@simon33 scramble to 98?
L24 PTV MikawaGunichi (X+12) vs Daaras
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@mikawagunichi scramble both fighters to the sea zone, and forgive my dumbassery. I obviously moved units to central india with the intention of being able to kill your fast. I must’ve misclicked the amount though. id like to edit 4 dudes there
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer and 21 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 108 Sea Zone 3 fighters moved from United Kingdom to 108 Sea Zone 3 fighters and 4 tactical_bombers moved from Western Germany to 108 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Baltic States to Eastern Poland 14 infantry moved from Poland to Eastern Poland 3 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from Neutral_Allies 6 armour and 6 mech_infantrys moved from Northwest Persia to Southern Persia Germans take Southern Persia from British 6 armour and 6 mech_infantrys moved from Southern Persia to Baluchistan Germans take Baluchistan from UK_Pacific Combat - Germans British scrambles 2 units out of 107 Sea Zone to defend against the attack in 108 Sea Zone Battle in 108 Sea Zone Germans attack with 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship, 1 carrier and 2 cruisers; Americans defend with 4 fighters and 1 transport Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers in 108 Sea Zone, round 2 : 9/13 hits, 6.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 4 fighters in 108 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 108 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 108 Sea Zone 2 cruisers owned by the British, 4 fighters owned by the Americans and 1 carrier owned by the British lost in 108 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 108 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits British roll dice for 1 battleship and 1 transport in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 108 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the British lost in 108 Sea Zone Germans win, taking 108 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 4 fighters and 1 transport Casualties for British: 1 battleship, 1 carrier and 2 cruisers Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 2 tactical_bombers moved from Germany to United Kingdom 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to United Kingdom 1 aaGun moved from Leningrad to Archangel 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 carrier moved from 118 Sea Zone to 116 Sea Zone 5 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone 5 artilleries, 7 infantry and 6 transports moved from 115 Sea Zone to 118 Sea Zone 5 artilleries and 13 infantry moved from 118 Sea Zone to Leningrad 4 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 artilleries and 8 infantry placed in Western Germany 2 infantry placed in United Kingdom 10 infantry placed in Germany 1 infantry placed in Yugoslavia Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Leningrad: 2 infantry EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to United Kingdom: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : 0.83
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer and 21 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 destroyer and 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 108 Sea Zone 3 fighters moved from United Kingdom to 108 Sea Zone 3 fighters and 4 tactical_bombers moved from Western Germany to 108 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Baltic States to Eastern Poland 14 infantry moved from Poland to Eastern Poland 3 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from Neutral_Allies 6 armour and 6 mech_infantrys moved from Northwest Persia to Southern Persia Germans take Southern Persia from British 6 armour and 6 mech_infantrys moved from Southern Persia to Baluchistan Germans take Baluchistan from UK_Pacific Combat - Germans British scrambles 2 units out of 107 Sea Zone to defend against the attack in 108 Sea Zone Battle in 108 Sea Zone Germans attack with 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers British defend with 1 battleship, 1 carrier and 2 cruisers; Americans defend with 4 fighters and 1 transport Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 2 destroyers, 6 fighters and 4 tactical_bombers in 108 Sea Zone, round 2 : 9/13 hits, 6.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 4 fighters in 108 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 108 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 108 Sea Zone 2 cruisers owned by the British, 4 fighters owned by the Americans and 1 carrier owned by the British lost in 108 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 108 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits British roll dice for 1 battleship and 1 transport in 108 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 108 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the British lost in 108 Sea Zone Germans win, taking 108 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48 Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 4 fighters and 1 transport Casualties for British: 1 battleship, 1 carrier and 2 cruisers Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 2 tactical_bombers moved from Germany to United Kingdom 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to United Kingdom 1 aaGun moved from Leningrad to Archangel 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 carrier moved from 118 Sea Zone to 116 Sea Zone 5 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone 5 artilleries, 7 infantry and 6 transports moved from 115 Sea Zone to 118 Sea Zone 5 artilleries and 13 infantry moved from 118 Sea Zone to Leningrad 4 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 2 artilleries and 8 infantry placed in Western Germany 2 infantry placed in United Kingdom 10 infantry placed in Germany 1 infantry placed in Yugoslavia Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Leningrad: 2 infantry EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to United Kingdom: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 4 infantry EDIT: Adding units owned by British to Central India: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : 0.83
