I think I’m just cooked in this one. I keep getting terrible dice in all the battles that are actually important to me
L24 PtV 666 (alliex) vs Nikola1975 (axis +11)
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Shan State to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Yunnan 1 infantry moved from Shan State to Malaya 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 59 Sea Zone to 63 Sea Zone 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 81 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Yunnan : 1 fighter United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Malaya : 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry 56 Sea Zone : 1 transport Java : 1 flag, 1 infantry 63 Sea Zone : 1 destroyer 39 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 infantry 27 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 51 Russians : 44 / 47 Japanese : 32 / 46 Americans : 53 / 53 Chinese : 10 / 12 British : 31 / 37 UK_Pacific : 20 / 21 Italians : 15 / 32 ANZAC : 13 / 23 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 5 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 5 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland Combat - Germans Battle in Malta Battle in Eastern Poland Germans attack with 5 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 4.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Malta from British, taking Eastern Poland from Russians with 5 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Baltic States to Northern Belarus 1 aaGun moved from Baltic States to Northern Belarus 3 artilleries and 12 infantry moved from Baltic States to Northern Belarus 2 armour moved from Baltic States to Bessarabia 1 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia 1 aaGun, 6 artilleries and 2 infantry moved from Germany to Poland 3 armour and 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Normandy Bordeaux to Southern France 2 artilleries moved from Western Germany to Germany 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Morocco to Algeria 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 destroyer moved from 128 Sea Zone to 116 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 armour and 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.33
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 4 infantry moved from Archangel to Karelia 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat Hit Differential Summary :
-
@nikola1975 scramble?
-
@666 Yes, 2 fighters and one tactical.
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 4 infantry moved from Archangel to Karelia 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 fighters and 1 tactical_bomber Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 116 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Karelia Russians attack with 4 infantry Germans defend with 2 infantry Russians roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Russians roll dice for 1 infantry in Karelia, round 7 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 10 infantry moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Gorky to Smolensk 1 aaGun moved from Archangel to Karelia 1 infantry moved from Vologda to Archangel 2 artilleries and 13 infantry moved from Ukraine to Rostov 1 aaGun, 1 artillery and 2 infantry moved from Kursk to Rostov 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Vologda to Archangel Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -1.17
Territory Summary for Russians :
Siberia : 2 aaGuns, 1 factory_minor and 14 infantry Smolensk : 2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber Karelia : 1 aaGun and 1 infantry Archangel : 2 infantry Ukraine : 1 factory_minor Urals : 1 factory_minor and 2 infantry Vologda : 3 infantry Rostov : 1 aaGun, 3 artilleries and 22 infantry Stalingrad : 1 factory_minor and 3 infantry Amur : 3 infantry Northern Manchuria : 1 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 41 / 50 Japanese : 31 / 46 Americans : 53 / 53 Chinese : 11 / 12 British : 31 / 37 UK_Pacific : 20 / 21 Italians : 15 / 32 ANZAC : 13 / 23 French : 1 / 0 Dutch : 5 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 mech_infantry moved from Kiangsi to Fukien 2 infantry moved from Hunan to Kwangtung 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Jehol to Anhwe 1 battleship and 1 marine moved from 45 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Burma 1 battleship moved from 132 Sea Zone to 39 Sea Zone 1 carrier moved from 132 Sea Zone to 39 Sea Zone 1 destroyer moved from 132 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Burma 1 bomber moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Malaya 1 submarine moved from 34 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 carrier moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Fukien 2 infantry moved from Paulau to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 fighter moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Fukien 1 artillery moved from Hunan to Kwangtung Combat - Japanese Battle in Celebes Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Manilla Battle in Sumatra Battle in Guam Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking Manilla from Americans, taking Sumatra from Dutch, taking Guam from Americans with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Fukien, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Fukien 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 5 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 6 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun and 4 infantry; Chinese defend with 1 fighter British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Burma 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 4 fighters and 4 tactical_bombers in Burma, round 3 : 8/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for Chinese: 1 fighter Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Malaya to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from Fukien to Kwangsi 3 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 bomber moved from Tsinghai to Kwangsi 1 aaGun moved from Jehol to Southern Manchuria Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan 1 factory_minor placed in Southern Manchuria Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 1.00 French regular : 0.67 Japanese regular : -4.17 British AA : -0.50 ANZAC regular : 0.67 UK_Pacific regular : -1.67
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Inner Mongolia to Honan 4 infantry moved from Yunnan to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
Territory Summary for Chinese :
Kweichow : 4 infantry Tsinghai : 1 infantry Honan : 4 infantry Inner Mongolia : 1 infantry Yunnan : 1 infantry Szechwan : 5 infantry
Production/PUs Summary :
