SZ111 - Scramble. OOL - tip BS, Cr, DD, BS, F
SZ110 - Scramble all 3. OOL - sink the boats 1st.
SZ106 - Sub fights. If you hit & I don’t, sink the DD & submerge the sub. If we both hit, sink the sub.
Japan had a run - Rommels would be jealous…
As announced, I will be on a one week vacation, starting tomorrow.
OOB 40882 Round 15 - Japan.tsvg
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 2x airfield; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 4 destroyers, 1 fighter and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
2 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 bomber moved from Philippines to 55 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to Soviet Far East
3 infantry moved from West India to Eastern Persia
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 3 tactical_bombers in Soviet Far East, round 2 : 12/15 hits, 7,67 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Kenya
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 3 fighters and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kenya, round 2 : 3/6 hits, 1,67 expected hits
British roll dice for 3 fighters and 2 mech_infantrys in Kenya, round 2 : 3/5 hits, 2,67 expected hits
3 infantry owned by the Japanese lost in Kenya
2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Kenya
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 2 fighters in Kenya, round 3 : 2/2 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kenya
2 fighters owned by the British lost in Kenya
Japanese win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 3 fighters and 2 mech_infantrys
Battle in Union of South Africa
Japanese attack with 2 armour
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Japanese roll dice for 2 armour in Union of South Africa, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 3 mech_infantrys in Union of South Africa, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the British lost in Union of South Africa
Japanese roll dice for 2 armour in Union of South Africa, round 3 : 1/2 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Union of South Africa, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Eastern Persia
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 3 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 4 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 5 : 1/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 8 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 55 Sea Zone to India
1 artillery and 1 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Sikang to Kansu
1 armour moved from Szechwan to Kansu
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to India
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 infantry moved from Korea to Amur
1 armour moved from Yakut S.S.R. to Amur
7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 aaGun, 6 artilleries and 8 infantry moved from India to West India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from 36 Sea Zone to French Indo China
10 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 armour moved from Yunnan to Shan State
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
1 transport placed in 39 Sea Zone
3 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 84 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 8,67
ANZAC regular : -0,17
Russians regular : 0,17
British regular : -1,67
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
As announced, I will be on a one week vacation, starting tomorrow.
Hope you had a nice holiday and uncovered some interesting intelligence on Allied naval activity in the Mediterranean. It has taken me all week, but I have formulated a plan… will post soon.
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 5 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 11/13 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 1 battleship, 17 carriers, 2 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
6 fighters and 5 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
6 fighters and 5 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from France to Southern France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Germany to France
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
3 mech_infantrys moved from Persia to Caucasus
1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Kenya
1 mech_infantry moved from Egypt to Kenya
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kenya
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Kenya
1 armour owned by the Japanese lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Eastern Persia
British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Eastern Persia, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Eastern Persia
3 infantry owned by the Japanese lost in Eastern Persia
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
16 artilleries and 18 infantry moved from Northwest Persia to Persia
6 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Kenya to Egypt
2 artilleries moved from Normandy Bordeaux to France
Place Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in Persia
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67
Japanese regular : 3.50
Germans AA : -0.17
British regular : 0.50
Thank you, vacation was nice, although we had chosen exactly that one rainy week… We skipped trips to Gibraltar and Morocco, this time.
I feel that this time out was a mistake, as I gave you too much time to make your plans with the Allies ;-)
I will look into it and should be able to make some decisive move with Italy, tomorrow.
OOB 40882 Round 15 - Italy.tsvg
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
@Martin
Will the Luftwaffe cower before the might of the armee de l’air?
Or intercept and be bested by the superior French pilots?
oob-40882-round-15-france-combat.tsvg
Intercept, please! There is no easier way to get them French planes out of the game
@Martin The bomber was overloaded with bagettes and unable to maneuvre through the AAA. c’est la vie
oob-40882-round-15-france.tsvg
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Territory to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 2 destroyers and 3 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Northern Territory
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to Northern Territory
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Purchase Units - French
French buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - French
1 bomber and 2 fighters moved from France to Western Germany
Combat - French
Air Battle in Western Germany
French attacks with 3 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Attackers Fire, : 1/3 hits, 0.50 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 fighter owned by the French lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the French killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Cleaning up after air battles
Non Combat Move - French
1 fighter moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
Place Units - French
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
Turn Complete - French
French collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Defenders Fire, : 0.67
Germans AA : 0.83
Attackers Fire, : 0.50
ANZAC regular : -0.17
OOB 40882 Round 16 - Germany - combat.tsvg
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 51 PUs;
Germans buy 2 armour, 7 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Volgograd to Rostov
3 artilleries moved from Volgograd to Samara
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 artilleries
Russians defend with 1 aaGun, 1 artillery, 6 infantry and 3 mech_infantrys
Germans roll dice for 3 artilleries in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery, 6 infantry and 3 mech_infantrys in Samara, round 2 : 5/10 hits, 3,33 expected hits
3 artilleries owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Russians win with 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 mech_infantrys moved from Bessarabia to Yugoslavia
2 armour and 7 mech_infantrys moved from Eastern Poland to Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Volgograd to Rostov
Place Units - Germans
2 armour, 7 artilleries and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2
Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 0,67
Uncle Joe is coming…
oob-40882-round-16-russia.tsvg
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Samara to Urals
Russians take Urals from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
2 mech_infantrys moved from Samara to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 5 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 6 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 7 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 8 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 9 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 9 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Russians
1 aaGun, 1 artillery and 20 infantry moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun, 4 artilleries and 1 infantry moved from Novgorod to Belarus
5 artilleries and 4 infantry moved from Finland to Vyborg
1 aaGun and 2 infantry moved from Tambov to Samara
2 artilleries and 3 infantry moved from Russia to Samara
Place Units - Russians
3 mech_infantrys placed in Novgorod
4 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -5.83
Literally nobody likes uncle Josef Wissarionowitsch Stalin - he will be asked to leave again! First in a friendly way, and then (most likely) in a rather unfriendly way…
@Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):
Literally nobody likes uncle Josef Wissarionowitsch Stalin - he will be asked to leave again! First in a friendly way, and then (most likely) in a rather unfriendly way…
The results of an NKVD survey showed that 174% of Russians love Stalin! And the troops are extremely motivated to keep attacking (by the machine guns pointed at their backs)!
