Oh ok, if able pls let me know. Take your time, work is more important
L24 BM Hythem vs Farmboy (Allies +18)
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from France to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat Hit Differential Summary :
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Intercept?
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@Hythem i’ll intercept
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from France to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 armour moved from France to Holland Belgium 2 bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Holland Belgium Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers French defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.67 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 transport moved from 113 Sea Zone to 112 Sea Zone 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 6 artilleries and 4 infantry moved from Germany to Poland 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 infantry moved from Finland to Norway 4 armour moved from France to Germany 1 armour moved from France to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Slovakia Hungary to Romania 2 aaGuns moved from Slovakia Hungary to Poland 3 artilleries moved from Slovakia Hungary to Romania 2 armour moved from Yugoslavia to Slovakia Hungary 10 infantry moved from Slovakia Hungary to Romania 4 infantry moved from Slovakia Hungary to Poland Place Units - Germans 3 transports placed in 112 Sea Zone 3 artilleries, 1 bomber and 3 infantry placed in Western Germany 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.33 British AA : -0.33 Defenders Fire, : -0.33 Attackers Fire, : 0.67 Germans regular : -1.67
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I think these are the luckiest rolls I could’ve gotten, your fighter died, my bombers survived your fighter and your anti-air. Decent damage on the factory too.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 fighters moved from Russia to Szechwan 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@Hythem said in L24 BM Hythem vs Farmboy (Allies +18):
I think these are the luckiest rolls I could’ve gotten, your fighter died, my bombers survived your fighter and your anti-air. Decent damage on the factory too.
yeah it was a good result for the axis. I figured one fighter is not a lot to lose and it is low risk for the possibility of taking out a bomber. But it didn’t work out that way.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 bombers moved from Kwangsi to India 1 infantry moved from French Indo China to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Siberia Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Siberia from Russians, taking Guam from Americans, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/9 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Malaya, round 2 : 9/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Siam to French Indo China 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from India to French Indo China 3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 4.17 UK_Pacific AA : -0.33 UK_Pacific regular : 0.00 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to British Guiana 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 9 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 35 PUs; British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Iceland to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2,5,2,6,4,5,2,1,3,1,2,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.67 Japanese regular : -1.00 Japanese AA : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 3 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Greece to Romania Combat - Italians Non Combat Move - Italians 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 60 Sea Zone to 61 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to France French take France from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Morocco to Algeria 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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@Hythem I think you had mentioned that you play a lot of OOB but only a few games of BM so far. One of the rule changes is that capitals can only be plundered once. So Germany can’t take France’s income this time when it takes Paris.
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I had read that but completely forgotten about it
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 armour moved from Slovakia Hungary to Eastern Poland 4 armour moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to France 3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to France 1 artillery and 1 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Southern Italy to France 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 2 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Combat - Germans Battle in Novgorod Battle in Archangel Battle in France Germans attack with 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 5/12 hits, 6.17 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 4/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in France 4 infantry owned by the French and 1 artillery owned by the French lost in France Germans destroys 13PUs while taking French capital Germans win, taking Novgorod from Russians, taking Archangel from Russians, taking France from French with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for French: 1 artillery and 4 infantry Non Combat Move - Germans 2 fighters moved from France to 112 Sea Zone 1 tactical_bomber moved from France to Southern Italy 3 bombers and 1 tactical_bomber moved from France to Western Germany 1 armour and 1 mech_infantry moved from Holland Belgium to Germany 3 aaGuns moved from Holland Belgium to Western Germany 5 artilleries and 7 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 15 infantry moved from Romania to Eastern Poland 2 aaGuns, 6 artilleries and 7 infantry moved from Poland to Eastern Poland 1 armour moved from Western Germany to Poland 2 submarines moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 2.33 Germans regular : -1.17
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Well, at least the french liberation force can only happen once per game. I think this better for me than if they spawned with a huge British and American stack.
Those 4 hits were brutal though. I thought I was overcompensating with 4 land units.
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@Hythem You do get them over with. But my reason for doing that is that the units you use to attack them, are delayed in moving East. I got quite lucky with that roll though.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 tactical_bomber moved from Russia to Novgorod 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery and 3 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Bryansk 1 aaGun, 3 artilleries and 12 infantry moved from Belarus to Smolensk 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Bryansk 1 fighter moved from Szechwan to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Yunnan Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 harbour, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to French Indo China Japanese take Shan State from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 bombers moved from French Indo China to India 1 infantry moved from Hopei to Kweichow 3 fighters and 3 tactical_bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to 38 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Java Battle in 38 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 destroyer owned by the British lost in 38 Sea Zone Japanese win, taking Java from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kweichow Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in Sumatra Non Combat Move - Japanese 2 bombers moved from India to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 battleship moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 3 carriers moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 aaGun and 4 infantry moved from Anhwe to Hunan 3 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour and 1 infantry placed in French Indo China 1 carrier and 1 transport placed in 36 Sea Zone 3 infantry placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 French regular : 0.67 Japanese regular : -1.83 UK_Pacific AA : -0.33 British regular : 0.67
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 127 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 tactical_bomber moved from Wake Island to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans
Combat Hit Differential Summary :
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@Hythem will need scramble orders in 6