This is a very fortunate start for germany!
Russia is up (and dont forget the eastern units)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tobruk
Italians attack with 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 2 artilleries and 5 infantry
Italians roll dice for 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 4/9 hits, 2.67 expected hits
British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Italians lost in Tobruk
4 infantry owned by the British lost in Tobruk
Italians roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 1/8 hits, 2.50 expected hits
British roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tobruk
1 infantry owned by the British lost in Tobruk
Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 4 : 4/7 hits, 2.33 expected hits
British roll dice for 2 artilleries in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tobruk
2 artilleries owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries and 5 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Novgorod to Volgograd
1 fighter moved from 99 Sea Zone to Southern Italy
3 mech_infantrys moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
10 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 bomber moved from Tobruk to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Volgograd
1 fighter placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
11 armour and 17 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 3 tactical_bombers moved from Russia to Caucasus
1 bomber moved from Western Germany to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking 125 Sea Zone from British, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 11 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 20 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 3 artilleries and 23 infantry
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 20 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 14/43 hits, 14.33 expected hits
British roll dice for 1 armour, 3 artilleries and 23 infantry in Caucasus, round 2 : 11/27 hits, 9.17 expected hits
4 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Caucasus
14 infantry owned by the British lost in Caucasus
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 9/32 hits, 12.50 expected hits
British roll dice for 1 armour, 3 artilleries and 9 infantry in Caucasus, round 3 : 2/13 hits, 4.50 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
9 infantry owned by the British lost in Caucasus
Germans roll dice for 11 armour, 2 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 4 : 10/30 hits, 12.17 expected hits
British roll dice for 1 armour and 3 artilleries in Caucasus, round 4 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
3 artilleries owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 11 armour, 2 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 4 infantry and 10 mech_infantrys
Casualties for British: 1 armour, 3 artilleries and 23 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun, 1 armour, 11 artilleries, 30 infantry and 18 mech_infantrys moved from Russia to Smolensk
5 armour moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 aaGun, 2 artilleries and 8 infantry moved from Novgorod to Baltic States
1 aaGun and 2 infantry moved from Poland to Baltic States
4 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter and 3 tactical_bombers moved from Caucasus to Volgograd
2 bombers moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Volgograd
1 fighter moved from Novgorod to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun and 12 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
3 infantry placed in Ukraine
1 armour and 9 mech_infantrys placed in Germany
1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -6.00
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
Combat - Japanese
Battle in Central America
Non Combat Move - Japanese
1 infantry moved from French Indo China to Siam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from New South Wales to Queensland
1 carrier and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Hawaiian Islands
1 fighter moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 artillery and 1 infantry moved from Korea to Amur
1 tactical_bomber moved from Korea to Japan
1 carrier and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Japan to Philippines
1 fighter moved from Korea to 26 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Timguska to Yenisey
1 artillery moved from Evenkiyskiy to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Place Units - Japanese
1 fighter and 2 infantry placed in Malaya
2 submarines and 1 tactical_bomber placed in 54 Sea Zone
Japanese undo move 2.
1 tactical_bomber placed in 54 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 carrier and 2 submarines placed in 6 Sea Zone
1 infantry placed in New South Wales
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 mech_infantry moved from Volgograd to Northwest Persia
Italians take Northwest Persia from British
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Greece
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Greece, round 2 : 0/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Greece, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber and 3 fighters moved from Greece to Southern Italy
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Western Germany
1 aaGun, 4 armour, 2 fighters, 6 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
Place Units - Italians
3 infantry placed in Volgograd
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Western Germany
2 fighters and 4 tactical_bombers moved from Volgograd to Ukraine
1 aaGun, 6 armour, 11 artilleries, 30 infantry and 29 mech_infantrys moved from Smolensk to Belarus
2 aaGuns, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Baltic States to Belarus
4 infantry moved from Poland to Baltic States
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Belarus to Eastern Poland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Russia
1 factory_minor placed in Caucasus
3 infantry placed in Ukraine
2 submarines placed in 113 Sea Zone
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 infantry, 21 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 bombers and 1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
2 tactical_bombers moved from Japan to 10 Sea Zone
2 fighters moved from Japan to 10 Sea Zone
1 infantry moved from Central America to Southeast Mexico
Japanese take Southeast Mexico from Americans
Combat - Japanese
Combat Hit Differential Summary :
@BombsAway At long last, THE naval battle begins.
Scramble to defend fleet?
OOL?
Do you want to check each round, or only after damaged shots+subs die?
