WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

  • 2025

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Russians
            1 Infantry moved from Moscow to Gorky
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Kuybyshev to Kirov
            2 Infantrys moved from Saratov to Georgia
            12 Infantrys and 1 Tank moved from Saratov to Penza
            1 Bomber moved from Moscow to Georgia
            1 Infantry moved from Moscow to Tula
            1 Bomber moved from Moscow to Tula
            3 Adv.Fighters moved from Moscow to Tula
            3 Adv.Fighters moved from Moscow to Gorky
            3 Adv.Fighters moved from Moscow to Kirov
            1 Fighter moved from Moscow to Tula
            1 Adv.Fighter moved from Moscow to Gorky
            1 Infantry moved from Yeniseysk to Bratsk
            1 Infantry moved from Yeniseysk to Bratsk
            1 Infantry moved from Sibirsky to Khatanga
            1 Adv.Fighter moved from Sibirsky to Bratsk
            1 Adv.Fighter moved from Sibirsky to Bratsk
            1 Adv.Fighter and 1 Fighter moved from Sibirsky to Khatanga
            1 Fighter moved from Sibirsky to Bratsk
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 2 Infantrys and 10 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tula
                Russians attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys
                Romanians defend with 2 Mot.Infs
                    Russians roll dice for 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys in Tula, round 2 : 1/7 hits, 2,83 expected hits
                    Romanians roll dice for 2 Mot.Infs in Tula, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Tula
                1 Mot.Inf owned by the Romanians lost in Tula
                    Russians roll dice for 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Infantry in Tula, round 3 : 3/6 hits, 2,67 expected hits
                    Romanians roll dice for 1 Mot.Inf in Tula, round 3 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Tula
                1 Mot.Inf owned by the Romanians lost in Tula
                Russians win with 3 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Mot.Infs
            Battle in Khatanga
                Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Khatanga, round 2 : 0/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 1 Infantry in Khatanga, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Khatanga
                1 Fighter owned by the Russians and 1 Adv.Fighter owned by the Russians retreated
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Gorky
                Russians attack with 4 Adv.Fighters and 1 Infantry
                Romanians defend with 1 Mot.Inf
                    Russians roll dice for 4 Adv.Fighters and 1 Infantry in Gorky, round 2 : 1/5 hits, 2,17 expected hits
                    Romanians roll dice for 1 Mot.Inf in Gorky, round 2 : 0/1 hits, 0,50 expected hits
                1 Mot.Inf owned by the Romanians lost in Gorky
                Russians win, taking Gorky from Romanians with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Mot.Inf
            Battle in Penza
                Russians attack with 12 Infantrys and 1 Tank
                Germans defend with 1 Tank
                    Russians roll dice for 12 Infantrys and 1 Tank in Penza, round 2 : 6/13 hits, 2,50 expected hits
                    Germans roll dice for 1 Tank in Penza, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 12 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Georgia
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 AAGun, 1 Factory and 1 Mot.Inf
                    Germans roll AA dice in Georgia : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 Bomber and 2 Infantrys in Georgia, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Mot.Inf in Georgia, round 2 : 0/1 hits, 0,50 expected hits
                1 Mot.Inf owned by the Germans lost in Georgia
                Russians win, taking Georgia from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Mot.Inf
            Battle in Kirov
                Russians attack with 3 Adv.Fighters and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 3 Adv.Fighters and 1 Infantry in Kirov, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Kirov, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 3 Adv.Fighters and 1 Infantry in Kirov, round 3 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 1 ArmoredCar in Kirov, round 3 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in Kirov
                Russians win, taking Kirov from Germans with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Bratsk
                Russians attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Bratsk, round 2 : 1/5 hits, 1,67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Bratsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in Bratsk
                    Russians roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Bratsk, round 3 : 3/5 hits, 1,67 expected hits
                    Hisaichi roll dice for 1 Infantry in Bratsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Bratsk
                Russians win, taking Bratsk from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Russians
            1 Infantry moved from Krasnoyarsk to Semipalatinsk
            1 Infantry moved from Yeniseysk to Krasnoyarsk
            6 Infantrys moved from Sibirsky to Yeniseysk
            1 AAGun moved from Yeniseysk to Sibirsky
            2 Infantrys moved from Sibirsky to Yeniseysk
            1 Infantry moved from Saratov to Kuybyshev
            1 AAGun moved from Saratov to Penza
            2 Infantrys moved from Stalingrad to Saratov
            1 Bomber moved from Georgia to Moscow
            3 Adv.Fighters, 1 Bomber and 1 Fighter moved from Tula to Moscow
            4 Adv.Fighters moved from Gorky to Moscow
            3 Adv.Fighters moved from Kirov to Moscow
            1 Infantry moved from Sverdlovsk to Perm
            1 Infantry moved from Sverdlovsk to Ufa
            1 Tank moved from Ufa to Sverdlovsk
            1 Tank moved from Perm to Sverdlovsk
            1 AAGun moved from Komi to Perm
            1 Adv.Fighter and 1 Fighter moved from Khatanga to Sverdlovsk
            2 Adv.Fighters and 1 Fighter moved from Bratsk to Yeniseysk
            1 AAGun moved from Stalingrad to Saratov
    
