TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 22 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
2 marines moved from Guam to 22 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
2 marines moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Borneo
Battle in New Guinea
Battle in Celebes
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Borneo from Japanese, taking New Guinea from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 132 Sea Zone
Americans attack with 1 bomber and 10 fighters
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber and 10 fighters in 132 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 transports in 132 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
3 fighters owned by the Americans lost in 132 Sea Zone
2 carriers owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 bomber and 7 fighters in 132 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 3 destroyers, 2 fighters and 2 transports in 132 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
2 fighters owned by the Americans lost in 132 Sea Zone
3 destroyers owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 bomber and 5 fighters in 132 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 2 fighters and 2 transports in 132 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Americans lost in 132 Sea Zone
2 fighters owned by the Japanese and 2 transports owned by the Japanese lost in 132 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 7 fighters
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters and 2 transports
Non Combat Move - Americans
2 carriers moved from 22 Sea Zone to 44 Sea Zone
3 fighters moved from 132 Sea Zone to 44 Sea Zone
1 bomber moved from 132 Sea Zone to Northern Australia
1 destroyer moved from 22 Sea Zone to 44 Sea Zone
2 carriers moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 47 Sea Zone
1 submarine moved from 32 Sea Zone to 27 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 carriers moved from 22 Sea Zone to 46 Sea Zone
2 fighters moved from Gibraltar to Southeast Mexico
1 bomber moved from Greece to Gibraltar
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
2 fighters moved from Greece to Gibraltar
1 fighter moved from Hawaiian Islands to 47 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
2 infantry placed in Greece
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Tsinghai to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 4 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Honan
2 artilleries moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
5 infantry moved from Anhwe to Honan
2 infantry moved from Anhwe to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
18 infantry moved from Eastern India to Burma
10 artilleries moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Eastern India to Burma
3 mech_infantrys moved from Western India to Burma
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
3 fighters moved from Bessarabia to Yugoslavia
1 fighter and 1 tactical_bomber moved from Greece to Yugoslavia
Combat - British
Battle in Sumatra
Battle in Yugoslavia
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yugoslavia
2 infantry owned by the Germans lost in Yugoslavia
British win, taking Sumatra from Japanese, taking Yugoslavia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys in Burma, round 2 : 10/33 hits, 9.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Eastern India to Burma
1 artillery moved from Western India to Eastern India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone
2 submarines moved from 80 Sea Zone to 40 Sea Zone
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
2 armour moved from Southern Persia to Western India
1 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Eastern India to 44 Sea Zone
1 fighter moved from Eastern India to 45 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to Honan
1 bomber moved from Southern Persia to Greece
4 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
2 fighters moved from Greece to 94 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 94 Sea Zone to Southeast Mexico
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 artilleries moved from Algeria to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
1 artillery and 1 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 submarine placed in 100 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Southern Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -2.83
Japanese regular : 0.33
Germans regular : 0.33
British regular : 1.50
Savegame