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@Daaras Edit made.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 93 Sea Zone to 113 Sea Zone EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone 3 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Southern Manchuria to Northern Manchuria 3 infantry moved from Chahar to Buyant-Uhaa 2 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bryansk to Romania 1 armour moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia Russians take Northwest Persia from Germans 1 armour moved from Southern Caucasus to Southern Persia Russians take Southern Persia from Germans 1 artillery moved from Nenetsia to Gorky 1 armour and 1 mech_infantry moved from Urals to Gorky 2 artilleries and 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 2 artilleries and 4 infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Stalingrad to Russia Combat - Russians Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northeast Persia Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northeast Persia Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Non Combat Move - Russians 2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1 Russians collect 39 PUs (4 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 Russians regular : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 93 Sea Zone to 113 Sea Zone EDIT: 1 submarine moved from 128 Sea Zone to 113 Sea Zone 3 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Southern Manchuria to Northern Manchuria 3 infantry moved from Chahar to Buyant-Uhaa 2 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bryansk to Romania 1 armour moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Southern Caucasus to Northeast Persia Russians take Northwest Persia from Germans 1 armour moved from Southern Caucasus to Southern Persia Russians take Southern Persia from Germans 1 artillery moved from Nenetsia to Gorky 1 armour and 1 mech_infantry moved from Urals to Gorky 2 artilleries and 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 2 artilleries and 4 infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Stalingrad to Russia Combat - Russians Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northeast Persia Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northeast Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northeast Persia Russians win, taking Northeast Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 3 fighters, 1 submarine and 2 transports Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone 1 submarine owned by the Germans lost in 113 Sea Zone Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom Non Combat Move - Russians 2 aaGuns, 12 artilleries and 20 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 5 armour and 7 mech_infantrys moved from Southern Caucasus to Southern Persia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 armour and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,1 Russians collect 39 PUs (4 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 59 Sea Zone 2 fighters moved from 40 Sea Zone to Java 1 marine moved from Ceylon to 40 Sea Zone 2 battleships and 1 marine moved from 40 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 marine moved from 43 Sea Zone to Java 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 artillery moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Southern Manchuria Japanese take Southern Manchuria from Chinese 2 tactical_bombers moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 4 submarines and 1 transport 4 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from 59 Sea Zone to 43 Sea Zone 2 bombers moved from Java to Sumatra 1 carrier and 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 submarine moved from 77 Sea Zone to 82 Sea Zone 3 infantry moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from Java to 43 Sea Zone 3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 4 artilleries and 4 infantry moved from Kwangtung to 21 Sea Zone 1 artillery and 5 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 132 Sea Zone 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from 132 Sea Zone to Shan State 2 fighters moved from Davao to 132 Sea Zone 2 fighters moved from Hunan to Shan State 3 tactical_bombers moved from Hunan to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Shansi 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Honan to Tsinghai 4 artilleries, 4 infantry and 4 transports moved from 21 Sea Zone to 132 Sea Zone 4 artilleries and 4 infantry moved from 132 Sea Zone to Shan State 2 infantry moved from Japan to 6 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Jehol Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 destroyers placed in 20 Sea Zone 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,1,5,5,6,3,4,3 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 7 artilleries and 10 infantry moved from Morocco to 93 Sea Zone 7 artilleries, 10 infantry and 17 transports moved from 93 Sea Zone to 113 Sea Zone 7 artilleries and 10 infantry moved from 113 Sea Zone to Holland Belgium 2 armour, 3 artilleries, 11 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 3 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 107 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 95 Sea Zone to 113 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Aleutian Islands to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone 1 destroyer moved from 47 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports Germans defend with 1 destroyer and 2 transports Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports in 113 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone Americans win with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 17 transports remaining. Battle score for attacker is 20 Casualties for Germans: 1 destroyer and 2 transports Battle in Marshall Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands Place Units - Americans 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 fighter placed in Western United States 2 fighters placed in 113 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in 95 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,1 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 10 infantry moved from Yunnan to Kweichow 2 artilleries, 1 fighter and 10 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries, 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 10 infantry in Szechwan, round 2 : 7/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Kweichow, round 2 : 