This is a very fortunate start for germany!
Russia is up (and dont forget the eastern units)
Now I’m starting to feel guilty
Let’s see now…
@gamerman01 😂 you should, moderators aren’t supposed to be bribing the dicebot! 😜
Any surviving ships are going to be murdered, and I have 2 fighters that’re going to die here too
I have to stay to get the transports
Those dice were so good
I lose 2 subs and 1 destroyer
Round 2, there’s a lot of the kitchen sink left.
1 DD
1 CV
1 CA
3 FTR
1 TAC
2 BMB
[dice 1d6<=2]
[dice 4d6<=3]
[dice 3d6<=4]
1d6<=2: 1; Hits: 1
4d6<=3: 5, 6, 2, 5; Hits: 1
3d6<=4: 5, 3, 4; Hits: 2
My subs are gone, I’ll keep your battleship and if you survive you can change it if you want
Allies retort with
1 DD
1 CA
1 dmgd BB
2 FTR
[dice 1d6<=2]
[dice 1d6<=3]
[dice 3d6<=4]
1d6<=2: 6; Hits: 0
1d6<=3: 4; Hits: 0
3d6<=4: 3, 4, 5; Hits: 2
I might actually pull off saving a carrier that might take out one extra destroyer :p
Japan loses destroyer and fighter
Kitchen sink still has
1 CV
1 CA
2 FTR
1 TAC
2 BMB
[dice 3d6<=3]
[dice 3d6<=4]
USA has a flaming battleship (take that how you want)
[dice 1d6<=4]
3d6<=3: 6, 3, 1; Hits: 2
3d6<=4: 1, 1, 2; Hits: 3
1d6<=4: 4; Hits: 1
Battleship gives a good-bye kiss
Japan loses a fighter I guess, I can’t figure out what’s better, not much difference
SO
Japan gets super lucky, clearing with maximum survivors and a couple to possibly plink one destroyer. Maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Kiangsu to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Yenisey from Russians
Japanese take Timguska from Russians
1 armour moved from Tsagaan Olom to Timguska
Japanese take Olgiy from Russians
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 transport
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 destroyers, 2 fighters and 2 submarines
EDIT: Turning off Edit Mode
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Paulau Island: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 43 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kiangsu to Shantung
2 infantry moved from Chahar to Jehol
1 fighter moved from Japan to Shantung
2 bombers and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Place Units - Japanese
3 artilleries placed in French Indo China
3 infantry placed in Malaya
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
China gonna do what USA has so far been unable to
TUVs look wild, but with its lowly 97, China is UNSTOPPABLE
Me 'n the dice put a thumb in one of the 10 holes in the dike. Partly made up for the big blunder
USA with 3 tokens and 72! Back to you!
And you will notice…
The Japs control Shan State!!
😆
Hey, could have been worse, I didn’t get shipyards or heavy bombers or something there with that one token
Game is feeling very lost for me, but I shall persevere! No tech dice buys as USA.
I am not sure if this format is correct but we will try.
[dice 3d6=6]
[dice 3d6]
3d6: 4, 4, 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing Technology Jet Power for Americans
EDIT: Changing techTokens for Americans from 0 to 3
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
5 bombers moved from Western United States to 33 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Shan State
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Shan State
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 carrier and 2 destroyers
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 5 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 5 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier and 1 cruiser
Non Combat Move - Americans
5 bombers moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Shan State to India
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries and 7 infantry moved from Kwangsi to Yunnan
1 artillery and 7 infantry moved from Hopei to Anhwe
1 fighter moved from Kwangsi to Anhwe
Place Units - Chinese
4 artilleries placed in Anhwe
1 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 30 PUs; 0 techTokens;
British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 fighters moved from Gibraltar to Trans-Jordan
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Caucasus
2 infantry moved from India to Burma
1 bomber moved from Malaya to India
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.50
Japanese AA : -0.17
Germans regular : 1.00
British regular : -2.50
Aw, I didn’t see that you moved
I’ve been re-creating the 2014 championship game and learning a lot about how to return to OOB
But it was only a 21 bid
Certainly seems like a good way to learn. Who were the competitors? I didn’t start playing global until a little over a year ago, only had Anniversary and that was plenty for me and my one friend I could convince to play ;)