        Place Units - Russians
            1 Bunker and 10 Tanks placed in Moscow
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0,00
    Germans AA : -0,17
    Germans regular : -1,33
    Russians regular : 0,17
    Hisaichi regular : -0,33
    

    Savegame


  • @Karl7
    Combat Move - Italians
    2 Infantrys moved from Kufra to Darfur
    1 Adv.Fighter moved from Kufra to Darfur
    1 Infantry moved from Kufra to Mersa Matruh
    1 Infantry moved from Kufra to Mersa Matruh
    1 Fighter moved from Kufra to Mersa Matruh
    1 Infantry moved from Gibraltar to 41 Sea Zone
    1 Infantry moved from E.Morocco to W.Morocco
    1 Infantry moved from E.Morocco to 41 Sea Zone
    2 Infantrys and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
    2 Infantrys moved from 31 Sea Zone to W.Morocco
    1 Adv.Fighter and 1 Fighter moved from E.Morocco to W.Morocco
    1 Adv.Fighter moved from 41 Sea Zone to W.Morocco
    1 Fighter moved from 41 Sea Zone to W.Morocco
    2 Infantrys moved from S.Tunisia to S.Algeria

        Purchase Units - Italians
            Italians buy 2 Bunkers, 1 Destroyer, 18 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Morocco
                Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                French defend with 1 Elite and 2 Infantrys
                Italians win, taking W.Morocco from French with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Elite and 2 Infantrys
            Battle in Darfur
                Italians attack with 1 Adv.Fighter and 2 Infantrys
                French defend with 1 Infantry
                Italians win, taking Darfur from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                Italians win, taking Mersa Matruh from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Greece
            1 Adv.Fighter moved from Darfur to Kufra
            1 Infantry moved from Ghadames to Tripoli
            6 Infantrys moved from Tunis to N.Tunisia
            3 Carriers, 1 Destroyer and 3 Submarines moved from 41 Sea Zone to 31 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from W.Morocco to 31 Sea Zone
            1 Adv.Fighter moved from W.Morocco to E.Morocco
            1 Fighter moved from W.Morocco to E.Morocco
            6 Tanks moved from Kufra to Ghadames
            3 Infantrys moved from Hun to Kufra
            1 AAGun moved from Provence to Lombardy
    
        Place Units - Italians
            1 Destroyer placed in 48 Sea Zone
            3 Infantrys placed in Greece
            2 Mot.Infs placed in Tunis
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Bunker and 10 Infantrys placed in Rome
            1 Infantry placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Territory Summary for Italians :

