Dawgoneit (X) - Martin (A+20) - Global 40 OOB with tech


  • @Martin ae3456d5-79dc-4943-925a-c110b0fe14da-German 9.tsvg

    Game History

    Round: 10
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Bryansk
            4 bombers moved from Eastern Poland to Ukraine
            1 infantry moved from Belarus to Smolensk
            1 artillery and 3 infantry moved from Novgorod to Archangel
            1 armour moved from Belarus to Archangel
            1 cruiser moved from 112 Sea Zone to 103 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            3 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 infantry moved from France to Southern France
            2 infantry moved from Western Germany to 113 Sea Zone
            8 infantry moved from Norway to Finland
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 cruiser
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 103 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 24
                Casualties for Americans: 4 transports
            Battle in Smolensk
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 4 bombers, 2 infantry and 1 mech_infantry
                Americans defend with 1 fighter; Russians defend with 1 factory_minor and 5 infantry
                    Germans roll dice for 4 bombers, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 1 fighter and 5 infantry in Ukraine, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 4 bombers and 1 mech_infantry in Ukraine, round 3 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits
                    1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    3 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 3 bombers in Ukraine, round 4 : 2/3 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans lost in Ukraine
                    1 fighter owned by the Americans lost in Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is -9
                Casualties for Germans: 2 bombers, 2 infantry and 1 mech_infantry
                Casualties for Russians: 5 infantry
                Casualties for Americans: 1 fighter
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Eastern Poland
            1 bomber moved from Bryansk to Eastern Poland
            1 artillery, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 armour and 2 mech_infantrys moved from Poland to Belarus
            1 artillery and 2 infantry moved from Poland to Eastern Poland
            2 fighters moved from Western Germany to Eastern Poland
            8 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            2 infantry moved from 113 Sea Zone to Norway
            2 aaGuns moved from Belarus to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,5,5
            Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : 0.33
    Germans regular : 0.83
    
  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 Russia.tsvg

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Yenisey to Yakut S.S.R.
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            3 infantry moved from Russia to Bryansk
            5 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Suiyuyan to Hopei
            1 armour moved from Szechwan to Hopei
            1 armour moved from Szechwan to Hunan
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer, 1 fighter and 2 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 2 transports in 113 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Yakut S.S.R.
                Russians attack with 1 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in Yakut S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
            Battle in Hopei
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Russians attack with 1 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/9 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 artillery moved from Rostov to Ukraine
            1 armour moved from Tambov to Ukraine
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Russians
            4 infantry placed in Ukraine
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Russians collect 2 PUs from War Bonds; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -1,67
    Russians regular : -0,50
    

  • @Martin 3d85964a-1577-4994-92a2-af62b2b90fe5-41004-oob-with-tech-round-10-Japan.tsvg

    Game History

    Round: 10
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Hunan
            1 bomber and 1 fighter moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Hopei
            1 armour moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 battleship, 4 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Hopei
                Japanese attack with 2 armour and 1 fighter
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 armour and 1 fighter in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 2/2 hits, 0.83 expected hits
                    2 armour owned by the Japanese lost in Hopei
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 armour
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to Kiangsu
            1 fighter moved from Hopei to Kiangsu
            1 bomber moved from Kiangsu to Japan
            1 artillery and 1 infantry moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
            1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
            Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.00
    Japanese rolls : 0.00
    

    sorry for the delay. went camping for the weekend.

  • 2024 2023 '22 '21

    Any Kamikaze? How many on which ships?

    41004 OOB with tech - Round 10 USA - combat.tsvg


  • @Martin 2 on battle ship and each cruiser

  • 2024 2023 '22 '21

  • 2024 2023 '22 '21

    I guess I will apply max defense.


  • @Martin max D yes.
    my computer is messing up. sorry man

  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 USA.tsvg

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 cruiser moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            2 fighters moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 92 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 armour and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 6 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
            Battle in Soviet Far East
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun
                Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
                Units damaged: 3 carriers owned by the Japanese
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 140
                Casualties for Americans: 3 destroyers, 6 fighters and 5 submarines
                Casualties for Japanese: 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
            Battle in 103 Sea Zone
                Americans attack with 1 cruiser and 4 fighters
                Germans defend with 1 cruiser
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 fighters moved from 103 Sea Zone to Gibraltar
            1 fighter moved from 103 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 2 artilleries and 9 infantry moved from Morocco to Algeria
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to Midway
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 103 Sea Zone to United Kingdom
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Queensland to Shan State
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 mech_infantrys placed in Western United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 China.tsvg

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 UK.tsvg

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 cruiser moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            2 fighters moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 92 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 armour and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 6 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                    1 cruiser owned by the Americans lost in 6 Sea Zone
            Battle in Soviet Far East
            Battle in Amur
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Amur
                Americans win, taking Soviet Far East from Japanese, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/18 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/16 hits, 7,83 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 9/15 hits, 7,50 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 5/16 hits, 7,83 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    2 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 9/12 hits, 6,17 expected hits
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
                    2 infantry owned by the Japanese, 4 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 140
                Casualties for Americans: 3 destroyers, 6 fighters and 5 submarines
                Casualties for Japanese: 2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports
            Battle in 103 Sea Zone
                Americans attack with 1 cruiser and 4 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 cruiser and 4 fighters in 103 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits
                    Germans roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 103 Sea Zone
                    1 cruiser owned by the Germans lost in 103 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            2 fighters moved from 103 Sea Zone to Gibraltar
            1 fighter moved from 103 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 aaGun, 2 artilleries and 9 infantry moved from Morocco to Algeria
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Queensland to Midway
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 103 Sea Zone to United Kingdom
            1 artillery moved from Malaya to Shan State
            1 tactical_bomber moved from Queensland to Shan State
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 mech_infantrys placed in Western United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            4 mech_infantrys moved from Shensi to Anhwe
            1 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
            2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            1 fighter moved from India to Hunan
            1 fighter moved from India to Anhwe
    