Germans : 48 / 62 Russians : 41 / 50 Japanese : 51 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 31 / 37 UK_Pacific : 10 / 21 Italians : 15 / 32 ANZAC : 10 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 5 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 4 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 2 fighters, 4 infantry, 2 marines, 2 submarines and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 4 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 aaGun moved from 55 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4 Americans collect 51 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Inner Mongolia to Honan 4 infantry moved from Yunnan to Kweichow 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from United Kingdom to 94 Sea Zone 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Iraq 2 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 8 infantry moved from Yunnan to Burma 2 fighters moved from Eastern India to Burma 1 marine moved from Italian Somaliland to 78 Sea Zone 1 battleship and 1 marine moved from 78 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 2 cruisers moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from 83 Sea Zone to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in 94 Sea Zone British attack with 1 bomber Germans defend with 1 submarine and 1 transport; Italians defend with 2 transports 1 submarine owned by the Germans submerged 2 transports owned by the Italians and 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Italians: 2 transports Casualties for Germans: 1 transport Battle in Burma British attack with 2 fighters and 8 infantry Japanese defend with 2 artilleries British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 1/10 hits, 2.33 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Burma British roll dice for 2 fighters and 8 infantry in Burma, round 3 : 4/10 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 3 infantry moved from Southern Persia to Baluchistan 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 tactical_bomber moved from Iraq to Baluchistan 2 fighters moved from Burma to Eastern India 2 aaGuns moved from Yunnan to Burma 1 infantry moved from Siam to Shan State 1 mech_infantry moved from Ethiopia to Egypt 1 bomber moved from 94 Sea Zone to British Guiana 2 fighters moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt British undo move 2. 1 fighter and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.33 Japanese regular : -0.67 Neutral_Axis regular : -1.00 British regular : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Siam : 1 flag Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Davao : 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Kweichow : 4 infantry Tsinghai : 1 infantry Honan : 4 infantry Inner Mongolia : 1 infantry Yunnan : 1 infantry Szechwan : 5 infantry Iceland : 1 airfield Alexandria : 1 artillery Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 1 mech_infantry Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Shan State : 1 infantry Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Burma : 2 aaGuns and 8 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun, 1 artillery, 1 bomber, 4 infantry, 2 marines and 1 tactical_bomber French Indo China : 1 flag, 1 infantry Southern Persia : 1 flag 82 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Iraq : 1 flag, 1 armour, 2 infantry and 1 marine 104 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 5 transports British Guiana : 1 bomber 109 Sea Zone : 1 carrier 27 Sea Zone : 1 carrier and 1 destroyer Baluchistan : 1 artillery, 4 infantry and 1 tactical_bomber 55 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 62 Russians : 41 / 50 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 15 / 32 ANZAC : 10 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Romania to Southern Belarus Italians take Southern Belarus from Russians Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Tobruk to Gibraltar 1 fighter moved from 97 Sea Zone to Gibraltar 1 carrier moved from 97 Sea Zone to 100 Sea Zone 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Tunisia to Algeria 1 bomber moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Romania to Bessarabia 1 destroyer moved from 97 Sea Zone to 100 Sea Zone Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to Eastern India 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New South Wales to Queensland 1 marine moved from New South Wales to Queensland 1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 2 infantry Eastern India : 1 fighter New Guinea : 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 marine New Zealand : 1 airfield, 1 harbour and 1 infantry 64 Sea Zone : 1 carrier and 1 transport Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 48 / 62 Russians : 39 / 50 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 2 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 2 bombers moved from Western Germany to Vologda 3 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 armour moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus 3 armour and 2 mech_infantrys moved from Poland to Southern Belarus 1 fighter moved from Western Germany to Leningrad 11 infantry moved from Northern Belarus to Southern Belarus 3 artilleries moved from Northern Belarus to Southern Belarus 1 fighter moved from 96 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 100 Sea Zone Combat - Germans Battle in Crete Battle in Vologda Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda 2 bombers owned by the Germans retreated 3 infantry owned by the Germans retreated to Leningrad Russians win, taking Crete from Neutral_Allies with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Southern Belarus 1 aaGun moved from Northern Belarus to Southern Belarus 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Vyborg 1 aaGun, 6 artilleries and 2 infantry moved from Poland to Eastern Poland 5 artilleries and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 factory_minor placed in Leningrad 1 transport placed in 116 Sea Zone 1 fighter placed in Western Germany 2 submarines and 1 transport placed in 95 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Vologda to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun moved from Karelia to Finland 1 infantry moved from Archangel to Karelia 2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 aaGun, 3 artilleries and 20 infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Northern Caucasus 2 infantry moved from Urals to Kazakhstan 2 aaGuns and 14 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Stalingrad 3 infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
Territory Summary for Russians :
Kazakhstan : 2 infantry Siberia : 1 factory_minor Bryansk : 1 infantry Smolensk : 1 infantry Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber Karelia : 1 infantry Archangel : 1 infantry Urals : 1 factory_minor and 3 infantry Northern Caucasus : 1 infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 aaGun, 3 artilleries, 1 factory_minor and 26 infantry Amur : 2 aaGuns and 17 infantry Northern Manchuria : 1 infantry Finland : 1 flag, 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 48 / 67 Russians : 39 / 53 Japanese : 50 / 62 Americans : 51 / 76 Chinese : 11 / 11 British : 33 / 33 UK_Pacific : 11 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
Hope you are doing well nikola…you are up.