My dear enemy, I should be able to do my turn with Japan, tomorrow.
OOB 40882 Round 16 - Japan.tsvg
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 7 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from India to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 armour, 3 artilleries and 1 mech_infantry moved from Timguska to Urals
2 armour and 1 mech_infantry moved from Kansu to Urals
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
2 transports moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
13 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Italian Somaliland
Battle in Ethiopia
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Italian Somaliland from British, taking Ethiopia from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 56 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 13 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 13 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 9/16 hits, 8,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Urals
Japanese attack with 3 armour, 3 artilleries and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 3 armour, 3 artilleries and 2 mech_infantrys in Urals, round 2 : 4/8 hits, 3,17 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 3 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kazakhstan to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Sikang to Kansu
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from India to Union of South Africa
1 fighter moved from India to Tanganyika Territory
2 artilleries and 2 infantry moved from India to Burma
1 tactical_bomber moved from 56 Sea Zone to Java
13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from French Indo China to Olgiy
2 infantry moved from West India to Eastern Persia
3 carriers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from West India to India
1 aaGun moved from India to Burma
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Malaya to India
Place Units - Japanese
2 submarines and 1 transport placed in 39 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
Japanese collect 82 PUs (2 lost to blockades); end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : -0,67
ANZAC regular : -0,33
Russians regular : 0,67
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from France to Germany
6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in Borneo
Americans attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Borneo, round 2 : 10/14 hits, 7.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Borneo
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 carriers and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
6 fighters and 6 tactical_bombers moved from Borneo to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Northern Territory to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery, 7 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
19 artilleries and 18 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to 76 Sea Zone
1 bomber moved from Egypt to Eastern Persia
Combat - British
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 76 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Eastern Persia
British attack with 19 artilleries, 1 bomber and 18 infantry
Japanese defend with 2 infantry
British roll dice for 19 artilleries, 1 bomber and 18 infantry in Eastern Persia, round 2 : 16/38 hits, 13.00 expected hits
Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern Persia
2 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 19 artilleries, 1 bomber and 17 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 bomber moved from Eastern Persia to Persia
2 aaGuns moved from Persia to Eastern Persia
1 fighter moved from 76 Sea Zone to Egypt
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
9 mech_infantrys moved from Caucasus to Iraq
2 aaGuns, 1 armour, 6 artilleries, 26 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
Germans AA : 0.83
British regular : 3.50
I edited a ncm with a mech
OOB 40882 Round 16 - Italy.tsvg
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Italians roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the British lost in 98 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -3
Casualties for Italians: 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 armour moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,6
Italians collect 9 PUs (2 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : 0,67
oob-40882-round-16-france.tsvg
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Northern Territory to Java
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 1 artillery and 1 tactical_bomber
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Java, round 2 : 5/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the ANZAC lost in Java
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Non Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Purchase Units - French
French buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Holland Belgium to Normandy Bordeaux
5 artilleries and 8 infantry moved from France to Normandy Bordeaux
7 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Gibraltar
Place Units - French
1 infantry placed in Southern France
1 infantry placed in France
2 armour and 1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 3.00
@FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):
This leaves Europe ripe for COMPLETE FRENCH DOMINACE!
There will be a new Imperium Francicum!!
LONG LIVE KING CHARLES XI, the Emperor of Europe!!! All Europeans will rejoice at becoming French!!!
I am not so sure about that ;-)
OOB 40882 Round 17 - Germany.tsvg
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
2 mech_infantrys moved from Yugoslavia to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
6 infantry moved from Western Germany to France
Combat - Germans
Battle in France
Germans attack with 6 infantry
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 6 infantry in France, round 2 : 1/6 hits, 1,00 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in France
Germans captures 20PUs while taking French capital
Germans win, taking France from French with 6 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Poland
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
Place Units - Germans
1 tactical_bomber placed in Western Germany
4 transports placed in 113 Sea Zone
Germans undo move 2.
4 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1
Germans collect 37 PUs (2 lost to blockades); end with 57 PUs
Combat Hit Differential Summary :
French regular : 0,33
Germans regular : -0,50
I am not so sure about that ;-)
When Churchill informed De Gaulle that the British would be withdrawing to Normandy, Charles was furious. Due to his rage it was hard to understand what he was saying, but some words heard included… perfidious Albion… betrayal… repeat of 1914… repeat of 1940…
Although Winston was unhappy at retreat, and feared this would now leave Europe in the hands of Stalin, he could at least console that he had annoyed the French.
@Martin Your requisitioning of the Rhine barges for use in the North Sea certainly caused me some trouble when planning this turn…
oob-40882-round-17-russia.tsvg
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
1 artillery and 21 infantry moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
3 fighters and 1 tactical_bomber moved from Bryansk to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 22 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 22 infantry in Romania, round 2 : 5/23 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 22 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Novgorod
5 artilleries and 4 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Finland
1 aaGun, 4 artilleries and 1 infantry moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Romania
4 artilleries and 1 infantry moved from Russia to Vologda
1 aaGun, 3 artilleries and 7 infantry moved from Samara to Vologda
1 aaGun and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 artillery moved from Rostov to Volgograd
Place Units - Russians
5 mech_infantrys placed in Russia
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.33