@surfer Full scramble. Just go max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 infantry, 21 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 bombers and 1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
2 tactical_bombers moved from Japan to 10 Sea Zone
2 fighters moved from Japan to 10 Sea Zone
1 infantry moved from Central America to Southeast Mexico
Japanese take Southeast Mexico from Americans
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 21 submarines, 6 tactical_bombers and 1 transport
Americans defend with 7 carriers, 5 destroyers, 15 fighters and 20 submarines
Japanese roll dice for 21 submarines in 10 Sea Zone, round 2 : 9/21 hits, 7.00 expected hits
Units damaged: 7 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 10 Sea Zone, round 2 : 16/26 hits, 13.83 expected hits
Americans roll dice for 20 submarines in 10 Sea Zone, round 2 : 1/20 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 carriers, 5 destroyers and 15 fighters in 10 Sea Zone, round 2 : 14/27 hits, 14.00 expected hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Japanese and 9 submarines owned by the Japanese lost in 10 Sea Zone
18 submarines owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 12 submarines in 10 Sea Zone, round 3 : 5/12 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 10 Sea Zone, round 3 : 14/26 hits, 13.83 expected hits
Americans roll dice for 2 submarines in 10 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
Americans roll dice for 7 carriers, 5 destroyers and 15 fighters in 10 Sea Zone, round 3 : 14/27 hits, 14.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 12 submarines owned by the Japanese lost in 10 Sea Zone
2 submarines owned by the Americans, 5 destroyers owned by the Americans, 7 carriers owned by the Americans and 5 fighters owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 10 Sea Zone, round 4 : 13/22 hits, 11.50 expected hits
Americans roll dice for 10 fighters in 10 Sea Zone, round 4 : 5/10 hits, 6.67 expected hits
4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
10 fighters owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 174
Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 21 submarines and 2 tactical_bombers
Casualties for Americans: 7 carriers, 5 destroyers, 15 fighters and 20 submarines
Battle in Mexico
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 10 Sea Zone to Hawaiian Islands
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from Amur to Buryatia
2 infantry moved from Siberia to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from Japan to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Malaya to 54 Sea Zone
1 fighter moved from Philippines to Queensland
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 54 Sea Zone
2 fighters and 1 tactical_bomber placed in Malaya
1 infantry placed in Japan
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 6.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 infantry, 21 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 bombers and 1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Mexico
2 tactical_bombers moved from Japan to 10 Sea Zone
2 fighters moved from Japan to 10 Sea Zone
1 infantry moved from Central America to Southeast Mexico
Japanese take Southeast Mexico from Americans
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 21 submarines, 6 tactical_bombers and 1 transport
Americans defend with 7 carriers, 5 destroyers, 15 fighters and 20 submarines
Japanese roll dice for 21 submarines in 10 Sea Zone, round 2 : 9/21 hits, 7.00 expected hits
Units damaged: 7 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 10 Sea Zone, round 2 : 16/26 hits, 13.83 expected hits
Americans roll dice for 20 submarines in 10 Sea Zone, round 2 : 1/20 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 carriers, 5 destroyers and 15 fighters in 10 Sea Zone, round 2 : 14/27 hits, 14.00 expected hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Japanese and 9 submarines owned by the Japanese lost in 10 Sea Zone
18 submarines owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 12 submarines in 10 Sea Zone, round 3 : 5/12 hits, 4.00 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 10 Sea Zone, round 3 : 14/26 hits, 13.83 expected hits
Americans roll dice for 2 submarines in 10 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
Americans roll dice for 7 carriers, 5 destroyers and 15 fighters in 10 Sea Zone, round 3 : 14/27 hits, 14.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 12 submarines owned by the Japanese lost in 10 Sea Zone
2 submarines owned by the Americans, 5 destroyers owned by the Americans, 7 carriers owned by the Americans and 5 fighters owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 4 tactical_bombers and 1 transport in 10 Sea Zone, round 4 : 13/22 hits, 11.50 expected hits
Americans roll dice for 10 fighters in 10 Sea Zone, round 4 : 5/10 hits, 6.67 expected hits
4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
10 fighters owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 174
Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 21 submarines and 2 tactical_bombers
Casualties for Americans: 7 carriers, 5 destroyers, 15 fighters and 20 submarines
Battle in Mexico
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 10 Sea Zone to Hawaiian Islands
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from Amur to Buryatia
2 infantry moved from Siberia to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Evenkiyskiy to Yenisey
1 bomber moved from Japan to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Malaya to 54 Sea Zone
1 fighter moved from Philippines to Queensland
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 54 Sea Zone
2 fighters and 1 tactical_bomber placed in Malaya
1 infantry placed in Japan
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 2 bombers
EDIT: Adding units owned by Japanese to Central America: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Central America: 2 bombers
EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 6.83
@BombsAway Japan goes toe-to-toe with the US and wins. My first round of combat was ridiculous.
@surfer said in L24 BM4 Surfer(X) v BombsAway(L+17):
@BombsAway Japan goes toe-to-toe with the US and wins. My first round of combat was ridiculous.
Looking pretty grim.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Baltic States
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 submarine owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Baltic States
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Baltic States
1 infantry owned by the Americans lost in Baltic States
Italians win, taking Baltic States from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
3 infantry moved from Volgograd to Caucasus
1 fighter moved from 99 Sea Zone to Volgograd
2 fighters moved from 99 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Greece to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Volgograd
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.83
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bessarabia to Baltic States
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 submarine owned by the British lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Baltic States
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Baltic States
1 infantry owned by the Americans lost in Baltic States
Italians win, taking Baltic States from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
3 infantry moved from Volgograd to Caucasus
1 fighter moved from 99 Sea Zone to Volgograd
2 fighters moved from 99 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Greece to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Volgograd
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.83
British regular : 0.83