    El Agheila : 1 Infantry
    Rome : 1 AAGun, 2 Bunkers, 1 Factory and 33 Infantrys
    Lombardy : 1 AAGun, 1 Factory and 1 Infantry
    Tobruk : 1 Infantry
    Kufra : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 62 Infantrys and 2 Tanks
    Ghadames : 1 Infantry and 6 Tanks
    Tripoli : 1 Infantry
    Hun : 1 Factory
    Corsica : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 Factory
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 1 Fighter and 5 Infantrys
    W.Morocco : 1 flag, 2 Infantrys
    S.Algeria : 2 Infantrys
    S.Tunisia : 1 flag
    N.Tunisia : 6 Infantrys
    Tunis : 1 flag, 1 AAGun, 1 Factory and 2 Mot.Infs
    Darfur : 1 flag, 1 Infantry
    Mersa Matruh : 1 flag, 2 Infantrys
    Gibraltar : 1 flag
    Croatia : 1 flag
    Baleares : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter and 19 Infantrys
    Serbia : 1 flag
    31 Sea Zone : 1 Adv.Fighter, 3 Carriers, 1 Destroyer, 1 Fighter, 3 Submarines and 1 Transport
    41 Sea Zone : 1 Carrier and 2 Transports
    48 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 131 / 136
    Russians : 50 / 50
    Italians : 70 / 70
    French : 19 / 22
    Yamamoto : 90 / 95
    Chinese : 4 / 0
    Hisaichi : 83 / 88
    British : 111 / 117
    Anzac : 37 / 37
    Dutch : 22 / 22
    Finns : 22 / 26
    Romanians : 25 / 26
    Thai : 23 / 24
    Americans : 110 / 112
    

    Italy 16 Witt.tsvg


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - French
            1 Artillery and 6 Tanks moved from Ankara to Bursa
            1 Elite moved from French Equatorial Africa to Darfur
            2 Infantrys moved from New Valley to Darfur
    
        Purchase Units - French
            French buy 2 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Bursa
                French attack with 1 Artillery and 6 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    French roll dice for 1 Artillery and 6 Tanks in Bursa, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                    2 Tanks owned by the French and 1 Artillery owned by the French lost in Bursa
                    2 Infantrys owned by the Neutral lost in Bursa
                    French roll dice for 4 Tanks in Bursa, round 3 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the French lost in Bursa
                    1 Bunker owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bursa
                French loses 0 PUs for violating Bursas neutrality.
                French win, taking Bursa from Neutral with 3 Tanks remaining. Battle score for attacker is -2
                Casualties for French: 1 Artillery and 3 Tanks
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Darfur
                French attack with 1 Elite and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Elite and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 ArmoredCars moved from Syria to Ankara
            2 Tanks moved from French Equatorial Africa to Mauritania
            2 Artillerys and 2 Infantrys moved from French Sudan to Mauritania
    
        Place Units - French
            2 ArmoredCars placed in Syria
            3 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from Quebec: 1 Infantry
            EDIT: Adding units owned by French to Montreal: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 1.00
    Neutral regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - French
            1 Artillery and 6 Tanks moved from Ankara to Bursa
            1 Elite moved from French Equatorial Africa to Darfur
            2 Infantrys moved from New Valley to Darfur
    
        Purchase Units - French
            French buy 2 ArmoredCars and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Bursa
                French attack with 1 Artillery and 6 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                    French roll dice for 1 Artillery and 6 Tanks in Bursa, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                    2 Tanks owned by the French and 1 Artillery owned by the French lost in Bursa
                    2 Infantrys owned by the Neutral lost in Bursa
                    French roll dice for 4 Tanks in Bursa, round 3 : 3/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the French lost in Bursa
                    1 Bunker owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bursa
                French loses 0 PUs for violating Bursas neutrality.
                French win, taking Bursa from Neutral with 3 Tanks remaining. Battle score for attacker is -2
                Casualties for French: 1 Artillery and 3 Tanks
                Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Darfur
                French attack with 1 Elite and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Elite and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 ArmoredCars moved from Syria to Ankara
            2 Tanks moved from French Equatorial Africa to Mauritania
            2 Artillerys and 2 Infantrys moved from French Sudan to Mauritania
    
