L24 OOB Martin (X) vs FlyingBadger (L+40)


  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    Looking promising so far!

    Well, looks like your plan might work after all…

    Sink every ship, keep the fighters.


  • It has not :-(

  • 2024 2023 '22 '21

    The Führer has now fully replaced High Command, while the new High Command secretly considers replacing the Führer. Should the UK and Germany not be Allies?

    For the first time in World War II history, France was building a fleet.

    After the battle of SZ110, Stalin just said “hold my beer” - or was it “hold my Vodka bottles”?

    The Egyptians have started to wrap the pyramids with bomb proof material

    OOB 40882 Round 12 - Germany.tsvg

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 artillery and 3 infantry moved from Volgograd to Tambov
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 infantry moved from Volgograd to Tambov
            1 armour moved from Volgograd to Tambov
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 3 fighters and 3 transports; French defend with 1 cruiser and 2 destroyers; Americans defend with 1 cruiser
                    Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 110 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
                    1 destroyer owned by the Germans and 4 submarines owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the Americans, 2 destroyers owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    British roll dice for 3 fighters and 3 transports in 110 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    2 fighters owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Germans lost in 110 Sea Zone
                    1 fighter owned by the British lost in 110 Sea Zone
                British win with 3 transports remaining. Battle score for attacker is 25
                Casualties for Germans: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                Casualties for French: 1 cruiser and 2 destroyers
                Casualties for Americans: 1 cruiser
                Casualties for British: 1 battleship, 1 cruiser and 3 fighters
            Battle in Tambov
                Germans attack with 1 armour, 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Tambov, round 2 : 2/6 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Germany to Eastern Poland
            1 artillery moved from Romania to Slovakia Hungary
            6 mech_infantrys moved from Germany to Romania
            1 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            3 mech_infantrys moved from Volgograd to Caucasus
            7 mech_infantrys moved from Caucasus to Northwest Persia
            1 aaGun moved from Caucasus to Northwest Persia
            7 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 mech_infantrys moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
            5 artilleries moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Kazakhstan
            1 artillery moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Caucasus
    
        Place Units - Germans
            1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
            3 infantry placed in Volgograd
            6 mech_infantrys placed in Germany
            Germans undo move 3.
            1 armour and 5 mech_infantrys placed in Germany
            Germans undo move 2.
            1 infantry and 2 mech_infantrys placed in Volgograd
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2,00
    Germans regular : 0,50
    British regular : 0,83
    

  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    The Führer has now fully replaced High Command, while the new High Command secretly considers replacing the Führer. Should the UK and Germany not be Allies?

    For the first time in World War II history, France was building a fleet.

    After the battle of SZ110, Stalin just said “hold my beer” - or was it “hold my Vodka bottles”?

    The Egyptians have started to wrap the pyramids with bomb proof material

    LOL

    As an Eglishman, there is no greater pain than needing to rely on the French.


  • @FlyingBadger The battle in the Channel ended in a draw! The English fighters went down swinging.


  • Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            3 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 artillery moved from Vologda to Samara
            2 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            5 artilleries and 47 infantry moved from Russia to Tambov
            1 artillery, 1 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            5 artilleries and 8 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 5/16 hits, 4.00 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 5 artilleries and 47 infantry
                Germans defend with 1 armour, 1 artillery and 4 infantry
                    Russians roll dice for 5 artilleries and 47 infantry in Tambov, round 2 : 9/52 hits, 10.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Tambov, round 2 : 4/6 hits, 2.17 expected hits
                    4 infantry owned by the Russians lost in Tambov
                    1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 artilleries and 43 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
            Battle in Samara
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            3 aaGuns moved from Russia to Tambov
            1 aaGun moved from Smolensk to Belarus
            1 infantry moved from Rostov to Ukraine
    
        Place Units - Russians
            3 mech_infantrys placed in Russia
            1 mech_infantry placed in Ukraine
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : 1.50
    Russians regular : -0.83
    

    oob-40882-round-12-russia.tsvg


  • OOB 40882 Round 12 - Japan.tsvg

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 artillery moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            2 artilleries moved from Kansu to Timguska
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            14 fighters and 5 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in Timguska
                Japanese attack with 2 artilleries
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries in Timguska, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries in Timguska, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries in Timguska, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries in Timguska, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 17 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 17 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 14/23 hits, 12,17 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 17 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to India
            1 aaGun and 4 artilleries moved from Burma to India
            4 armour and 1 mech_infantry moved from Yunnan to India
            2 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            2 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 armour moved from Malaya to Yunnan
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            17 fighters and 5 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 15 Sea Zone
            1 cruiser moved from 6 Sea Zone to 24 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 fighter placed in India
            Japanese undo move 1.
            2 artilleries and 1 fighter placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour, 1 artillery and 1 mech_infantry placed in Malaya
            3 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,83
    ANZAC regular : -0,67
    Russians regular : -1,33
    

  • @Martin Round 12! We are probably nearly half way through our game!!


