dawgoneit Axis -VS- entek Allies TRS
-
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Ulaan Ude to Jinan Russians take Jinan from Masaharu 1 Infantry moved from Kyzal to Ulaan Ude 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Magadan to Yakutsk 1 Infantry moved from Irkutsk to Ulaan Ude 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Angarsk Purchase Units - Russians Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 1 AAGun moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 AAGun moved from Kyzyl to Kaask 1 Infantry moved from Haixi to Jinquan 1 Infantry moved from Palana to Magadan Place Units - Russians 6 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 2 Tankettes moved from Xining to Gansu 2 Tanks moved from Xining to Gansu 1 Marine moved from Xining to Tsingnan 1 Infantry moved from Xining to Tsingnan 2 Tanks moved from Gobi to Gansu 1 Artillery and 2 Infantrys moved from Gobi to Tsingnan 3 Mech.Infs moved from Urumal to Tsingnan 1 Tank moved from Urumal to Gobi Purchase Units - Chinese Chinese buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from Tsingnan to Gansu Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Lambok to sz57 1 Infantry moved from Java to sz57 2 Infantrys and 1 Transport moved from sz57 to sz56 2 Infantrys moved from sz56 to Sumatra Combat - Dutch Battle in Sumatra Dutch attack with 2 Infantrys Hisaichi defend with 1 Artillery Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra Dutch win, taking Sumatra from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : 0.67 Hisaichi regular : -0.33
-
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz64 2 Artillerys and 1 Infantry moved from sz64 to Burma 1 Artillery, 2 Infantrys and 1 Tank moved from Bengal to Burma 2 EarlyFighters moved from sz63 to Burma 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz64 1 Infantry moved from sz64 to Thailand 2 Artillerys moved from sz64 to Thailand 1 Artillery and 6 Infantrys moved from E.India to Bengal 2 Infantrys moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to Nepal 3 Mech.Infs moved from Nepal to Bengal 2 Artillerys and 2 Infantrys moved from C.India to E.India 1 Artillery and 1 Infantry moved from Punjab to Agra 1 Artillery and 3 Infantrys moved from Java to Sumatra 1 Marine moved from Moresby to sz49 1 Artillery moved from Moresby to sz49 1 Artillery, 1 Marine and 1 Transport moved from sz49 to sz50 2 Transports moved from sz57 to sz49 1 Artillery and 1 Marine moved from sz50 to Flores 1 Artillery moved from Vancouver to sz6 1 Artillery and 1 Transport moved from sz6 to sz5 1 Artillery moved from sz5 to Alaska 1 Infantry moved from Anchorage to Alaska 2 Infantrys moved from Magadan to Yakutsk Purchase Units - British British buy 4 Artillerys, 2 Destroyers, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Sumatra British attack with 1 Artillery and 3 Infantrys Thai defend with 2 Artillerys and 1 Marine British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Sumatra 1 Artillery owned by the Thai and 1 Marine owned by the Thai lost in Sumatra British roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Infantry Casualties for Thai: 2 Artillerys and 1 Marine Battle in Agra British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Agra, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Burma British attack with 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Tanks; Thai defend with 2 Infantrys British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank in Burma, round 2 : 4/9 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Burma, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the British lost in Burma 2 Infantrys owned by the Thai, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma British roll dice for 3 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Tank in Burma, round 3 : 2/7 hits, 2.50 expected hits Hisaichi roll dice for 1 Tank in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Burma 1 Tank owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 3 Artillerys, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 12 Casualties for British: 3 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Tanks Casualties for Thai: 2 Infantrys Battle in Thailand British attack with 2 Artillerys and 1 Infantry Hisaichi defend with 4 Infantrys; Thai defend with 1 Infantry British roll dice for 2 Artillerys and 1 Infantry in Thailand, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 5 Infantrys in Thailand, round 2 : 2/5 hits, 1.