(Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push


  • @King_Of_Tanks
    Game History

    Round: 4
    
        Puchase Units - Americans
            Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
            Americans buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied
            2 artilleries and 12 infantry moved from United States of America to SZ 1
            2 artilleries, 1 battleship, 1 cruiser, 12 infantry and 7 transports moved from SZ 1 to SZ 14
            2 artilleries and 12 infantry moved from SZ 14 to Spain
    
        Combat - Americans
            Battle in Spain
                Americans attack with 2 artilleries and 12 infantry
                Neutral_True defend with 1 artillery and 7 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 12 infantry in Spain, round 2 : 5/14 hits, 5.33 expected hits
                    Neutral_True roll dice for 1 artillery and 7 infantry in Spain, round 2 : 4/8 hits, 4.00 expected hits
                    4 infantry owned by the Americans lost in Spain
                    5 infantry owned by the Neutral_True lost in Spain
                Neutral_True and Americans reach a stalemate
                . Battle score for attacker is 3
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 5 infantry
    
        Combat Move - Americans
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 infantry
            EDIT: Adding units owned by Neutral_True to Spain: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry placed in United States of America
            1 transport placed in SZ 1
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Neutral_True regular : 0.00
    

    bombay-strategy-game1-redo-A4.tsvg


  • @DoManMacgee I’m not gonna waste anymore of your time, I concede defeat. The Entente are too large even If Bombay is captured and if the Ottomans are rescued. Thank you for the games, it’s back to the drawing board for this strategy. I just need to make a few modifications but I think it could work still.


  • @King_Of_Tanks Mis-reading the rules really was the blunder that I made.


  • @King_Of_Tanks Don’t say that you “wasted my time”. It was still a good experience all around and I appreciated having something new brought to the table. It was also your first rodeo with TripleA as you yourself stated so there may have been some minor errors there as well.

    If you ever want to play again, please shoot me or one of the others a message and don’t feel discouraged.

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