        Place Units - French
            2 ArmoredCars placed in Syria
            3 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 22 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from Quebec: 1 Infantry
            EDIT: Adding units owned by French to Montreal: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 1.00
    Neutral regular : 0.67
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            1 Infantry moved from Khobdo to Semipalatinsk
            1 Infantry moved from E.Sinkiang to C.Sinkiang
            2 Infantrys moved from E.Sinkiang to Urumqi
            1 Artillery moved from E.Sinkiang to Urumqi
            1 Artillery moved from Khobdo to C.Sinkiang
            2 Mech.Infs moved from Gobi Altai to Urumqi
            1 ArmoredCar and 1 Tank moved from W.Qinghai to Urumqi
            1 ArmoredCar moved from E.Sinkiang to C.Sinkiang
            1 ArmoredCar moved from E.Sinkiang to Urumqi
            1 ArmoredCar moved from Khobdo to Semipalatinsk
            2 Tanks moved from E.Sinkiang to Semipalatinsk
            1 Mech.Inf moved from Gobi Altai to Semipalatinsk
            4 Tanks moved from E.Sinkiang to Urumqi
            2 Tanks moved from E.Sinkiang to C.Sinkiang
            1 ArmoredCar moved from E.Sinkiang to C.Sinkiang
            1 Tank moved from E.Sinkiang to Urumqi
            1 Mech.Inf moved from Khobdo to C.Sinkiang
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Destroyer, 10 Infantrys, 1 L.Fighter and 7 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in C.Sinkiang
                Yamamoto attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks in C.Sinkiang, round 2 : 2/7 hits, 2,67 expected hits
                    Chinese roll dice for 1 Infantry in C.Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in C.Sinkiang
                    1 Infantry owned by the Chinese lost in C.Sinkiang
                Yamamoto win, taking C.Sinkiang from Chinese with 2 ArmoredCars, 1 Artillery, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Semipalatinsk
                Yamamoto attack with 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Infantry, 1 Mech.Inf and 2 Tanks in Semipalatinsk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 Infantry in Semipalatinsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Semipalatinsk
                    1 Infantry owned by the Russians lost in Semipalatinsk
                Yamamoto win, taking Semipalatinsk from Russians with 1 ArmoredCar, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Urumqi
                Yamamoto attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Mech.Infs and 6 Tanks
                Chinese defend with 1 Factory and 3 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Mech.Infs and 6 Tanks in Urumqi, round 2 : 4/13 hits, 5,33 expected hits
                    Chinese roll dice for 3 Infantrys in Urumqi, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Yamamoto lost in Urumqi
                    3 Infantrys owned by the Chinese lost in Urumqi
                Yamamoto win, taking Urumqi from Chinese with 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 3 Infantrys
    
        Non Combat Move - Yamamoto
            1 AAGun and 1 Elite moved from Gobi Altai to Khobdo
            1 Artillery moved from Gobi Altai to Khobdo
            1 Infantry moved from W.Qinghai to E.Sinkiang
            6 ArmoredCars moved from Hsining to E.Sinkiang
            1 AAGun moved from Shansi to Hupeh
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry moved from Hollandia to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            4 Infantrys moved from Mindanao to Davao
            8 Adv.Fighters, 3 B.Carriers, 2 Battleships, 1 Carrier, 1 Destroyer, 3 L.Fighters, 3 Submarines and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 111 Sea Zone to 93 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 111 Sea Zone to 85 Sea Zone
            2 Destroyers and 2 Submarines moved from 111 Sea Zone to 93 Sea Zone
            3 Destroyers and 5 Submarines moved from 107 Sea Zone to 93 Sea Zone
            2 Bombers moved from Irkutsk to Tokyo
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Davao
            6 Infantrys placed in Hong Kong
            1 L.Fighter placed in Hupeh
            1 Destroyer and 7 Submarines placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Yamamoto regular : -2,00
    Russians regular : 0,67
    

    Savegame


  • @captainwalker China up


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Chinese
            2 Adv.Fighters and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone
    
        Combat - Chinese
            Battle in 107 Sea Zone
                Chinese attack with 2 Adv.Fighters and 1 Fighter
                Yamamoto defend with 1 Transport
                    Chinese roll dice for 2 Adv.Fighters and 1 Fighter in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Chinese lost in 107 Sea Zone
                    1 Transport owned by the Yamamoto lost in 107 Sea Zone
                Chinese win with 2 Adv.Fighters remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Fighter
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Chinese
            2 Adv.Fighters moved from 107 Sea Zone to 102 Sea Zone
    