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Thailand 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in Thailand British roll dice for 1 Artillery in Thailand, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 3 Infantrys in Thailand, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the British lost in Thailand 1 Infantry owned by the Hisaichi lost in Thailand Thai win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for British: 2 Artillerys and 1 Infantry Casualties for Hisaichi: 2 Infantrys Casualties for Thai: 1 Infantry Non Combat Move - British 1 Carrier moved from sz63 to sz64 2 EarlyFighters moved from Burma to sz64 1 Destroyer moved from sz57 to sz56 Place Units - British 1 Factory placed in Bengal 4 Artillerys and 2 Infantrys placed in Calcutta 2 Destroyers placed in sz63 3 Infantrys placed in Moresby Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Thai regular : 1.00 Neutral regular : -0.67 British regular : 3.83 Hisaichi regular : 0.50
-
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 1 Submarine moved from sz50 to sz59 2 EarlyFighters moved from sz57 to sz59 1 Tank moved from W.Australia to sz50 1 Tank moved from Derby to sz50 2 Infantrys moved from W.Australia to sz50 2 Infantrys, 2 Tanks and 2 Transports moved from sz50 to sz56 2 Infantrys and 2 Tanks moved from sz56 to Sumatra 1 Transport moved from sz57 to sz50 2 Infantrys moved from W.Australia to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Bali 2 Infantrys moved from Darwin to Derby 1 Transport moved from sz37 to sz50 2 Infantrys moved from Derby to sz50 2 Infantrys moved from sz50 to Soem Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 2 EarlyFighters and 1 Submarine Hisaichi defend with 1 Destroyer; Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz59, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz59, round 2 : 2/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Anzac and 1 Submarine owned by the Anzac lost in sz59 1 T.Boat owned by the Thai lost in sz59 1 EarlyFighter owned by the Anzac retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9 Casualties for Anzac: 1 EarlyFighter and 1 Submarine Casualties for Thai: 1 T.Boat Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz57 1 Tank moved from Soem to Bali Place Units - Anzac 1 Destroyer placed in sz37 3 Artillerys placed in W.Australia 1 Artillery, 1 Infantry and 1 Marine placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Hisaichi regular : 1.33
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Americans 1 Bomber moved from Wake to sz42 1 EarlyFighter moved from Wake to sz42 2 EarlyFighters and 1 Submarine moved from sz20 to sz42 1 Artillery moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 2 Infantrys moved from Pearl Harbor to sz25 1 Artillery moved from Kauai to sz25 2 Infantrys moved from Kauai to sz25 2 Artillerys, 2 B.Transports, 2 Cruisers and 5 Infantrys moved from sz25 to sz20 2 Artillerys and 5 Infantrys moved from sz20 to Wake 1 Artillery moved from Pikelot to Gaferut 3 Infantrys moved from Pikelot to Gaferut 1 Tank moved from Pikelot to Ifalk 1 Infantry moved from S to Samar Purchase Units - Americans Americans buy 2 B.Transports, 1 Bomber, 2 Destroyers, 1 Factory, 2 Fighters, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in sz42 Americans attack with 1 Bomber, 3 EarlyFighters and 1 Submarine Yamamoto defend with 2 Destroyers Americans roll dice for 1 Submarine in sz42, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 3 EarlyFighters in sz42, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Destroyers in sz42, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in sz42 1 Destroyer owned by the Yamamoto lost in sz42 Americans roll dice for 1 Bomber and 3 EarlyFighters in sz42, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in sz42, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz42 Americans win with 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 1 Bomber moved from sz42 to Wake 3 EarlyFighters moved from sz42 to sz20 1 Tank moved from N.Canada to Alaska 2 Artillerys and 5 Infantrys moved from N.Canada to Anchorage 1 Tank moved from British Columbia to Anchorage 4 Infantrys moved from Seattle to British Columbia 2 Artillerys and 2 Infantrys moved from Portland to Seattle 1 T.Boat moved from sz23 to sz26 8 Infantrys moved from San Francisco to sz23 1 Destroyer moved from sz23 to sz22 2 B.Transports and 8 Infantrys moved from sz23 to sz6 8 Infantrys moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk 2 Infantrys moved from Palana to Magadan Place Units - Americans 2 Destroyers placed in sz4 2 B.Transports placed in sz23 7 Infantrys and 1 Marine placed in San Francisco 2 Fighters placed in Pearl Harbor 1 Factory placed in Wake 1 Bomber placed in Hilo Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Americans regular : -0.67