    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 24 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            4 tactical_bombers moved from Western United States to 15 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
            5 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
            6 tactical_bombers moved from 25 Sea Zone to 24 Sea Zone
            6 fighters moved from 25 Sea Zone to 15 Sea Zone
            6 fighters moved from 25 Sea Zone to 16 Sea Zone
            6 fighters moved from 25 Sea Zone to 24 Sea Zone
            1 bomber moved from Novgorod to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 6 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                    Japanese roll dice for 1 cruiser in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 24 Sea Zone
                Americans win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 15 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 5 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 15 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 15 Sea Zone
                    1 destroyer owned by the Japanese lost in 15 Sea Zone
                Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 5 tactical_bombers moved from 15 Sea Zone to 25 Sea Zone
            6 fighters and 5 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            6 fighters and 6 tactical_bombers moved from 24 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
            1 aaGun moved from Holland Belgium to France
            1 armour and 1 mech_infantry moved from Eastern Persia to Persia
            1 bomber moved from Germany to France
            1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 transport moved from 64 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            1 bomber, 1 fighter and 1 infantry moved from France to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 2 artilleries, 1 bomber, 1 fighter and 5 infantry
                Italians defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern France, round 2 : 3/9 hits, 3.00 expected hits
                    Italians roll dice for 1 armour and 3 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the British lost in Southern France
                    3 infantry owned by the Italians lost in Southern France
                    British roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Southern France, round 3 : 3/8 hits, 2.83 expected hits
                    Italians roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 2 artilleries, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern France to France
            1 fighter moved from Southern France to United Kingdom
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 mech_infantrys moved from Iraq to Persia
            1 infantry moved from Persia to Iraq
            10 artilleries and 6 mech_infantrys moved from Eastern Persia to Persia
            3 aaGuns, 2 artilleries and 18 infantry moved from West India to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 artilleries placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : -1.00
    Japanese regular : 0.83
    Germans AA : -0.17
    British regular : 0.17
    

    oob-40882-round-12-uk.tsvg


  • Are yo not overly optimistic that Germany/Italy will make it another 12 rounds? And only one slight miscalculation can lead to the Japanese people speaking US-English…

    OOB 40882 Round 12 - Italy.tsvg

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern Italy to Yugoslavia
            2 artilleries moved from Western Germany to Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4
            Italians collect 7 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :


  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    Are yo not overly optimistic that Germany/Italy will make it another 12 rounds? And only one slight miscalculation can lead to the Japanese people speaking US-English…

    Britain and her empire in the middle and far east under severe pressure and in decline.

    The US is fully committed to an naval arms race against the Japanese, the Pacific is their only concern.

    This leaves Europe ripe for COMPLETE FRENCH DOMINACE!
    There will be a new Imperium Francicum!!
    LONG LIVE KING CHARLES XI, the Emperor of Europe!!! All Europeans will rejoice at becoming French!!!

    bcad4053-ae0f-48a3-be64-868f19b9ddf6-portrait-Charles-de-Gaulle-saved-france-915249139.jpg


  • @FlyingBadger said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    There will be a new Imperium Francicum!!
    LONG LIVE KING CHARLES XI, the Emperor of Europe!!! All Europeans will rejoice at becoming French!!!

    LOL - I guesd your friends shouldn’t see what you just posted 😅


  • @Martin I think we could have had the reanimated corpse of Charles De Gaulle running this country in recent years and it wouldn’t have been worse.


  • Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Purchase Units - French
            French repair damage of 6x factory_minor; Remaining resources: 13 PUs; 
            French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from France to United Kingdom
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - French
            1 artillery and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : -0.17
    

    oob-40882-round-12-france.tsvg


  • @Martin I must say that I have enjoyed our game, as usual it has been great fun. I think you would have won by now if I hadn’t made some desperate gambles and had a lot of luck. Also, having France is a significant nation in the game has been interesting, they don’t normally get to do much.


  • Germany is running south and north in the middle east - in panic and lacking orientation. Luckily, the suicide mission in Eastern Poland was a success.