        Turn Complete - Chinese
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Chinese regular : -0.33
    

    Savegame



  • @Karl7 UK up


  • @Elrood

    got it

    tomorrow


  • @Karl7 take your time


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - British
            1 Elite and 1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Elite, 1 Infantry and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            8 Artillerys moved from Lower Egypt to 56 Sea Zone
            4 Transports moved from 51 Sea Zone to 56 Sea Zone
            3 Artillerys moved from Lower Egypt to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Elite moved from Cairo to 56 Sea Zone
            6 Elites moved from Lower Egypt to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from Lower Egypt to 56 Sea Zone
            9 Artillerys, 7 Elites, 2 Infantrys and 9 Transports moved from 56 Sea Zone to 51 Sea Zone
            3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
            12 S.Submarines moved from 51 Sea Zone to 56 Sea Zone
            12 Infantrys moved from Lower Egypt to 56 Sea Zone
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 12 Infantrys and 12 S.Submarines moved from 56 Sea Zone to 51 Sea Zone
            7 Adv.Fighters, 12 Artillerys, 8 Elites, 1 Fighter and 17 Infantrys moved from 51 Sea Zone to Greece
            1 Bomber moved from Lower Egypt to Greece
            2 S.Bombers moved from W.Iran to Greece
            1 Infantry moved from Assam to Burma
            1 Adv.Fighter and 2 Fighters moved from Assam to Burma
            1 Fighter moved from Manchester to 4 Sea Zone
            1 ArmoredCar and 1 Infantry moved from New Valley to Mersa Matruh
            1 ArmoredCar moved from New Valley to Mersa Matruh
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 21 Infantrys, 1 S.Submarine and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 4 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 S.Submarine
                    British roll dice for 1 Fighter in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Germans submerged
            Battle in Greece
                British attack with 7 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 17 Infantrys and 2 S.Bombers
                Romanians defend with 3 Mech.Infs, 1 Mot.Inf and 1 Tank; Germans defend with 2 Adv.Fighters; Italians defend with 1 AAGun, 2 Bunkers, 1 Factory, 1 Fighter and 19 Infantrys
                    Italians roll AA dice in Greece : 1/11 hits, 1.83 expected hits
                1 Adv.Fighter owned by the British lost in Greece
                    British roll dice for 6 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 17 Infantrys and 2 S.Bombers in Greece, round 2 : 20/47 hits, 17.50 expected hits
                Units damaged: 2 Bunkers owned by the Italians
                    Italians roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 19 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 1 Tank in Greece, round 2 : 14/29 hits, 11.17 expected hits
                    14 Infantrys owned by the British lost in Greece
                    18 Infantrys owned by the Italians lost in Greece
                    British roll dice for 6 Adv.Fighters, 12 Artillerys, 1 Bomber, 8 Elites, 1 Fighter, 3 Infantrys and 2 S.Bombers in Greece, round 3 : 16/33 hits, 14.67 expected hits
                    Italians roll dice for 2 Adv.Fighters, 2 Bunkers, 1 Fighter, 1 Infantry, 3 Mech.Infs, 1 Mot.Inf and 1 Tank in Greece, round 3 : 9/11 hits, 5.17 expected hits
                    6 Artillerys owned by the British and 3 Infantrys owned by the British lost in Greece
                1 Mot.Inf owned by the Romanians, 1 Fighter owned by the Italians, 2 Bunkers owned by the Italians, 1 Tank owned by the Romanians, 3 Mech.Infs owned by the Romanians, 1 Infantry owned by the Italians and 2 Adv.Fighters owned by the Germans lost in Greece
                British winBritish win with 1 Fighter remaining, taking Greece from Italians with 6 Adv.Fighters, 6 Artillerys, 1 Bomber, 8 Elites, 1 Fighter and 2 S.Bombers remaining. Battle score for attacker is 38
                Casualties for British: 1 Adv.Fighter, 6 Artillerys and 17 Infantrys
                Casualties for Italians: 2 Bunkers, 1 Fighter and 19 Infantrys
                Casualties for Germans: 2 Adv.Fighters
                Casualties for Romanians: 3 Mech.Infs, 1 Mot.Inf and 1 Tank
            Battle in Mersa Matruh
                British attack with 2 ArmoredCars and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mersa Matruh, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                    2 Infantrys owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Belgium
                British attack with 4 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 4 Fighters and 2 Infantrys in Belgium, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 4 Fighters and 2 Infantrys in Belgium, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Burma
                British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter and 2 Fighters moved from Burma to Assam
            4 Infantrys moved from Bombay to Rajputana
            3 Artillerys moved from Bihar to Delhi
            4 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Madras to Hyderabad
            1 Fighter moved from Greece to 51 Sea Zone
            6 Adv.Fighters moved from Greece to 51 Sea Zone
            1 Bomber moved from Greece to Crete
            2 S.Bombers moved from Greece to Crete
            5 Infantrys moved from Delhi to Bihar
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Fighter moved from 4 Sea Zone to Manchester
    
        Place Units - British
            1 Factory placed in E.Iran
            1 Bunker placed in Delhi
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Tanks placed in Bombay
            6 Infantrys placed in Cairo
            3 Tanks placed in Italian East Africa
            2 ArmoredCars and 1 Tank placed in W.Iran
            5 Infantrys placed in Madras
            1 S.Submarine placed in 20 Sea Zone
            2 Infantrys placed in Montreal
            3 Infantrys placed in Wales
            2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 8.00
    Thai regular : -0.33
    Germans regular : 0.33
    British regular : 2.33
    Italians AA : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 1230 times
            2 was rolled 1268 times
            3 was rolled 1303 times
            4 was rolled 1347 times
            5 was rolled 1263 times
            6 was rolled 1319 times
        Average roll : 3.531
        Median : 4.000
        Variance : 1.172
        Standard Deviation : 1.082
        Total rolls : 7730
    
    Germans Combat
            1 was rolled 174 times
            2 was rolled 180 times
            3 was rolled 173 times
            4 was rolled 199 times
            5 was rolled 185 times
            6 was rolled 185 times
        Average roll : 3.544
        Median : 4.000
        Variance : 0.414
        Standard Deviation : 0.643
        Total rolls : 1096
    
    Romanians Combat
            1 was rolled 27 times
            2 was rolled 31 times
            3 was rolled 27 times
            4 was rolled 38 times
            5 was rolled 24 times
            6 was rolled 24 times
        Average roll : 3.427
        Median : 4.000
        Variance : 0.832
        Standard Deviation : 0.912
        Total rolls : 171
    
    Neutral Combat
            1 was rolled 41 times
            2 was rolled 39 times
            3 was rolled 41 times
            4 was rolled 33 times
            5 was rolled 37 times
            6 was rolled 41 times
        Average roll : 3.470
        Median : 3.000
        Variance : 0.222
        Standard Deviation : 0.471
        Total rolls : 232
    
    Italians Combat
            1 was rolled 130 times
            2 was rolled 122 times
            3 was rolled 153 times
            4 was rolled 144 times
            5 was rolled 117 times
            6 was rolled 131 times
        Average roll : 3.488
        Median : 3.000
        Variance : 1.144
        Standard Deviation : 1.070
        Total rolls : 797
    
    British Combat
            1 was rolled 138 times
            2 was rolled 151 times
            3 was rolled 158 times
            4 was rolled 155 times
            5 was rolled 154 times
            6 was rolled 167 times
        Average roll : 3.582
        Median : 4.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 923
    
    Hisaichi Combat
            1 was rolled 125 times
            2 was rolled 102 times
            3 was rolled 145 times
            4 was rolled 150 times
            5 was rolled 121 times
            6 was rolled 145 times
        Average roll : 3.603
        Median : 4.000
        Variance : 2.197
        Standard Deviation : 1.482
        Total rolls : 788
    
    Americans Combat
            1 was rolled 80 times
            2 was rolled 100 times
            3 was rolled 97 times
            4 was rolled 80 times
            5 was rolled 100 times
            6 was rolled 91 times
        Average roll : 3.535
        Median : 3.000
        Variance : 0.803
        Standard Deviation : 0.896
        Total rolls : 548
    
    Anzac Combat
            1 was rolled 32 times
            2 was rolled 33 times
            3 was rolled 31 times
            4 was rolled 28 times
            5 was rolled 21 times
            6 was rolled 25 times
        Average roll : 3.282
        Median : 3.000
        Variance : 0.635
        Standard Deviation : 0.797
        Total rolls : 170
    
    French Combat
            1 was rolled 46 times
            2 was rolled 52 times
            3 was rolled 64 times
            4 was rolled 63 times
            5 was rolled 57 times
            6 was rolled 54 times
        Average roll : 3.580
        Median : 4.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 336
    
    Yamamoto Combat
            1 was rolled 157 times
            2 was rolled 174 times
            3 was rolled 139 times
            4 was rolled 169 times
            5 was rolled 164 times
            6 was rolled 179 times
        Average roll : 3.556
        Median : 4.000
        Variance : 1.043
        Standard Deviation : 1.021
        Total rolls : 982
    
    Chinese Combat
            1 was rolled 61 times
            2 was rolled 67 times
            3 was rolled 63 times
            4 was rolled 76 times
            5 was rolled 55 times
            6 was rolled 67 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.641
        Standard Deviation : 0.801
        Total rolls : 389
    
    Finns Combat
            1 was rolled 21 times
            2 was rolled 33 times
            3 was rolled 32 times
            4 was rolled 30 times
            5 was rolled 24 times
            6 was rolled 23 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.808
        Standard Deviation : 0.899
        Total rolls : 163
    
    Thai Combat
            1 was rolled 19 times
            2 was rolled 16 times
            3 was rolled 25 times
            4 was rolled 21 times
            5 was rolled 23 times
            6 was rolled 20 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.401
        Standard Deviation : 0.633
        Total rolls : 124
    
    Russians Combat
            1 was rolled 136 times
            2 was rolled 131 times
            3 was rolled 117 times
            4 was rolled 116 times
            5 was rolled 145 times
            6 was rolled 122 times
        Average roll : 3.481
        Median : 3.000
        Variance : 0.865
        Standard Deviation : 0.930
        Total rolls : 767
    
    Dutch Combat
            1 was rolled 43 times
            2 was rolled 37 times
            3 was rolled 38 times
            4 was rolled 45 times
            5 was rolled 36 times
            6 was rolled 45 times
        Average roll : 3.529
        Median : 4.000
        Variance : 0.351
        Standard Deviation : 0.593
        Total rolls : 244
    

    Savegame


  • TripleA Turn Summary: Anzac round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Anzac
            1 Infantry moved from Ulithi to Yap
                  Anzac take Yap from Yamamoto
            1 Infantry moved from Ulithi to 102 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
                  Anzac take Saipan from Yamamoto
            1 Destroyer moved from 102 Sea Zone to 101 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Destroyer, 1 Elite, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Townsville to 102 Sea Zone
            2 Infantrys and 2 Tanks moved from Kusaie to 102 Sea Zone
            2 Infantrys and 2 Tanks moved from 102 Sea Zone to Truk
            1 AAGun and 6 Infantrys moved from Flores to Soembawa
            1 Adv.Fighter and 7 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Destroyer and 1 Transport placed in 122 Sea Zone
            1 Adv.Fighter and 2 Infantrys placed in Townsville
            1 Elite and 2 Infantrys placed in Port Moresby
            1 Infantry placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Dutch
            1 Tank moved from Merauke to Hollandia
                  Dutch take Hollandia from Yamamoto
            1 Tank moved from Hollandia to West Papua
    
        Purchase Units - Dutch
            Dutch buy 1 Battleship and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
            1 Destroyer, 2 Infantrys and 1 Transport moved from 121 Sea Zone to 120 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 124 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Marine moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 1 Marine, 1 Submarine and 2 Transports moved from 122 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Marine moved from 120 Sea Zone to Queensland
            1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from New South Wales to Queensland
            1 Infantry, 1 Tank and 1 Transport moved from 118 Sea Zone to 121 Sea Zone
            1 Infantry and 1 Tank moved from 121 Sea Zone to North New Zealand
            2 Submarines moved from 119 Sea Zone to 124 Sea Zone
            1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Infantry and 1 Tank moved from Santiago to 119 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 118 Sea Zone
            1 Infantry moved from Suriname to 26 Sea Zone
            1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            1 Infantry moved from 100 Sea Zone to Peru
            1 Artillery and 2 Infantrys moved from Merauke to West Papua
    
        Place Units - Dutch
            1 Battleship placed in 119 Sea Zone
            1 Infantry placed in Santiago
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Romanians
            1 Mot.Inf moved from Bucharest to Albania
            1 ArmoredCar moved from W.Romania to Bulgaria
            4 Tanks moved from Rostov to Stalingrad
            1 Mot.Inf moved from Rostov to Stalingrad
            1 JetFighter moved from Yaroslavl to 54 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Yaroslavl to Stalingrad
    
        Purchase Units - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Bulgaria: 1 ArmoredCar
            EDIT: Adding units owned by Romanians to W.Romania: 1 ArmoredCar
            EDIT: Turning off Edit Mode
            Romanians buy 2 Bunkers, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 54 Sea Zone
                Romanians attack with 1 JetFighter
                Russians defend with 1 Submarine
                    Romanians roll dice for 1 JetFighter in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 Submarine owned by the Russians lost in 54 Sea Zone
                Romanians win with 1 JetFighter remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Submarine
            Battle in Stalingrad
                Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks
                Russians defend with 1 Factory and 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks in Stalingrad, round 2 : 2/7 hits, 3,00 expected hits
                    Russians roll dice for 2 Infantrys in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in Stalingrad
                Romanians win, taking Stalingrad from Russians with 1 Adv.Fighter, 1 Fighter, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 JetFighter moved from 54 Sea Zone to Vinnytsia
            1 Adv.Fighter and 1 Fighter moved from Stalingrad to Rostov
    
        Place Units - Romanians
            1 Mech.Inf placed in Rostov
            4 Infantrys placed in Bucharest
            1 Bunker placed in Bucharest
            1 Bunker placed in Bulgaria
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from W.Romania: 1 ArmoredCar
            EDIT: Adding units owned by Romanians to E.Romania: 1 ArmoredCar
            EDIT: Removing units owned by Romanians from Rostov: 5 Mech.Infs
            EDIT: Adding units owned by Romanians to Kiev: 5 Mech.Infs
            EDIT: Turning off Edit Mode
    
        Turn Complete - Romanians
            Romanians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0,67
    Russians regular : -0,67
    

    Savegame


  • @Witt jo had not finished your go… you stopped after unit placement… hence i posted it


  • TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Thai
            21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks moved from Yunnan to Burma
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks
                British defend with 1 Infantry
                    Thai roll dice for 21 Artillerys, 1 Elite, 23 Infantrys and 8 Tanks in Burma, round 2 : 16/53 hits, 18,67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 21 Artillerys, 1 Elite, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 AAGun moved from Yunnan to Burma
            1 Adv.Fighter and 1 Fighter moved from Yunnan to 93 Sea Zone
            1 Carrier, 1 Destroyer, 1 Submarine and 2 Transports moved from 110 Sea Zone to 93 Sea Zone
            5 Infantrys moved from S.Thailand to Burma
            2 Artillerys and 1 Tank moved from N.Thailand to Burma
            1 Tank moved from Bangkok to Burma
            5 Infantrys moved from Bangkok to S.Thailand
            3 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.Thailand
    
        Place Units - Thai
            1 Bunker and 6 Infantrys placed in Bangkok
            2 Infantrys placed in N.Thailand
    
        Turn Complete - Thai
            Thai collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -2,67
    British regular : 0,67
    

    Savegame


  • @Entek US up

24 / 24

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