The French fell with a style!
L24 PtV Daaras (Allies) vs AetV (X+13)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 6 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Rostov to Stalingrad 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 4 fighters and 6 tactical_bombers moved from Rostov to Stalingrad 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 artillery and 1 infantry moved from Leningrad to Vologda Combat - Germans Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers in Stalingrad, round 2 : 6/12 hits, 6,33 expected hits Russians roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 artillery, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 fighters and 6 tactical_bombers moved from Stalingrad to Smolensk 1 infantry moved from Novgorod to Yaroslavl 1 artillery moved from Novgorod to Smolensk 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Karelia to Archangel 1 aaGun and 8 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Austria to Slovakia Hungary 1 infantry moved from Austria to Germany 3 fighters moved from France to Germany 1 destroyer moved from 115 Sea Zone to 107 Sea Zone Place Units - Germans 1 destroyer placed in 115 Sea Zone 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 artilleries, 1 fighter and 2 infantry placed in Western Germany 3 artilleries and 2 infantry placed in Germany Germans undo move 5. 1 infantry placed in Western Germany 3 artilleries and 1 infantry placed in Germany Germans undo move 4. 1 fighter placed in France 3 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4,2,6 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Samara 1 artillery and 1 infantry moved from Gorky to Vologda 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Samara 2 artilleries and 12 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Yaroslavl Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 2 aaGuns moved from Buryatia to Northern Manchuria 1 artillery moved from Russia to Samara 3 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.83
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 fighter moved from Okinawa to Kiangsu 1 fighter moved from Guam to Kiangsu 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 bombers moved from French Indo China to Kiangsu 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 artilleries moved from Jehol to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Kiangsu Japanese attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry Chinese defend with 7 infantry Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Kiangsu, round 2 : 2/10 hits, 4,00 expected hits Chinese roll dice for 7 infantry in Kiangsu, round 2 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 3 artilleries, 2 bombers and 2 fighters in Kiangsu, round 3 : 4/7 hits, 3,00 expected hits Chinese roll dice for 5 infantry in Kiangsu, round 3 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Japanese lost in Kiangsu 4 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 2 artilleries, 2 bombers and 2 fighters in Kiangsu, round 4 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 2 artilleries and 3 infantry Casualties for Chinese: 7 infantry Non Combat Move - Japanese 1 aaGun and 11 infantry moved from Amur to Korea 1 fighter moved from Japan to Korea 2 bombers moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Kwangtung 5 armour, 8 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Kwangtung 1 armour moved from Malaya to Shan State 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Malaya to Shan State 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 destroyer moved from 39 Sea Zone to 81 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from Kiangsu to 20 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Caroline Islands to Davao 1 fighter moved from French Indo China to Kwangtung 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 50 Sea Zone Place Units - Japanese 1 destroyer placed in 132 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 37 Sea Zone Japanese undo move 4. 1 infantry placed in French Indo China 5 infantry placed in Japan 3 destroyers placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6 Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,33
I apologize again for beeing late on my game. My job load should reduce in the coming weeks and i will be able to post more often again.
Thank you for understanding. -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 11 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Yugoslavia to Southern France 5 transports moved from 93 Sea Zone to 92 Sea Zone 7 transports moved from 93 Sea Zone to 94 Sea Zone 3 artilleries and 11 infantry moved from Morocco to 94 Sea Zone 3 artilleries, 11 infantry and 7 transports moved from 94 Sea Zone to 95 Sea Zone 3 artilleries and 11 infantry moved from 95 Sea Zone to Southern France 5 transports moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 99 Sea Zone to 94 Sea Zone 5 transports moved from 96 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to Northern Italy 1 artillery and 7 infantry moved from Central United States to 104 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 5 transports moved from 92 Sea Zone to 104 Sea Zone 1 destroyer and 2 fighters moved from 93 Sea Zone to 107 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone Combat - Americans Battle in Southern France Americans attack with 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Southern France, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 7 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 50 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 50 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 50 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 56 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries, 4 infantry and 1 marine moved from New Guinea to 55 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 107 Sea Zone to 93 Sea Zone 1 artillery and 7 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Northern Italy 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy 2 artilleries and 8 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 3 submarines placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Shansi 9 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Honan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Honan, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 9 infantry in Honan, round 3 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Shansi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Persia to 81 Sea Zone 1 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 1 armour and 1 mech_infantry moved from Central India to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 1 armour, 2 artilleries and 8 infantry moved from Southern Caucasus to Northern Caucasus 7 fighters and 2 tactical_bombers moved from Yugoslavia to Northern Caucasus 1 infantry moved from Albania to Yugoslavia 2 submarines moved from 95 Sea Zone to 99 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 81 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone 1 destroyer owned by the Japanese lost in 81 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 2 artilleries, 3 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 40 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 40 Sea Zone to Eastern India 1 aaGun and 7 infantry moved from Trans-Jordan to 100 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 3 cruisers, 7 infantry and 4 transports moved from 100 Sea Zone to 82 Sea Zone 1 aaGun and 7 infantry moved from 82 Sea Zone to Southern Persia EDIT: 1 fighter moved from Northern Caucasus to Iraq Place Units - British 2 transports placed in 73 Sea Zone 1 artillery placed in Union of South Africa 1 carrier placed in 82 Sea Zone 1 fighter and 1 tactical_bomber placed in Southern Persia Turn Complete - British British collect 41 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -4.67 Japanese regular : 1.00 Germans regular : -0.33 British regular : 0.67
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Please proceed with Anzak. Ita stays putt this turn.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 submarine moved from 64 Sea Zone to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 47 Sea Zone 1 infantry moved from Southern Caucasus to Northern Caucasus Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 47 Sea Zone 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.00
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Do you want to scramble?
Savegame_40866_scramble_option_available.tsvg -
@aequitas-et-veritas no thanks