    Yes, it is a great game but not the first one where you stress Germany out from France…

    OOB 40882 Round 13 - Germany.tsvg

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 58 PUs; 
            Germans buy 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 armour moved from Caucasus to Bryansk
                  Germans take Rostov from Russians
                  Germans take Bryansk from Russians
            1 artillery moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 artillery moved from Kazakhstan to Samara
            1 artillery and 2 infantry moved from Volgograd to Samara
            3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            6 mech_infantrys moved from Romania to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys
                Russians defend with 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/17 hits, 4,50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 4/16 hits, 5,67 expected hits
                    1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
                    3 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 8 mech_infantrys in Eastern Poland, round 3 : 3/13 hits, 3,83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in Eastern Poland, round 3 : 2/13 hits, 4,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Poland
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Eastern Poland, round 4 : 7/11 hits, 3,50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 6 mech_infantrys in Eastern Poland, round 4 : 6/10 hits, 3,67 expected hits
                    6 mech_infantrys owned by the Germans lost in Eastern Poland
                    6 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans roll dice for 3 armour, 1 artillery and 1 fighter in Eastern Poland, round 5 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Eastern Poland, round 5 : 2/3 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    2 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys
                Casualties for Russians: 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
            Battle in Iraq
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Samara
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 2 artilleries in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Samara, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Samara, round 7 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Poland to Romania
            1 aaGun moved from Northwest Persia to Caucasus
            5 artilleries moved from Caucasus to Volgograd
            6 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
            5 mech_infantrys moved from Caucasus to Volgograd
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 submarine placed in 112 Sea Zone
            2 fighters, 6 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 3.
            1 mech_infantry placed in Germany
            2 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : -2,00
    Germans regular : -0,67
    British regular : 1,00
    
  • 2024 2023 '22 '21

    While proud German soldiers send postcards to their families from Tsinghai, Evenkiyskiy, Turkmenistan, and Northwest Persia, the suffering population at home in Germany can’t believe that this war is still going on.


  • Typically, you have forgotten about Italy’s great contribution to the Axis effort…

    339d0e8c-6e8b-4941-9780-383fafe74798-WW2-Chronology-280-px800-1845388512.jpg


  • Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 artilleries and 8 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            2 artilleries and 4 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 artillery and 3 infantry moved from Tambov to Samara
            3 infantry moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                1 infantry owned by the Russians retreated to Yakut S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 airfield and 1 armour
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    2 armour owned by the Germans lost in Eastern Poland
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Russia to Belarus
            2 mech_infantrys moved from Russia to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            3 aaGuns, 2 artilleries and 34 infantry moved from Tambov to Russia
            1 artillery moved from Urals to Vologda
    
        Place Units - Russians
            2 fighters placed in Russia
            1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : 0.50
    Russians regular : -4.17
    

    oob-40882-round-13-russia.tsvg


  • I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea

    OOB 40882 Round 13 - Japan .tsvg

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from India to 80 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Philippines to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from French Indo China to 55 Sea Zone
            1 artillery moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 80 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 carrier and 1 submarine
                1 submarine owned by the British submerged
                    Japanese roll dice for 2 fighters in 80 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 carrier in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the British lost in 80 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 fighters remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 55 Sea Zone to Philippines
            1 destroyer moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            2 infantry moved from Burma to India
            1 artillery and 2 infantry moved from Shan State to Burma
            1 artillery moved from Malaya to Shan State
            1 armour moved from Yunnan to Sikang
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 24 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 15 Sea Zone
            1 tactical_bomber moved from Malaya to French Indo China
            2 fighters moved from 80 Sea Zone to 39 Sea Zone
            1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from India to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            3 destroyers placed in 6 Sea Zone
            2 submarines placed in 36 Sea Zone
            1 carrier and 1 fighter placed in 6 Sea Zone
            Japanese undo move 3.
            2 armour placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            Japanese undo move 6.
            Japanese undo move 4.
            1 armour placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 79 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Korea: 2 infantry
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    ANZAC regular : -0,50
    Russians regular : -0,33
    British regular : -0,33
    

  • @Martin said in L24 OOB Martin (X) vs FlyingBadger (L+40):

    I was just figuring out how many turns it will take Japan to land in Washington DC, when I realised that I needed to adjust a ncm by bringing two inf to French Indo China instead of Korea

    It will be the turn after France holds Rome, Berlin and Tokyo…


    Sorry, been busy, should be able to make my tuen tomorrow.

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