-
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Russians 1 Artillery, 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Jinan 1 Infantry moved from Angarsk to Vostok Russians take Vostok from Masaharu Purchase Units - Russians Russians buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Masaharu defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits Masaharu roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 2/4 hits, 1.17 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 2 Infantrys Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Angarsk 1 Artillery moved from Kaask to Tulun 7 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 3 Mech.Infs moved from Achinsk to Tulun 1 Infantry moved from Achinsk to Kyzyl Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.00 Russians regular : 0.67
-
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Gansu to Szechwan 2 EarlyFighters moved from Gansu to Szechwan 1 Artillery and 1 Infantry moved from Gansu to Shangsi 2 Tankettes moved from Gansu to W.Sian 3 Mech.Infs moved from Tsingnan to W.Sian 1 EarlyFighter moved from Szechwan to W.Sian 1 EarlyFighter moved from Szechwan to W.Sian Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Chinese roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in W.Sian Chinese attack with 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes Hisaichi defend with 1 Infantry; Yamamoto defend with 1 Artillery, 1 Infantry and 2 Tankettes Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 2 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in W.Sian, round 2 : 0/5 hits, 1.33 expected hits 2 Tankettes owned by the Yamamoto lost in W.Sian Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 3 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in W.Sian, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in W.Sian Chinese roll dice for 2 EarlyFighters, 3 Mech.Infs and 2 Tankettes in W.Sian, round 4 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 4 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Chinese lost in W.Sian 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 2 EarlyFighters, 3 Mech.Infs and 1 Tankette remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 2 Tankettes Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tankette Non Combat Move - Chinese 2 EarlyFighters moved from W.Sian to Gansu 1 Marine moved from Tsingnan to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Artillery moved from Tsingnan to Gansu 1 Tank moved from Gobi to Gansu 1 Elite moved from Xining to Tsingnan 5 Infantrys moved from Xining to Tsingnan 4 Mech.Infs moved from Urumal to Tsingnan 1 AAGun moved from Urumal to Quyan Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 2 Infantrys and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -4.17 Hisaichi regular : -2.33
-
-
@dawgoneit Skip the dutch
-
@Entek 483b48b6-84d5-460c-a8ab-c37315fda1dd-thai 4.tsvg
do you want me to skip the dutch from now on?
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Bengal to W.Chunking 7 Infantrys and 3 Mech.Infs moved from Bengal to Burma 2 Artillerys and 2 Infantrys moved from E.India to Bengal 1 Artillery and 1 Infantry moved from Agra to W.Tibet 1 Transport moved from sz50 to sz56 4 Infantrys moved from Moresby to sz49 4 Infantrys and 2 Transports moved from sz49 to sz50 4 Infantrys moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Alaska to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 2 B.Transports, 1 Bunker, 1 Carrier, 2 EarlyFighters and 3 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Chunking British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in W.Chunking, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in W.Chunking British win, taking W.Chunking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 7 Infantrys and 3 Mech.Infs Hisaichi defend with 2 Artillerys, 1 Infantry and 3 Tanks British roll dice for 7 Infantrys and 3 Mech.Infs in Burma, round 2 : 2/10 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Burma, round 2 : 3/6 hits, 2.50 expected hits 3 Infantrys owned by the British lost in Burma 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma British roll dice for 4 Infantrys and 3 Mech.Infs in Burma, round 3 : 2/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Burma, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the British lost in Burma 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Burma British roll dice for 2 Infantrys and 3 Mech.Infs in Burma, round 4 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Burma, round 4 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Burma 2 Tanks owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 3 Mech.Infs remaining. Battle score for attacker is 11 Casualties for British: 7 Infantrys Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks Non Combat Move - British 4 Artillerys moved from Calcutta to C.India 2 Infantrys moved from Calcutta to C.India 1 Destroyer moved from sz63 to sz66 1 Destroyer moved from sz63 to sz64 Place Units - British 1 Bunker and 2 Infantrys placed in Bengal 2 B.Transports and 1 Carrier placed in sz63 2 EarlyFighters placed in sz63 1 Infantry placed in Calcutta Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