-
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from Celebes to 45 Sea Zone 2 infantry moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Japan to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from Sumatra to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to Shan State 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 132 Sea Zone 2 carriers moved from 43 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Kweichow 1 armour moved from Kwangsi to Kweichow 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Szechwan Combat - Japanese Battle in Siam Battle in Wake Island Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Siam from UK_Pacific, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 4 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.33 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 4/9 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Davao to 37 Sea Zone 1 tactical_bomber moved from Davao to 37 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 2 infantry moved from Korea to Southern Manchuria 1 submarine moved from 56 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone 1 fighter moved from Kweichow to 132 Sea Zone 1 bomber moved from Kweichow to Kwangsi 4 fighters moved from Szechwan to Kwangsi 3 tactical_bombers moved from Szechwan to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.67
-
@666 Sorry. I think I will be able to play with relatively normal pace now.
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
Territory Summary for Chinese :
Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 4 infantry
Production/PUs Summary :
Germans : 47 / 67 Russians : 39 / 53 Japanese : 57 / 66 Americans : 51 / 71 Chinese : 9 / 11 British : 33 / 33 UK_Pacific : 7 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 bomber moved from Queensland to 20 Sea Zone Combat - Americans Battle in Morocco Battle in 20 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 transports Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Northern Manchuria 1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Queensland to 27 Sea Zone 2 fighters moved from 55 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 4 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Honan to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from British Guiana to 95 Sea Zone 1 marine moved from Iraq to 82 Sea Zone 1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis Combat - British Battle in French Madagascar Battle in 95 Sea Zone British attack with 1 bomber Germans defend with 2 submarines and 1 transport 2 submarines owned by the Germans submerged 1 transport owned by the Germans lost in 95 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 95 Sea Zone to Morocco 1 armour moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Iraq to 82 Sea Zone 3 infantry moved from Baluchistan to 82 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Baluchistan to Egypt 1 fighter moved from Eastern India to 83 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco 6 fighters moved from United Kingdom to 93 Sea Zone 1 carrier and 1 fighter moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Baluchistan to Central India 2 aaGuns and 7 infantry moved from Burma to Eastern India Place Units - British 3 infantry placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,2,1,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Manchuria : 1 bomber Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Tsinghai : 1 infantry Shansi : 3 infantry Honan : 1 infantry Inner Mongolia : 4 infantry Iceland : 1 airfield Belgian Congo : 1 mech_infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry Egypt : 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry Central India : 1 artillery and 1 infantry Burma : 1 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun, 1 artillery, 4 infantry and 1 marine Syria : 1 flag, 1 infantry French Madagascar : 1 flag, 1 marine Morocco : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys Southern Persia : 1 flag 93 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 5 transports Iraq : 1 flag 83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports 11 Sea Zone : 2 carriers and 4 submarines Northeast Persia : 1 flag, 1 armour 27 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport 74 Sea Zone : 1 cruiser 55 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 67 Russians : 39 / 53 Japanese : 57 / 66 Americans : 51 / 71 Chinese : 9 / 11 British : 36 / 35 UK_Pacific : 7 / 10 Italians : 17 / 32 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
-
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC
Combat Hit Differential Summary :