4/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Western Sinkiang Place Units - Chinese 2 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Eastern India to Burma 3 artilleries and 9 infantry moved from Central India to Baluchistan 1 armour moved from Eastern India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan 1 transport moved from 94 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 1 cruiser and 2 destroyers moved from 107 Sea Zone to 108 Sea Zone 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 108 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone Combat - British Air Battle in Western Germany British attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 108 Sea Zone British attack with 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers Germans defend with 1 cruiser and 1 destroyer British roll dice for 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 108 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 108 Sea Zone 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 108 Sea Zone British win, taking 108 Sea Zone from Germans with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser and 1 destroyer Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Baluchistan British attack with 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber Germans defend with 6 armour and 6 mech_infantrys British roll dice for 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baluchistan, round 2 : 3/16 hits, 5.17 expected hits Germans roll dice for 6 armour and 6 mech_infantrys in Baluchistan, round 2 : 5/12 hits, 6.00 expected hits 5 infantry owned by the British lost in Baluchistan 3 mech_infantrys owned by the Germans lost in Baluchistan British roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Baluchistan, round 3 : 4/11 hits, 4.33 expected hits Germans roll dice for 6 armour and 3 mech_infantrys in Baluchistan, round 3 : 4/9 hits, 4.50 expected hits 4 infantry owned by the British lost in Baluchistan 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baluchistan British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Baluchistan, round 4 : 6/7 hits, 3.17 expected hits Germans roll dice for 5 armour in Baluchistan, round 4 : 3/5 hits, 2.50 expected hits 3 artilleries owned by the British lost in Baluchistan 5 armour owned by the Germans lost in Baluchistan British win, taking Baluchistan from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 3 artilleries and 9 infantry Casualties for Germans: 6 armour and 6 mech_infantrys Cleaning up after air battles Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq 2 artilleries, 4 infantry and 2 marines moved from Iraq to Trans-Jordan 1 aaGun and 2 infantry moved from Eastern India to Central India 4 fighters and 2 tactical_bombers moved from 108 Sea Zone to Normandy Bordeaux 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 bomber and 2 fighters moved from Western Germany to Holland Belgium 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Szechwan Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 5.17 Americans regular : -0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : -1.17 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Non Combat Move - Italians 4 artilleries and 12 infantry moved from Northern Italy to Southern France 3 aaGuns and 18 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,1,2,6,2,5,2 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 4 submarines moved from 59 Sea Zone to 63 Sea Zone 1 cruiser and 3 destroyers moved from 55 Sea Zone to 65 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 cruiser moved from 108 Sea Zone to 113 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 74 PUs; Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Yugoslavia to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
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@Daaras Scramble to Normandy?
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@mikawagunichi both fighters please
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 74 PUs; Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Romania 1 infantry moved from Yugoslavia to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 4 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux Combat - Germans Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux Battle in Romania Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania 2 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters and 4 tactical_bombers British defend with 2 infantry; Americans defend with 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Germans roll dice for 4 fighters and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 bomber, 2 fighters and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Romania to Germany 1 armour and 1 mech_infantry moved from Poland to Leningrad 1 aaGun and 1 infantry moved from Archangel to Leningrad 1 infantry moved from Vologda to Leningrad 1 infantry moved from Novgorod to Leningrad 8 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Poland to 117 Sea Zone 10 infantry moved from Germany to 117 Sea Zone 14 infantry and 8 transports moved from 117 Sea Zone to 118 Sea Zone 1 carrier moved from 116 Sea Zone to 118 Sea Zone 14 infantry moved from 118 Sea Zone to Leningrad 1 aaGun and 19 infantry moved from Eastern Poland to Slovakia Hungary 2 artilleries and 9 infantry moved from United Kingdom to Scotland Place Units - Germans 2 artilleries and 1 infantry placed in Yugoslavia 3 artilleries and 7 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : 0.33 Germans regular : 2.