British regular : 0.83 Hisaichi regular : 1.33
-
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - Anzac 1 Destroyer moved from sz37 to sz50 1 Artillery and 1 Infantry moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Transport moved from sz57 to sz50 1 Infantry moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 EarlyFighter moved from sz57 to Java 2 Transports moved from sz56 to sz50 Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys, 1 EarlyFighter and 2 Infantrys Thai defend with 2 Artillerys and 1 Marine Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Java, round 2 : 2/5 hits, 1.67 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Java, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac lost in Java 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 7 Casualties for Anzac: 2 Infantrys Casualties for Thai: 2 Artillerys and 1 Marine Non Combat Move - Anzac 1 EarlyFighter moved from Java to sz57 1 Infantry moved from Bali to Java 1 Tank moved from Bali to Java 1 Infantry moved from Bali to Java 1 Infantry moved from Lambok to Bali 1 Artillery moved from Lambok to Bali 1 Artillery and 4 Infantrys moved from Soem to Lambok 1 Infantry moved from Melbourne to S.W.Australia 1 Artillery moved from Darwin to Derby 1 Marine moved from Darwin to Derby 1 Infantry moved from Darwin to Derby 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Infantry moved from Derby to sz50 1 Artillery and 3 Infantrys moved from sz50 to Soem Place Units - Anzac 2 Transports placed in sz50 1 Artillery placed in W.Australia 1 Artillery, 1 Infantry and 1 Marine placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : 0.67 Thai regular : 1.00
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - Americans 3 Infantrys moved from Gaferut to Pikelot 1 Tank moved from Ifalk to Fais Americans take Fais from Yamamoto 1 Artillery moved from Gaferut to Pikelot 1 Tank moved from Fais to Ifalk 2 Artillerys and 2 Infantrys moved from Seattle to sz6 2 Infantrys moved from British Columbia to sz6 2 Artillerys, 2 B.Transports and 4 Infantrys moved from sz6 to sz4 2 Artillerys and 4 Infantrys moved from sz4 to Palana 2 Artillerys, 5 Infantrys and 1 Tank moved from Anchorage to Alaska 8 Infantrys moved from N.Canada to Anchorage 2 Infantrys moved from British Columbia to N.Canada 7 Infantrys moved from San Francisco to sz23 1 Marine moved from San Francisco to sz23 2 B.Transports, 7 Infantrys and 1 Marine moved from sz23 to sz14 2 B.Transports, 7 Infantrys and 1 Marine moved from sz14 to sz6 7 Infantrys and 1 Marine moved from sz6 to N.Canada 1 T.Boat moved from sz26 to sz28 1 Bomber moved from Wake to sz72 2 B.Transports, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 3 EarlyFighters and 1 Transport moved from sz20 to sz19 1 Destroyer moved from sz22 to sz9 Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 2 B.Transports, 2 Destroyers, 3 Elites, 1 Fighter, 4 Infantrys, 3 Marines and 2 S.Subs; Remaining resources: 0 PUs; Combat - Americans Battle in sz72 Americans attack with 1 Bomber Hisaichi defend with 3 Submarines Americans roll dice for 1 Bomber in sz72, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in sz72 2 Submarines owned by the Hisaichi submerged Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 1 Bomber moved from sz72 to Wake 1 Infantry moved from Punay to Mindor Place Units - Americans 2 B.Transports placed in sz23 Turning on Edit Mode EDIT: Adding units owned by Americans to sz19: 1 Fighter EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter EDIT: Adding units owned by Americans to Wake: 1 Fighter EDIT: Adding units owned by Americans to Wake: 1 Bomber EDIT: Removing units owned by Americans from Pearl Harbor: 1 Fighter EDIT: Removing units owned by Americans from Hilo: 1 Bomber EDIT: Turning off Edit Mode 2 S.Subs placed in sz25 2 Elites placed in Pearl Harbor 1 Fighter placed in Wake 2 Destroyers placed in sz4 1 Elite, 4 Infantrys and 3 Marines placed in San Francisco Turn Complete - Americans Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.33