        Combat - British
            Rocket attack in Northern Italy does 3 damage to factory_major owned by Italians
                Rockets in Gibraltar roll: 3
            Rocket attack in Northern Italy does 4 damage to factory_major owned by Italians
                Rockets in Scotland roll: 4
            Battle in Hunan
                British attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Hunan
                    1 armour owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                British attack with 1 fighter, 1 infantry and 6 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 6 mech_infantrys in Anhwe, round 2 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 battleship and 1 carrier moved from 39 Sea Zone to 76 Sea Zone
            2 cruisers and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
            2 mech_infantrys moved from Iraq to Caucasus
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 fighter moved from Iraq to Ukraine
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 armour placed in Iraq
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : 4,17
    Japanese regular : -1,50
    Germans regular : 0,50
    British regular : -1,17
    

  • @Martin cb4f9d7f-2e52-4358-a238-3e137dcd6517-IT 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,6,1
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

  • 2024 2023 '22 '21

    41004 OOB with tech - Round 10 France.tsvg

    Game History

    Round: 10
    
        Research Technology - ANZAC
            ANZAC spend 5 on tech rolls
                ANZAC rolls : 0/1 hits, 0,00 expected hits
            ANZAC removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            1 fighter and 1 infantry moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Korea
            Battle in Kwangsi
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Kwangsi
                    ANZAC roll dice for 1 fighter in Kwangsi, round 6 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in Kwangsi, round 7 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in Kwangsi, round 8 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 8 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                ANZAC win, taking Philippines from Japanese, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangsi to Anhwe
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 2 infantry moved from New South Wales to Queensland
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC rolls : 0,00
    Japanese regular : -1,33
    ANZAC regular : -3,17
    

  • @Martin 500f84d8-9098-4aab-a37c-64bdd3908a30-German 10.tsvg

    Game History

    Round: 11
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Finland to Norway
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Eastern Poland to Bessarabia
            3 infantry moved from Belarus to Bryansk
            3 bombers moved from Eastern Poland to Bryansk
            3 fighters moved from Eastern Poland to Smolensk
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            2 infantry moved from Finland to Norway
            4 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    2 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            8 armour moved from Belarus to Bessarabia
            2 aaGuns moved from Eastern Poland to Bessarabia
            1 armour moved from Poland to Bessarabia
            2 mech_infantrys moved from Belarus to Bessarabia
            8 infantry moved from Poland to Eastern Poland
            1 armour, 1 artillery and 6 infantry moved from Germany to Poland
            1 armour moved from Poland to Eastern Poland
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Novgorod to Archangel
            3 armour moved from Western Germany to Poland
            3 bombers moved from Bryansk to Eastern Poland
            2 fighters moved from Smolensk to Archangel
            1 fighter moved from Smolensk to Belarus
            1 fighter moved from Western Germany to Bessarabia
    
        Place Units - Germans
            2 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
            2 artilleries and 2 infantry placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,5,5,3
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : 0.33
    Germans regular : -1.67
    

    i wonder if we could play a game where we don’t lose our tokens when we roll. only if you get a tech.

  • 2024 2023 '22 '21

    You keep your tech tokens and always have kept them. I was also tripping about the “lost tokens” and do not understand what that means.

    I did a test run with the Germany turn. You can see that the German Mech can blitz (advance) two territories without being paired with a tank. And The German mech attacks with a hit of 1 or 2, when paired with a tank.

    When you go to the Players-Tab, you can see the tech at the bottom. Germany has Improved Mech and Japan those nasty Heavy Bombers".

    Please look at the saved game and the screen shots below.

    I did not look at the German turn yet. If you like, you can re-do it with that knowledge,

    Tech test.tsvg

    Mech.jpg

    tech.jpg

  • 2024 2023 '22 '21

    OK, Panther just clarified. Feel free to re-do Germany’s turn. Only if you like, of course - I didn’t look into the savegame.


  • @Martin you can go. sorry i’m playing so slow. its harvest time and i’ve been canning.

  • 2024 2023 '22 '21

    No worries - I know there are other things than Axis & Allies, LOL.

    The ANZAC transport in SZ81 next to Egypt is now loaded with a French and a Russian Inf.

    I went to the game options and de-activated this message “tokens de-activated”. This should be fine, now.

    41004 OOB with tech - Round 11 Russia.tsvg

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 artillery moved from Ukraine to Rostov
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            3 fighters moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to 81 Sea Zone
            1 aaGun moved from Vologda to Russia
            1 armour moved from Ukraine to Russia
    
        Place Units - Russians
            4 infantry placed in Ukraine
            1 armour, 4 artilleries and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Russians collect 1 PU from War Bonds; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 1,00
    

  • @Martin Yeah. I think this one is done.

  • 2024 2023 '22 '21

    Apologies - I only saw your post, now. Weird…

    I think you are right. It is a pity that there was this misleading message that the tech tokens were removed.

    Shall we have a re-match with switched sides and same conditions? I would just ask you to wait for a week or two, until another of my matches has finished.

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