@Private-Panic that was not the question! Berlin is set sure, but it was still open if Russia takes Vienna on the way… Witt argued against it… seemed unnecessarily rude he said.
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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@Omni is traveling but he’s got his laptop with him, so there’s a delay but hopefully he’ll get to it soon
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Romania 1 armour moved from Western Ukraine to Romania 2 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 4 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Romania Italians attack with 1 armour and 2 infantry British defend with 1 armour Italians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Slovakia Hungary Place Units - Italians 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,2,1,1,3,5,5,2,3 Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - ANZAC 1 infantry moved from India to Burma Non Combat Move - ANZAC 2 infantry moved from 30 Sea Zone to Johnston Island Combat Move - French 1 fighter moved from Persia to 97 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Omni Germany up!
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Maybe we got em demoralized
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Maybe we got em demoralized
lol! @Omni is back from his vacay so this move should happen soon, hopefully tomorrow if not tonight
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Volgograd to Caucasus 5 armour moved from Volgograd to Caucasus 5 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 armour moved from Germany to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 4 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod Combat - Germans Battle in Yugoslavia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 3 artilleries and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 7 mech_infantrys British defend with 1 infantry and 2 mech_infantrys Germans roll dice for 5 armour and 7 mech_infantrys in Caucasus, round 2 : 5/12 hits, 3.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Germans 1 fighter moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Belarus to Bryansk 2 fighters moved from Archangel to Novgorod 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in France 3 infantry placed in Volgograd 3 infantry placed in Western Germany 4 infantry placed in Germany 1 fighter and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,6,3,4,6,5,3,3,1,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 1.67 Germans regular : 1.50 British regular : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Smolensk to Archangel 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 3 armour moved from India to Eastern Persia 1 fighter moved from Russia to Archangel 1 mech_infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 10 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Hunan to Burma 3 mech_infantrys moved from Malaya to Shan State 1 armour moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu Combat - Japanese Battle in Paulau Island Battle in Kansu Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking Paulau Island from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 0/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 3 : 4/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Philippines 1 bomber moved from Philippines to Guam 5 submarines moved from 6 Sea Zone to 34 Sea Zone 8 submarines moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 21 Sea Zone to 34 Sea Zone 2 cruisers moved from 21 Sea Zone to 34 Sea Zone 9 fighters moved from 21 Sea Zone to 34 Sea Zone 5 carriers moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 4 carriers moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 3 tactical_bombers moved from Java to 34 Sea Zone 1 tactical_bomber moved from Hunan to 34 Sea Zone 2 tactical_bombers moved from Yunnan to 34 Sea Zone 1 fighter moved from Java to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 8 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 5 fighters moved from Java to Sumatra 2 fighters moved from Yunnan to Philippines 3 fighters and 3 tactical_bombers moved from Kansu to Shensi Place Units - Japanese 1 harbour placed in Manchuria 3 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 Japanese collect 69 PUs (5 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 10 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Hunan to Burma 3 mech_infantrys moved from Malaya to Shan State 1 armour moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu Combat - Japanese Battle in Paulau Island Battle in Kansu Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking Paulau Island from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 0/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 3 : 4/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Philippines 1 bomber moved from Philippines to Guam 5 submarines moved from 6 Sea Zone to 34 Sea Zone 8 submarines moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 21 Sea Zone to 34 Sea Zone 2 cruisers moved from 21 Sea Zone to 34 Sea Zone 9 fighters moved from 21 Sea Zone to 34 Sea Zone 5 carriers moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 4 carriers moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 3 tactical_bombers moved from Java to 34 Sea Zone 1 tactical_bomber moved from Hunan to 34 Sea Zone 2 tactical_bombers moved from Yunnan to 34 Sea Zone 1 fighter moved from Java to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 8 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 5 fighters moved from Java to Sumatra 2 fighters moved from Yunnan to Philippines 3 fighters and 3 tactical_bombers moved from Kansu to Shensi Place Units - Japanese 1 harbour placed in Manchuria 3 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 Japanese collect 69 PUs (5 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to New South Wales: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Germany 3 fighters moved from Norway to Germany 1 bomber moved from Russia to Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Denmark Battle in Germany Americans attack with 1 bomber and 4 fighters Germans defend with 1 factory_major, 4 infantry and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Germany, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 2 : 5/6 hits, 2.00 expected hits 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany 3 infantry owned by the Germans lost in Germany Germans win, taking Denmark from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Americans: 1 bomber and 4 fighters Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to Norway 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Russia to Norway 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 aaGun moved from Johnston Island to 30 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 10 carriers, 2 cruisers, 13 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 6 transports moved from 30 Sea Zone to 26 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 9 fighters moved from Caroline Islands to 26 Sea Zone 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 113 Sea Zone 1 fighter placed in Norway 3 infantry placed in Normandy Bordeaux 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 3.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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newbie mistake, sadly. and i got busy with work and other matches that i neglected to check up on his latest moves.
i think this will be game.
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still he played well, for being his first time playing axis. i didn’t help him much at all.
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i guess before we give up, may as well try to see if we can get a pac win.
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yup, you have massive forces in PAC
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Germany 3 fighters moved from Norway to Germany 1 bomber moved from Russia to Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Denmark Battle in Germany Americans attack with 1 bomber and 4 fighters Germans defend with 1 factory_major, 4 infantry and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Germany, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 2 : 5/6 hits, 2.00 expected hits 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany 3 infantry owned by the Germans lost in Germany Germans win, taking Denmark from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Americans: 1 bomber and 4 fighters Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to Norway 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Russia to Norway 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 aaGun moved from Johnston Island to 30 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 10 carriers, 2 cruisers, 13 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 6 transports moved from 30 Sea Zone to 26 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 9 fighters moved from Caroline Islands to 26 Sea Zone 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 113 Sea Zone 1 fighter placed in Norway 3 infantry placed in Normandy Bordeaux 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Russia: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Persia: 1 fighter EDIT: Adding units owned by Americans to India: 1 fighter EDIT: Removing units owned by British from 97 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 91 Sea Zone to Denmark 1 fighter moved from 91 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Germany 1 bomber moved from Russia to Germany 1 marine moved from Southern France to 93 Sea Zone 1 battleship and 1 marine moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Greece to Yugoslavia 2 fighters and 1 tactical_bomber moved from Greece to Germany 2 fighters moved from Greece to Northern Italy 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from Persia to Romania 3 fighters moved from Russia to Romania 1 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from West India to India 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans Combat - British Battle in Ceylon Battle in Northern Italy British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Italians defend with 1 factory_minor and 4 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits 1 marine owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy 2 fighters owned by the British retreated Italians win, taking Ceylon from Japanese with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 artillery, 1 infantry and 1 marine Casualties for Italians: 2 infantry Battle in Yugoslavia British attack with 2 fighters, 1 infantry and 1 marine Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 battleship in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters, 1 infantry and 1 marine in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.83 expected hits 1 marine owned by the British and 1 infantry owned by the British lost in Yugoslavia 1 mech_infantry owned by the Germans lost in Yugoslavia British roll dice for 2 fighters in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Yugoslavia 1 armour owned by the Germans lost in Yugoslavia British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 fighter, 1 infantry and 1 marine Casualties for Germans: 1 armour and 1 mech_infantry Battle in Romania British attack with 4 fighters and 1 infantry Italians defend with 1 armour and 2 infantry British roll dice for 4 fighters and 1 infantry in Romania, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits 1 fighter owned by the British and 1 infantry owned by the British lost in Romania 1 infantry owned by the Italians lost in Romania 3 fighters owned by the British retreated Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Germany British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_major, 1 infantry and 2 mech_infantrys British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Germany, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Germany, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Germany 2 mech_infantrys owned by the Germans lost in Germany British captures 60PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 1 fighter triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Johnston Island: 2 infantry EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by French from 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Yugoslavia to Denmark 2 fighters moved from Northern Italy to Denmark 3 fighters moved from Romania to Bulgaria 1 aaGun moved from Greece to Bulgaria 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry and 1 marine moved from Finland to Norway 3 aaGuns moved from Finland to Norway 7 armour moved from India to West India 14 mech_infantrys moved from India to West India Place Units - British Turning on Edit Mode EDIT: Adding units owned by French to Denmark: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Northwest Persia: 4 infantry EDIT: Adding units owned by French to Iraq: 4 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 2 artilleries and 2 infantry placed in United Kingdom 3 infantry placed in Southern France 3 infantry placed in Persia Turn Complete - British British collect 47 PUs; end with 107 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 110 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 113 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 116 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Italians regular : 1.67 Germans regular : 4.83 British regular : -4.50
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Italians regular : 1.67
Germans regular : 4.83
British regular : -4.50The dice are with the Axis in their moment of need! Damn lol. And that rape of the American Air Blitz omg! You guys have picked up like $100 TUV in just the last turn of dice lol.
@Omni Italy and Germany are up!
I have done the FRANZAC moves by edit in advance, since they are just going to be NCM. So you are all clear kid!
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Slovakia Hungary to Germany 1 armour moved from Romania to Germany 4 armour moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 4 armour Russians defend with 1 mech_infantry Italians roll dice for 4 armour in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Germany Italians attack with 1 armour, 3 artilleries and 3 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Germany, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Germany Italians win, taking Germany from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 2 artilleries moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Slovakia Hungary to Germany 1 infantry moved from Romania to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,3,2,6,2,3,3,6,6 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : -0.33