MikawaGunichi (X+12) vs ArtofWar Game #3


  • @ArtofWar1947 On my phone and won’t be back to computer for a bit, but just wanted to check if that is the correct game save (says UK instead of France).


  • 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 submarine moved from 93 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            4 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 armour moved from Greece to Romania
            1 fighter moved from Southern Italy to Gibraltar
            1 armour moved from Morocco to Tunisia
            1 armour and 3 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to Malta
            1 armour and 3 infantry moved from 98 Sea Zone to Tobruk
            2 artilleries and 8 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 116 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 1 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi

    Mik-41319_3-RUS.tsvg

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia
            2 fighters and 1 tactical_bomber moved from Leningrad to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Vologda
            1 artillery and 3 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Southern Belarus
            1 armour and 1 mech_infantry moved from Northern Belarus to Yaroslavl
            2 aaGuns, 1 artillery and 15 infantry moved from Northern Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
            2 infantry moved from Bryansk to Kursk
            2 infantry moved from Russia to Tula
            2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
            1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            4 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 infantry moved from Stalingrad to Rostov
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
            1 aaGun and 13 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    
  • 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Jehol to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 armour moved from Manilla to 36 Sea Zone
            1 armour, 1 artillery, 2 cruisers, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
            1 infantry moved from 42 Sea Zone to Sumatra
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 battleship and 1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
            1 artillery, 5 infantry and 1 marine moved from Queensland to New South Wales
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
            3 fighters and 3 tactical_bombers moved from New Hebrides to New South Wales
            2 bombers moved from Paulau to New South Wales
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from French Indo China to Borneo
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in New South Wales
                Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 1 marine and 6 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
                    ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
                    1 bomber owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 6 fighters, 6 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 2 : 11/22 hits, 9.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 3 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 6/12 hits, 5.17 expected hits
                    5 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 2 fighters owned by the ANZAC, 3 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers in New South Wales, round 3 : 13/16 hits, 8.33 expected hits
                    ANZAC roll dice for 1 fighter in New South Wales, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    1 fighter owned by the ANZAC lost in New South Wales
                Japanese captures 14PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 artillery, 1 bomber, 6 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 1 artillery, 1 bomber and 6 infantry
                Casualties for ANZAC: 2 aaGuns, 1 armour, 3 artilleries, 3 fighters and 5 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 bomber, 6 fighters and 6 tactical_bombers moved from New South Wales to Queensland
            1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Borneo to French Indo China
            1 infantry moved from Kwangtung to Hunan
            1 aaGun and 3 infantry moved from Jehol to Shansi
            1 artillery and 1 mech_infantry moved from Anhwe to Shansi
            2 carriers and 2 transports moved from 55 Sea Zone to 36 Sea Zone
            1 destroyer moved from 50 Sea Zone to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 132 Sea Zone
            1 battleship and 2 destroyers moved from 22 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 fighter and 8 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 5.83
    ANZAC AA : 0.00
    UK_Pacific regular : -0.33
    ANZAC regular : 1.50
    

    Savegame


  • @mikawagunichi

    Mik-41319_3-US.tsvg

    Scramble to defend SZ 7?


  • @ArtofWar1947 No thanks


  • @mikawagunichi

    Mik-41319_3-UK.tsvg

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Midway to 26 Sea Zone
            3 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Iwo Jima
            1 bomber moved from Midway to 7 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Midway to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from Midway to Marshall Islands
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Iwo Jima from Japanese, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 marines moved from Midway to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
            1 bomber moved from 7 Sea Zone to Midway
            1 destroyer moved from 31 Sea Zone to 32 Sea Zone
            2 fighters moved from Marshall Islands to 32 Sea Zone
            1 carrier moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Midway to Wake Island
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 marine moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery and 1 marine moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to 88 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 11 Sea Zone
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            2 artilleries and 6 infantry moved from Szechwan to Kweichow
            2 infantry moved from Hopei to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Tsinghai to Honan
            6 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Kweichow, round 2 : 3/11 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Honan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            1 artillery placed in Honan
            1 artillery and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 fighters moved from 100 Sea Zone to Alexandria
            1 fighter moved from Anglo-Egyptian Sudan to Alexandria
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in Alexandria
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Alexandria to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
            1 infantry and 1 marine moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 78 Sea Zone to 100 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 100 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Kenya to 74 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 cruiser moved from 104 Sea Zone to 88 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 1 fighter placed in Southern Persia
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,3,1,6
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,1,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.33
    Italians regular : -0.50
    Japanese regular : -1.00
    British regular : 0.50
    
  • 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 96 Sea Zone to 100 Sea Zone
            2 bombers and 2 fighters moved from Southern Italy to 100 Sea Zone
            2 cruisers moved from 98 Sea Zone to 99 Sea Zone
            2 marines moved from Southern Italy to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            1 marine moved from 101 Sea Zone to Crete
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in 100 Sea Zone
                Italians attack with 2 bombers, 1 destroyer and 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 2 bombers, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 100 Sea Zone
                    1 destroyer owned by the French lost in 100 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking 100 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Greece
            1 armour moved from Yugoslavia to Eastern Poland
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 bomber moved from 100 Sea Zone to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 battleship moved from 98 Sea Zone to 101 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 1.67
    

    Savegame


  • @mikawagunichi

    Mik-41319_3i-FRE.tsvg

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 40 Sea Zone to 78 Sea Zone
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            5 infantry moved from Finland to Karelia
            1 tactical_bomber moved from Western Germany to 118 Sea Zone
            2 destroyers moved from 116 Sea Zone to 118 Sea Zone
            1 bomber moved from Southern Italy to 118 Sea Zone
            5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
            1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Syria
            1 cruiser moved from 98 Sea Zone to 101 Sea Zone
            1 fighter moved from 98 Sea Zone to Syria
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 1 bomber, 2 destroyers and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 118 Sea Zone
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Syria
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Syria
                    Germans roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Syria to 101 Sea Zone
            1 carrier and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 fighter moved from Malta to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            4 aaGuns, 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Eastern Poland
            4 mech_infantrys moved from Poland to Eastern Poland
            2 artilleries and 8 infantry moved from Poland to Baltic States
            1 bomber and 1 tactical_bomber moved from 118 Sea Zone to Eastern Poland
            2 infantry moved from Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 artillery and 1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            3 infantry placed in France
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.50
    British regular : 0.33
    

    Savegame


  • @mikawagunichi

    Good grief, I was experimenting with the R-4 turn in what I thought was Local Game mode. With your permission, I would like to redo R-4 with a sensible strategy.


  • @ArtofWar1947

    Sure, go ahead.


  • @mikawagunichi

    Mik-41319_4-RUS.tsvg

    Thank you.

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Germans
            2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to Russia
            1 armour and 1 mech_infantry moved from Yaroslavl to Novgorod
            2 infantry moved from Kursk to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 infantry moved from Stalingrad to Rostov
            2 infantry moved from Tula to Kursk
            2 infantry moved from Russia to Tula
            1 aaGun and 4 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.00
    

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