9. Just build carriers and fighters and some transports that just stayed as a single force.
Normally, I would have thought that was a losing strat against Japan, but because China was so strong, I never established my hegemony over Asia. Sure, at the end, Japan was a land force, but it didn’t matter because the IJN was unable to defend against the US fleet. From T6-T14, the Japanese never spent less than 19 IPCs on land forces except 2 turns, and spent more than 1/3 of the iPCs on land forces + transports on over half the turns. Yet, did not remove the Chinese from the map.
Equally surprising strat was to ignore Europe with the US for so long. Just buying a small fleet to hold Normandy and 3 inf each turn. I would have thought the Germans would have made more progress since they had a small West force to counter with. But Russia wasn’t falling so nope.
The bottomline is I don’t see how to defeat this strategy with this bid. There was nowhere to attack at advantage. The NO for Russia does not seem to be stoppable. I tried a couple of times to get the Japanese over but without severely dispersing my forces, that was not going to happen. So Russia will hold, and then it’s just build and wait for the remaining forces.
Kinda demoralized right now, so I’ll go beat up on some other competition and maybe try again after the scars have healed.