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Buyant-Uhaa to Southern Manchuria 3 infantry moved from Sakha to Siberia 1 infantry moved from Amur to Siberia 1 infantry moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 armour and 1 mech_infantry moved from Stalingrad to Komi 2 artilleries and 3 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Smolensk to Southern Belarus 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 3 tactical_bombers moved from Russia to Southern Belarus 1 infantry moved from Russia to Yaroslavl 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Gorky to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Yaroslavl 1 artillery and 1 mech_infantry moved from Gorky to Yaroslavl Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry in Romania, round 2 : 14/40 hits, 13.50 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 19 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Southern Manchuria, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Russians roll dice for 2 infantry in Southern Manchuria, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 3 tactical_bombers moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 4 aaGuns moved from Bessarabia to Romania 1 armour and 1 mech_infantry moved from Northeast Persia to Southern Caucasus 6 armour and 7 mech_infantrys moved from Southern Persia to Southern Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Urals 1 artillery and 1 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,2,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,5 Russians collect 40 PUs (6 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 2 bombers moved from Sumatra to Eastern India 3 fighters and 3 tactical_bombers moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 artillery and 6 infantry moved from Hunan to Kwangsi 2 infantry moved from French Indo China to Kwangsi 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Kansu to Yenisey Japanese take Olgiy from Russians Japanese take Yenisey from Russians 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 2 infantry and 1 mech_infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 artillery moved from Shan State to Burma Combat - Japanese Battle in Korea Battle in Eastern India Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 marine British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Eastern India, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Korea from Russians, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 1/11 hits, 4.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 3 : 3/11 hits, 4.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 artillery and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 aaGun moved from Kiangsi to Kiangsu 1 aaGun moved from Jehol to Shantung 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone 2 bombers moved from Eastern India to French Indo China 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 fighter moved from 132 Sea Zone to Davao 6 artilleries and 6 infantry moved from Shan State to 132 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 132 Sea Zone to 36 Sea Zone 6 artilleries and 6 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 fighter moved from 132 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 aaGun and 2 infantry moved from Jehol to Shantung 2 fighters and 2 tactical_bombers moved from Burma to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 132 Sea Zone 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 2 fighters placed in Japan 2 infantry placed in Japan 2 infantry placed in Kiangsu 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.33 Japanese regular : -5.67 UK_Pacific regular : -2.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from Holland Belgium to 113 Sea Zone 2 artilleries, 4 infantry, 1 marine and 2 tactical_bombers moved from 113 Sea Zone to United Kingdom 2 tactical_bombers moved from United Kingdom to Scotland 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Holland Belgium to 113 Sea Zone 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 112 Sea Zone 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Scotland 1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Scotland Americans attack with 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 airfield, 2 artilleries and 9 infantry Americans roll dice for 2 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 artilleries and 9 infantry in Scotland, round 2 : 6/11 hits, 3.67 expected hits 6 infantry owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 5 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland 4 infantry owned by the Germans lost in Scotland Americans roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers in Scotland, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 2 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 8 infantry Casualties for Germans: 2 artilleries and 9 infantry Battle in United Kingdom Americans attack with 2 artilleries, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 2 : 0/7 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in United Kingdom, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Italians lost in United Kingdom Americans roll dice for 2 artilleries, 4 infantry and 1 marine in United Kingdom, round 3 : 2/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries in United Kingdom, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in United Kingdom 2 artilleries owned by the Italians lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Scotland from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from Scotland to 113 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Northern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang 1 artillery and 5 infantry moved from Szechwan to Tsinghai 1 artillery and 5 infantry moved from Szechwan to Hopei 2 artilleries and 10 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Hopei, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Western Sinkiang Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 mech_infantry moved from Trans-Jordan to Alexandria 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 108 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Holland Belgium to Yugoslavia Combat - British Battle in Yugoslavia British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber, 4 fighters and 2 tactical_bombers moved from Yugoslavia to Romania 1 aaGun and 2 infantry moved from Central India to Baluchistan 2 fighters and 1 tactical_bomber moved from Iraq to Baluchistan Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Holland Belgium: 6 artilleries and 9 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 6 artilleries and 9 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Szechwan: 1 aaGun EDIT: Removing units owned by British from Kweichow: 1 aaGun EDIT: Adding units owned by British to Hunan: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -3.50 Japanese regular : -0.67 Germans regular : 0.00 British regular : 1.17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern France to France 4 artilleries and 11 infantry moved from Southern France to Northern Italy 1 fighter moved from Western Germany to Leningrad Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,4,4,5,3,5 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :