@dawgoneit Hisaichi is up
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Romania 1 armour moved from Western Ukraine to Romania 2 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 4 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Romania Italians attack with 1 armour and 2 infantry British defend with 1 armour Italians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Slovakia Hungary Place Units - Italians 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,2,1,1,3,5,5,2,3 Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.83
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - ANZAC 1 infantry moved from India to Burma Non Combat Move - ANZAC 2 infantry moved from 30 Sea Zone to Johnston Island Combat Move - French 1 fighter moved from Persia to 97 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Omni Germany up!
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Maybe we got em demoralized
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Maybe we got em demoralized
lol! @Omni is back from his vacay so this move should happen soon, hopefully tomorrow if not tonight
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Kazakhstan 2 mech_infantrys moved from Volgograd to Caucasus 5 armour moved from Volgograd to Caucasus 5 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 armour moved from Germany to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 4 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod Combat - Germans Battle in Yugoslavia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 3 artilleries and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 7 mech_infantrys British defend with 1 infantry and 2 mech_infantrys Germans roll dice for 5 armour and 7 mech_infantrys in Caucasus, round 2 : 5/12 hits, 3.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Germans 1 fighter moved from Tambov to Volgograd 1 tactical_bomber moved from Tambov to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 fighter moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter moved from Belarus to Bryansk 2 fighters moved from Archangel to Novgorod 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in France 3 infantry placed in Volgograd 3 infantry placed in Western Germany 4 infantry placed in Germany 1 fighter and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,6,3,4,6,5,3,3,1,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 1.67 Germans regular : 1.50 British regular : 0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Smolensk to Archangel 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 3 armour moved from India to Eastern Persia 1 fighter moved from Russia to Archangel 1 mech_infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 10 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Hunan to Burma 3 mech_infantrys moved from Malaya to Shan State 1 armour moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu Combat - Japanese Battle in Paulau Island Battle in Kansu Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking Paulau Island from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 0/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 3 : 4/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Philippines 1 bomber moved from Philippines to Guam 5 submarines moved from 6 Sea Zone to 34 Sea Zone 8 submarines moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 21 Sea Zone to 34 Sea Zone 2 cruisers moved from 21 Sea Zone to 34 Sea Zone 9 fighters moved from 21 Sea Zone to 34 Sea Zone 5 carriers moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 4 carriers moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 3 tactical_bombers moved from Java to 34 Sea Zone 1 tactical_bomber moved from Hunan to 34 Sea Zone 2 tactical_bombers moved from Yunnan to 34 Sea Zone 1 fighter moved from Java to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 8 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 5 fighters moved from Java to Sumatra 2 fighters moved from Yunnan to Philippines 3 fighters and 3 tactical_bombers moved from Kansu to Shensi Place Units - Japanese 1 harbour placed in Manchuria 3 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 Japanese collect 69 PUs (5 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 10 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Hunan to Burma 3 mech_infantrys moved from Malaya to Shan State 1 armour moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shensi to Kansu Combat - Japanese Battle in Paulau Island Battle in Kansu Japanese attack with 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kansu 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Kansu Japanese win, taking Paulau Island from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 4 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 0/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 3 : 4/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Philippines 1 bomber moved from Philippines to Guam 5 submarines moved from 6 Sea Zone to 34 Sea Zone 8 submarines moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 21 Sea Zone to 34 Sea Zone 2 cruisers moved from 21 Sea Zone to 34 Sea Zone 9 fighters moved from 21 Sea Zone to 34 Sea Zone 5 carriers moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 4 carriers moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 3 tactical_bombers moved from Java to 34 Sea Zone 1 tactical_bomber moved from Hunan to 34 Sea Zone 2 tactical_bombers moved from Yunnan to 34 Sea Zone 1 fighter moved from Java to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to Amur 2 infantry moved from Korea to Amur 8 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Hopei 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 5 fighters moved from Java to Sumatra 2 fighters moved from Yunnan to Philippines 3 fighters and 3 tactical_bombers moved from Kansu to Shensi Place Units - Japanese 1 harbour placed in Manchuria 3 submarines placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 Japanese collect 69 PUs (5 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to New South Wales: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Germany 3 fighters moved from Norway to Germany 1 bomber moved from Russia to Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Denmark Battle in Germany Americans attack with 1 bomber and 4 fighters Germans defend with 1 factory_major, 4 infantry and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Germany, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 2 : 5/6 hits, 2.00 expected hits 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany 3 infantry owned by the Germans lost in Germany Germans win, taking Denmark from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Americans: 1 bomber and 4 fighters Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to Norway 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Russia to Norway 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 aaGun moved from Johnston Island to 30 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 10 carriers, 2 cruisers, 13 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 6 transports moved from 30 Sea Zone to 26 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 9 fighters moved from Caroline Islands to 26 Sea Zone 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 113 Sea Zone 1 fighter placed in Norway 3 infantry placed in Normandy Bordeaux 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 3.00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
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newbie mistake, sadly. and i got busy with work and other matches that i neglected to check up on his latest moves.
i think this will be game.
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still he played well, for being his first time playing axis. i didn’t help him much at all.
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i guess before we give up, may as well try to see if we can get a pac win.
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yup, you have massive forces in PAC
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Germany 3 fighters moved from Norway to Germany 1 bomber moved from Russia to Germany 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Battle in Denmark Battle in Germany Americans attack with 1 bomber and 4 fighters Germans defend with 1 factory_major, 4 infantry and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Germany, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 4 infantry and 2 mech_infantrys in Germany, round 2 : 5/6 hits, 2.00 expected hits 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany 3 infantry owned by the Germans lost in Germany Germans win, taking Denmark from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -45 Casualties for Americans: 1 bomber and 4 fighters Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to Norway 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway 1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Russia to Norway 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 aaGun moved from Johnston Island to 30 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 10 carriers, 2 cruisers, 13 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 5 submarines and 6 transports moved from 30 Sea Zone to 26 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 9 fighters moved from Caroline Islands to 26 Sea Zone 4 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 113 Sea Zone 1 fighter placed in Norway 3 infantry placed in Normandy Bordeaux 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Russia: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Persia: 1 fighter EDIT: Adding units owned by Americans to India: 1 fighter EDIT: Removing units owned by British from 97 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from 91 Sea Zone to Denmark 1 fighter moved from 91 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Germany 1 bomber moved from Russia to Germany 1 marine moved from Southern France to 93 Sea Zone 1 battleship and 1 marine moved from 93 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 1 artillery moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Greece to Yugoslavia 2 fighters and 1 tactical_bomber moved from Greece to Germany 2 fighters moved from Greece to Northern Italy 1 artillery and 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from Persia to Romania 3 fighters moved from Russia to Romania 1 infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from West India to India 1 infantry moved from Turkmenistan to Kazakhstan Russians take Kazakhstan from Germans Combat - British Battle in Ceylon Battle in Northern Italy British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine Italians defend with 1 factory_minor and 4 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits 1 marine owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy 2 fighters owned by the British retreated Italians win, taking Ceylon from Japanese with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 artillery, 1 infantry and 1 marine Casualties for Italians: 2 infantry Battle in Yugoslavia British attack with 2 fighters, 1 infantry and 1 marine Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 battleship in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters, 1 infantry and 1 marine in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 0.83 expected hits 1 marine owned by the British and 1 infantry owned by the British lost in Yugoslavia 1 mech_infantry owned by the Germans lost in Yugoslavia British roll dice for 2 fighters in Yugoslavia, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Yugoslavia 1 armour owned by the Germans lost in Yugoslavia British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 fighter, 1 infantry and 1 marine Casualties for Germans: 1 armour and 1 mech_infantry Battle in Romania British attack with 4 fighters and 1 infantry Italians defend with 1 armour and 2 infantry British roll dice for 4 fighters and 1 infantry in Romania, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits 1 fighter owned by the British and 1 infantry owned by the British lost in Romania 1 infantry owned by the Italians lost in Romania 3 fighters owned by the British retreated Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Germany British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_major, 1 infantry and 2 mech_infantrys British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Germany, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Germany, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Germany 2 mech_infantrys owned by the Germans lost in Germany British captures 60PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 1 fighter triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Johnston Island: 2 infantry EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by French from 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from Germany to Denmark 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Yugoslavia to Denmark 2 fighters moved from Northern Italy to Denmark 3 fighters moved from Romania to Bulgaria 1 aaGun moved from Greece to Bulgaria 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry and 1 marine moved from Finland to Norway 3 aaGuns moved from Finland to Norway 7 armour moved from India to West India 14 mech_infantrys moved from India to West India Place Units - British Turning on Edit Mode EDIT: Adding units owned by French to Denmark: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Northwest Persia: 4 infantry EDIT: Adding units owned by French to Iraq: 4 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 2 artilleries and 2 infantry placed in United Kingdom 3 infantry placed in Southern France 3 infantry placed in Persia Turn Complete - British British collect 47 PUs; end with 107 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 110 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 113 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 116 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Italians regular : 1.67 Germans regular : 4.83 British regular : -4.50
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Italians regular : 1.67
Germans regular : 4.83
British regular : -4.50The dice are with the Axis in their moment of need! Damn lol. And that rape of the American Air Blitz omg! You guys have picked up like $100 TUV in just the last turn of dice lol.
@Omni Italy and Germany are up!
I have done the FRANZAC moves by edit in advance, since they are just going to be NCM. So you are all clear kid!
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from Slovakia Hungary to Germany 1 armour moved from Romania to Germany 4 armour moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 4 armour Russians defend with 1 mech_infantry Italians roll dice for 4 armour in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Germany Italians attack with 1 armour, 3 artilleries and 3 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Germany, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Germany Italians win, taking Germany from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 2 artilleries moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Slovakia Hungary to Germany 1 infantry moved from Romania to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,3,2,6,2,3,3,6,6 Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Germans 3 infantry moved from France to Southern France 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 1 fighter moved from Bryansk to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Kazakhstan 1 artillery moved from Bryansk to Tambov 7 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 2 fighters moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 infantry moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 3 infantry Battle in Karelia Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Karelia, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Americans lost in Karelia Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 13 mech_infantrys in Northwest Persia, round 2 : 5/20 hits, 5.67 expected hits Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 7 armour and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Southern France 1 infantry owned by the British lost in Southern France Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Southern France 1 infantry owned by the British lost in Southern France Germans roll dice for 2 fighters in Southern France, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Southern France 1 fighter owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -24 Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Southern France to Germany 1 fighter moved from Normandy Bordeaux to Germany 1 aaGun, 4 infantry and 3 mech_infantrys moved from Western Germany to Germany 1 aaGun, 3 artilleries and 1 infantry moved from Holland Belgium to Western Germany 4 artilleries moved from France to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Karelia to Germany 13 mech_infantrys moved from Bryansk to Caucasus 9 armour moved from Bryansk to Caucasus 1 aaGun and 10 artilleries moved from Bryansk to Rostov 1 aaGun moved from Volgograd to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Kazakhstan to Caucasus 3 fighters moved from Tambov to Caucasus 2 tactical_bombers moved from Tambov to Caucasus 2 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,5,6,2,1,2,5,1,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : 1.00 Germans regular : -0.50 British regular : 3.00